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[adonthell-wastesedge-commits] Release_0-3-1 8e16709 166/237: ADDED some
From: |
Kai Sterker |
Subject: |
[adonthell-wastesedge-commits] Release_0-3-1 8e16709 166/237: ADDED some Barn <-> Silverhair teleport magic :) |
Date: |
Mon, 25 Jul 2016 18:15:09 +0000 (UTC) |
tag: Release_0-3-1
commit 8e1670996ec067e0aea00344c1eb048487c7f46a
Author: adondev <adondev>
Commit: adondev <adondev>
ADDED some Barn <-> Silverhair teleport magic :)
---
scripts/events/Makefile.am | 3 ++-
scripts/events/brn_to_silverhair.py | 38 +++++++++++++++++++++++++++++++++
scripts/events/silverhair_to_brn.py | 36 +++++++++++++++++++++++++++++++
scripts/events/silverhair_to_fst.py | 40 +++++++++++++++++++++++++++++++++++
scripts/init.py | 12 +++++------
5 files changed, 122 insertions(+), 7 deletions(-)
diff --git a/scripts/events/Makefile.am b/scripts/events/Makefile.am
index 8f0ecd6..f24b5b7 100755
--- a/scripts/events/Makefile.am
+++ b/scripts/events/Makefile.am
@@ -3,7 +3,8 @@ pkgdatadir = $(gamedatadir)/scripts/events
pkgdata_DATA = *.pyc
EXTRA_DIST = teleport.py cellar_to_bjarn.py fst_to_silverhair.py \
- character_speak.py open_inn_door.py
+ character_speak.py open_inn_door.py silverhair_to_fst.py \
+ silverhair_to_brn.py brn_to_silverhair.py
all:
$(adonthell_binary) -c
diff --git a/scripts/events/brn_to_silverhair.py
b/scripts/events/brn_to_silverhair.py
new file mode 100644
index 0000000..a84ec5c
--- /dev/null
+++ b/scripts/events/brn_to_silverhair.py
@@ -0,0 +1,38 @@
+#
+# (C) Copyright 2001 Kai Sterker <address@hidden>
+# Part of the Adonthell Project http://adonthell.linuxgames.com
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License.
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY.
+#
+# See the COPYING file for more details
+#
+
+# -- Map Event to teleport a character from the barn into Silverhair's room
+
+import adonthell
+import events
+
+class brn_to_silverhair:
+
+ # Parameters:
+ # smdest: destination submap
+ # xdest: X position on smdest
+ # ydest: Y position on smdest
+ # destdir: direction where to look at after the teleport
+ def __init__ (self, eventinstance, smdest, xdest, ydest, destdir):
+ self.smdest = smdest
+ self.xdest = xdest
+ self.ydest = ydest
+ self.destdir = destdir
+
+ def run (self, submap, x, y, dir, name):
+ p = adonthell.gamedata_get_character (name)
+ p.set_val ("came_from_barn", 1)
+
+ events.switch_submap (p, self.smdest, self.xdest, self.ydest,
self.destdir)
+ p.stand ()
+ p.go_west ()
+ adonthell.gamedata_get_character ("Imoen Silverhair").launch_action (p)
diff --git a/scripts/events/silverhair_to_brn.py
b/scripts/events/silverhair_to_brn.py
new file mode 100644
index 0000000..dd5ef4b
--- /dev/null
+++ b/scripts/events/silverhair_to_brn.py
@@ -0,0 +1,36 @@
+#
+# (C) Copyright 2001 Kai Sterker <address@hidden>
+# Part of the Adonthell Project http://adonthell.linuxgames.com
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License.
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY.
+#
+# See the COPYING file for more details
+#
+
+# -- Map Event to teleport a character from the barn into Silverhair's room
+
+import adonthell
+import events
+
+class silverhair_to_brn:
+
+ # Parameters:
+ # smdest: destination submap
+ # xdest: X position on smdest
+ # ydest: Y position on smdest
+ # destdir: direction where to look at after the teleport
+ def __init__ (self, eventinstance, smdest, xdest, ydest, destdir):
+ self.smdest = smdest
+ self.xdest = xdest
+ self.ydest = ydest
+ self.destdir = destdir
+
+ def run (self, submap, x, y, dir, name):
+ p = adonthell.gamedata_get_character (name)
+
+ if p.get_val ("came_from_barn") == 1:
+ p.set_val ("came_from_barn", 0)
+ events.switch_submap (p, self.smdest, self.xdest, self.ydest,
self.destdir)
diff --git a/scripts/events/silverhair_to_fst.py
b/scripts/events/silverhair_to_fst.py
new file mode 100644
index 0000000..9a84dc8
--- /dev/null
+++ b/scripts/events/silverhair_to_fst.py
@@ -0,0 +1,40 @@
+#
+# (C) Copyright 2001 Kai Sterker <address@hidden>
+# Part of the Adonthell Project http://adonthell.linuxgames.com
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License.
