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[Adonthell-commits] CVS: wastesedge/scripts/dialogues oliver_start.py,1.


From: Kai Sterker <address@hidden>
Subject: [Adonthell-commits] CVS: wastesedge/scripts/dialogues oliver_start.py,1.6,1.7 orloth_start.py,1.22,1.23
Date: Sun, 18 Aug 2002 15:55:21 -0400

Update of /cvsroot/adonthell/wastesedge/scripts/dialogues
In directory subversions:/tmp/cvs-serv1023/scripts/dialogues

Modified Files:
        oliver_start.py orloth_start.py 
Log Message:
UPDATED schedules once again for new event system - still not all done though


Index: oliver_start.py
===================================================================
RCS file: /cvsroot/adonthell/wastesedge/scripts/dialogues/oliver_start.py,v
retrieving revision 1.6
retrieving revision 1.7
diff -C2 -r1.6 -r1.7
*** oliver_start.py     6 May 2002 13:47:18 -0000       1.6
--- oliver_start.py     18 Aug 2002 19:55:19 -0000      1.7
***************
*** 46,55 ****
        cond = [\
                "self.the_npc.get_val (\"talked_to\") == 0\n",\
!               "self.the_npc.get_val (\"goto_players_room\") == 3\n"]
  
        code = [\
                "self.the_npc.set_val (\"talked_to\" , 1)\n",\
                "adonthell.gamedata_get_quest(\"demo\").set_val 
(\"know_olivers_noise\" , 1)\n",\
!               "self.the_npc.set_val (\"goto_players_room\" , 
0)\nself.the_npc.set_val (\"talked_to\" , 1)\nself.the_npc.set_val 
(\"goto_barn\" , 1)\n"]
  
        # -- (speaker, code, ((text, operation, condition), ...))
--- 46,55 ----
        cond = [\
                "self.the_npc.get_val (\"talked_to\") == 0\n",\
!               "adonthell.gamedata_get_character (\"Oliver Redwyne\").submap 
() == 12\n"]
  
        code = [\
                "self.the_npc.set_val (\"talked_to\" , 1)\n",\
                "adonthell.gamedata_get_quest(\"demo\").set_val 
(\"know_olivers_noise\" , 1)\n",\
!               "self.the_npc.set_val (\"talked_to\" , 1)\nself.the_npc.set_val 
(\"goto_barn\" , 1)\n"]
  
        # -- (speaker, code, ((text, operation, condition), ...))
***************
*** 98,99 ****
--- 98,104 ----
                self.the_player = p
                self.the_npc = n
+ 
+       def __del__(self):
+               if self.the_npc.get_val ("goto_barn") == 1:
+                   adonthell.gamedata_get_character("Oliver Redwyne").do_stuff 
("goto_barn")
+ 

Index: orloth_start.py
===================================================================
RCS file: /cvsroot/adonthell/wastesedge/scripts/dialogues/orloth_start.py,v
retrieving revision 1.22
retrieving revision 1.23
diff -C2 -r1.22 -r1.23
*** orloth_start.py     6 May 2002 13:47:18 -0000       1.22
--- orloth_start.py     18 Aug 2002 19:55:19 -0000      1.23
***************
*** 166,170 ****
                "adonthell.gamedata_get_quest(\"demo\").set_val 
(\"know_bjarns_insult\" , 1)\n",\
                "self.the_npc.set_val (\"told_about_shair\", 1)\n\nmyvar = 
adonthell.gamedata_get_quest(\"demo\").get_val (\"work_4_shair\")\nmyvar = 
myvar | 1\nadonthell.gamedata_get_quest(\"demo\").set_val (\"work_4_shair\" , 
myvar)\n\n",\
!               "adonthell.gamedata_get_character(\"Oliver Redwyne\").set_val 
(\"goto_players_room\" , 1)\n",\
                "self.the_npc.set_val (\"explain_events\" , 1)\n",\
                "adonthell.gamedata_get_quest(\"demo\").set_val 
(\"know_argument\" , 1)\n",\
--- 166,170 ----
                "adonthell.gamedata_get_quest(\"demo\").set_val 
(\"know_bjarns_insult\" , 1)\n",\
                "self.the_npc.set_val (\"told_about_shair\", 1)\n\nmyvar = 
adonthell.gamedata_get_quest(\"demo\").get_val (\"work_4_shair\")\nmyvar = 
myvar | 1\nadonthell.gamedata_get_quest(\"demo\").set_val (\"work_4_shair\" , 
myvar)\n\n",\
!               "adonthell.gamedata_get_character(\"Oliver Redwyne\").do_stuff 
(\"goto_common_room\")\nself.goto_players_room = 1\n",\
                "self.the_npc.set_val (\"explain_events\" , 1)\n",\
                "adonthell.gamedata_get_quest(\"demo\").set_val 
(\"know_argument\" , 1)\n",\
***************
*** 317,326 ****
        def __del__(self):
                oliver = adonthell.gamedata_get_character ("Oliver Redwyne")
!               if oliver.get_val ("goto_players_room") == 2:
                    import events
                    events.switch_submap (self.the_player, 12, 5, 3, 1)
                    oliver.set_offset (0, 0)
-                   oliver.set_val ("goto_players_room", 3)
-                   oliver.set_val ("todo", 0)
                    events.switch_submap (oliver, 12, 5, 4, 0)
                
--- 317,325 ----
        def __del__(self):
                oliver = adonthell.gamedata_get_character ("Oliver Redwyne")
!               if self.goto_players_room == 1:
                    import events
                    events.switch_submap (self.the_player, 12, 5, 3, 1)
+                   oliver.stop_moving ()
                    oliver.set_offset (0, 0)
                    events.switch_submap (oliver, 12, 5, 4, 0)
                





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