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[Adonthell-commits] CVS: wastesedge/scripts init.py,1.89,1.90
From: |
Kai Sterker <address@hidden> |
Subject: |
[Adonthell-commits] CVS: wastesedge/scripts init.py,1.89,1.90 |
Date: |
Wed, 21 Aug 2002 11:34:52 -0400 |
Update of /cvsroot/adonthell/wastesedge/scripts
In directory subversions:/tmp/cvs-serv25088/scripts
Modified Files:
init.py
Log Message:
UPDATED the last few schedules for the new event system
ADDED file with player text for i18n
FIXED a few bugs caused by the schedule rewrite (hope I got all!)
Index: init.py
===================================================================
RCS file: /cvsroot/adonthell/wastesedge/scripts/init.py,v
retrieving revision 1.89
retrieving revision 1.90
diff -C2 -r1.89 -r1.90
*** init.py 26 May 2002 08:53:33 -0000 1.89
--- init.py 21 Aug 2002 15:34:50 -0000 1.90
***************
*** 13,18 ****
#
! import adonthell
! import main_menu
import time
--- 13,19 ----
#
!
[...1516 lines suppressed...]
+ tristan.jump_to (1, 4, 6)
+ tristan.set_action ("talk")
+ tristan.stand_west ()
+ tristan.set_schedule ("tristan")
+ tristan.set_portrait ("illig.pnm")
+ tristan.time_callback_string ("75t", "walk")
+ tristan.time_callback_string ("38t", "speak")
+
+ # Once we want to generate the data context files,
+ # just call gamedata::save (1) and copy the .data files
+ # to the game's root directory.
+ gamedata_save (1, "Initial game data")
+
+ # -- start the mapengine
+ gamedata_engine ().mapview_start ()
+ gametime_update ()
+ gamedata_engine ().fade_in ()
+
# -- Main --
! title = title_screen ()
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