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY.
+#
+# See the COPYING file for more details
+#
+
+# -- Map Event to teleport a character from Silverhair's room, if allowed.
+
+import adonthell
+import events
+
+class silverhair_to_fst:
+
+ # Parameters:
+ # smdest: destination submap
+ # xdest: X position on smdest
+ # ydest: Y position on smdest
+ # destdir: direction where to look at after the teleport
+ def __init__ (self, eventinstance, smdest, xdest, ydest, destdir):
+ self.smdest = smdest
+ self.xdest = xdest
+ self.ydest = ydest
+ self.destdir = destdir
+
+ def run (self, submap, x, y, dir, name):
+ p = adonthell.gamedata_get_character (name)
+
+ # -- Jelom not convinced of Silverhair's innocence
+ if p.get_val ("came_from_barn") == 1:
+ p.stand ()
+ p.go_south ()
+ p.speak ("I better leave the way I came.")
+ else:
+ events.switch_submap (p, self.smdest, self.xdest, self.ydest,
self.destdir)
diff --git a/scripts/init.py b/scripts/init.py
index 12a267c..e50a85a 100755
--- a/scripts/init.py
+++ b/scripts/init.py
@@ -510,7 +510,7 @@ class title_screen:
ev.submap = 13
ev.x = 5
ev.y = 1
- ev.set_script ("teleport", (9, 1, 6, STAND_NORTH))
+ ev.set_script ("silverhair_to_fst", (9, 1, 6, STAND_NORTH))
lm.add_event (ev)
# From 2nd to Redwyne's
@@ -813,20 +813,20 @@ class title_screen:
ev.submap = 21
ev.x = 0
ev.y = 7
- ev.set_script ("teleport", (13, 6, 4, STAND_WEST))
+ ev.set_script ("brn_to_silverhair", (13, 6, 4, STAND_WEST))
lm.add_event (ev)
- # Action events
# From silverhair to loft
- ev = action_event ()
+ ev = enter_event ()
ev.thisown = C
ev.submap = 13
ev.x = 6
ev.y = 4
- ev.dir = STAND_EAST
- ev.set_script ("teleport", (21, 1, 7, STAND_EAST))
+ ev.set_script ("silverhair_to_brn", (21, 1, 7, STAND_EAST))
lm.add_event (ev)
+ # Action events
+
# -- Common room
ev = action_event ()
ev.thisown = C
- [adonthell-wastesedge-commits] Release_0-3-1 7b028da 127/237: UPDATED intro sequence, (continued)
- [adonthell-wastesedge-commits] Release_0-3-1 7b028da 127/237: UPDATED intro sequence, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 290bfde 086/237: ADDED portraits of Talan and Player, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 f3b822a 070/237: Furniturized the houses., Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 dfdc8cc 035/237: Finished Orloth's dialogue, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 398bec8 143/237: IMPROVED Bjarn's dialogue and text bubbles, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 c0d92f8 138/237: Further cleaning up of dialogues, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 a1e51e2 061/237: ADDED Jelom, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 c8dd4ff 133/237: Finished map forest., Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 bcd3b16 141/237: FIXED previous commit of old stuff, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 e167248 062/237: Fixed a bug in displaying bubbles, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 8e16709 166/237: ADDED some Barn <-> Silverhair teleport magic :),
Kai Sterker <=
- [adonthell-wastesedge-commits] Release_0-3-1 793fc3f 150/237: *** empty log message ***, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 238ff56 140/237: FIXED spelling in init.py, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 9cad88a 080/237: Some changes to the dialogues (shortened player answers, splitted long NPC answers, etc.), Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 9bab4a2 103/237: REMOVED files that were no longer needed, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 148aeb5 129/237: Small corrections, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 eda8c0a 179/237: Added vine, and some events, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 eb9a718 182/237: ADDED extro cutscene, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 a8dd0e9 117/237: More spelling fixes, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 81fc2b9 109/237: Fixed some pink noise, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 32721fb 173/237: Spellchecked extro, Kai Sterker, 2016/07/25