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[Adonthell-commits] CVS: wastesedge/scripts/schedules control.py,1.1,1.2


From: Kai Sterker <address@hidden>
Subject: [Adonthell-commits] CVS: wastesedge/scripts/schedules control.py,1.1,1.2
Date: Sun, 25 Aug 2002 11:35:55 -0400

Update of /cvsroot/adonthell/wastesedge/scripts/schedules
In directory subversions:/tmp/cvs-serv10809/schedules

Modified Files:
        control.py 
Log Message:
CHANGED code so that only player is on hold when opening a window, not the 
whole map


Index: control.py
===================================================================
RCS file: /cvsroot/adonthell/wastesedge/scripts/schedules/control.py,v
retrieving revision 1.1
retrieving revision 1.2
diff -C2 -r1.1 -r1.2
*** control.py  1 Nov 2001 22:05:13 -0000       1.1
--- control.py  25 Aug 2002 15:35:53 -0000      1.2
***************
*** 2,6 ****
  #  $Id$
  #
! #  (C) Copyright 2001 Kai Sterker <address@hidden>
  #  Part of the Adonthell Project http://adonthell.linuxgames.com
  #
--- 2,6 ----
  #  $Id$
  #
! #  (C) Copyright 2001/2002 Kai Sterker <address@hidden>
  #  Part of the Adonthell Project http://adonthell.linuxgames.com
  #
***************
*** 26,31 ****
              menu = main_menu.main_menu (1, 1, 1)
  
!             # -- Stop updating the map
!             gamedata_engine ().set_update_map (0)
              gamedata_engine ().set_control_active (0)
  
--- 26,31 ----
              menu = main_menu.main_menu (1, 1, 1)
  
!             # -- Stop updating the player
!             gamedata_player ().set_schedule_active (0)
              gamedata_engine ().set_control_active (0)
  
***************
*** 39,43 ****
              else:
                  # -- continue
!                 gamedata_engine ().set_update_map (1)
                  gamedata_engine ().set_control_active (1)
             
--- 39,43 ----
              else:
                  # -- continue
!                 gamedata_player ().set_schedule_active (1)
                  gamedata_engine ().set_control_active (1)
             
***************
*** 48,53 ****
              s.set_activate (1)        
  
!             # -- Stop updating the map
!             gamedata_engine ().set_update_map (0)
              gamedata_engine ().set_control_active (0)
              
--- 48,53 ----
              s.set_activate (1)        
  
!             # -- Stop updating the player
!             gamedata_player ().set_schedule_active (0)
              gamedata_engine ().set_control_active (0)
              
***************
*** 56,60 ****
              
              # -- continue
!             gamedata_engine ().set_update_map (1)
              gamedata_engine ().set_control_active (1)
              
--- 56,60 ----
              
              # -- continue
!             gamedata_player ().set_schedule_active (1)
              gamedata_engine ().set_control_active (1)
              
***************
*** 65,70 ****
              s.set_activate (1)        
  
!             # -- Stop updating the map
!             gamedata_engine ().set_update_map (0)
              gamedata_engine ().set_control_active (0)
              
--- 65,70 ----
              s.set_activate (1)        
  
!             # -- Stop updating the player
!             gamedata_player ().set_schedule_active (0)
              gamedata_engine ().set_control_active (0)
              
***************
*** 73,77 ****
  
              # -- continue
!             gamedata_engine ().set_update_map (1)
              gamedata_engine ().set_control_active (1)
  
--- 73,77 ----
  
              # -- continue
!             gamedata_player ().set_schedule_active (1)
              gamedata_engine ().set_control_active (1)
  
***************
*** 84,89 ****
              c.set_activate (1)
  
!             # -- Stop updating the map
!             gamedata_engine ().set_update_map (0)
              gamedata_engine ().set_control_active (0)
  
--- 84,89 ----
              c.set_activate (1)
  
!             # -- Stop updating the player
!             gamedata_player ().set_schedule_active (0)
              gamedata_engine ().set_control_active (0)
  
***************
*** 92,95 ****
  
              # -- continue
!             gamedata_engine ().set_update_map (1)
              gamedata_engine ().set_control_active (1)
--- 92,95 ----
  
              # -- continue
!             gamedata_player ().set_schedule_active (1)
              gamedata_engine ().set_control_active (1)





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