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[adonthell-wastesedge-commits] Release_0-3-1 8fdfd66 165/237: Added Barn
From: |
Kai Sterker |
Subject: |
[adonthell-wastesedge-commits] Release_0-3-1 8fdfd66 165/237: Added Barn interior |
Date: |
Mon, 25 Jul 2016 18:15:09 +0000 (UTC) |
tag: Release_0-3-1
commit 8fdfd66c319545cf1506f008318aca33e7ea6f5a
Author: adondev <adondev>
Commit: adondev <adondev>
Added Barn interior
---
gfx/mapobjects/floorings/Makefile.am | 3 +-
gfx/mapobjects/floorings/barn_ground_inside.mobj | Bin 0 -> 6943 bytes
gfx/mapobjects/floorings/barn_loft_front.mobj | Bin 0 -> 3795 bytes
gfx/mapobjects/floorings/barn_loft_main.mobj | Bin 0 -> 4705 bytes
gfx/mapobjects/furnitures/Makefile.am | 2 +-
gfx/mapobjects/furnitures/barn_loft_clutter.mobj | Bin 0 -> 10177 bytes
gfx/mapobjects/stairs/Makefile.am | 3 +-
gfx/mapobjects/stairs/barn_ground-cellar.mobj | Bin 0 -> 1968 bytes
gfx/mapobjects/stairs/barn_ground-loft.mobj | Bin 0 -> 2209 bytes
gfx/mapobjects/stairs/barn_loft-ground.mobj | Bin 0 -> 1184 bytes
gfx/mapobjects/stairs/barn_loft_ground.mobj | Bin 0 -> 48 bytes
gfx/mapobjects/walls/Makefile.am | 3 +-
gfx/mapobjects/walls/barn_back.mobj | Bin 0 -> 8464 bytes
gfx/mapobjects/walls/barn_ground_back_top.mobj | Bin 0 -> 560 bytes
gfx/mapobjects/walls/barn_loft_main.mobj | Bin 0 -> 4248 bytes
gfx/mapobjects/walls/barn_loft_main_top.mobj | Bin 0 -> 619 bytes
maps/test.map | Bin 2859 -> 2987 bytes
scripts/init.py | 168 +++++++++++++++++++---
18 files changed, 157 insertions(+), 22 deletions(-)
diff --git a/gfx/mapobjects/floorings/Makefile.am
b/gfx/mapobjects/floorings/Makefile.am
index 9d269cb..76e5853 100755
--- a/gfx/mapobjects/floorings/Makefile.am
+++ b/gfx/mapobjects/floorings/Makefile.am
@@ -5,6 +5,7 @@ pkgdata_DATA = woodenplanks.mobj bath-floor2b.mobj
bath-floor2a.mobj \
terracotta-tiles-2.mobj terracotta-tiles-3.mobj woodenplanks_2_1.mobj \
woodenplanks_2_2.mobj terracotta-trans.mobj \
woodenplanks_2_trans_1.mobj woodenplanks_2_trans_2.mobj
woodenplanks_trans.mobj \
- behind-window.mobj
+ behind-window.mobj barn_ground_inside.mobj barn_loft_main.mobj
barn_loft_front.mobj \
+
EXTRA_DIST = $(pkgdata_DATA)
diff --git a/gfx/mapobjects/floorings/barn_ground_inside.mobj
b/gfx/mapobjects/floorings/barn_ground_inside.mobj
new file mode 100644
index 0000000..b1610f2
Binary files /dev/null and b/gfx/mapobjects/floorings/barn_ground_inside.mobj
differ
diff --git a/gfx/mapobjects/floorings/barn_loft_front.mobj
b/gfx/mapobjects/floorings/barn_loft_front.mobj
new file mode 100644
index 0000000..bde51ba
Binary files /dev/null and b/gfx/mapobjects/floorings/barn_loft_front.mobj
differ
diff --git a/gfx/mapobjects/floorings/barn_loft_main.mobj
b/gfx/mapobjects/floorings/barn_loft_main.mobj
new file mode 100644
index 0000000..b38efdf
Binary files /dev/null and b/gfx/mapobjects/floorings/barn_loft_main.mobj differ
diff --git a/gfx/mapobjects/furnitures/Makefile.am
b/gfx/mapobjects/furnitures/Makefile.am
index 67321c1..9568581 100755
--- a/gfx/mapobjects/furnitures/Makefile.am
+++ b/gfx/mapobjects/furnitures/Makefile.am
@@ -10,6 +10,6 @@ pkgdata_DATA = bar.mobj barrel_wooden_with-tap.mobj
clock.mobj cupboard.mobj ove
silverhair_basin.mobj silverhair_chest.mobj stone_bed.mobj stone_v.mobj
\
crate.mobj barrel_wooden.mobj crate2.mobj barrel_wooden2.mobj
dwarf_chest.mobj \
normal-cupboard.mobj chest-wooden.mobj silverhair_rug-1.mobj
silverhair_rug-2.mobj \
- silverhair_rug-3.mobj silverhair_rug-4.mobj stove.mobj
+ silverhair_rug-3.mobj silverhair_rug-4.mobj stove.mobj
barn_loft_clutter.mobj
EXTRA_DIST = $(pkgdata_DATA)
diff --git a/gfx/mapobjects/furnitures/barn_loft_clutter.mobj
b/gfx/mapobjects/furnitures/barn_loft_clutter.mobj
new file mode 100644
index 0000000..83cbc4c
Binary files /dev/null and b/gfx/mapobjects/furnitures/barn_loft_clutter.mobj
differ
diff --git a/gfx/mapobjects/stairs/Makefile.am
b/gfx/mapobjects/stairs/Makefile.am
index 63f3f19..34a8a42 100755
--- a/gfx/mapobjects/stairs/Makefile.am
+++ b/gfx/mapobjects/stairs/Makefile.am
@@ -4,6 +4,7 @@ pkgdata_DATA = red-carpet_bl-tr.mobj red-carpet_br-tl.mobj \
red-carpet_tr-bl.mobj red-carpet_tl-br.mobj \
red-carpet-front_bl-tr.mobj red-carpet-front_back.mobj \
red-carpet-front_br-tl.mobj red-carpet-front_tl-br.mobj \
- red-carpet-front_tr-bl.mobj
+ red-carpet-front_tr-bl.mobj barn_ground-cellar.mobj \
+ barn_ground-loft.mobj barn_loft_ground.mobj barn_loft-ground.mobj
EXTRA_DIST = $(pkgdata_DATA)
diff --git a/gfx/mapobjects/stairs/barn_ground-cellar.mobj
b/gfx/mapobjects/stairs/barn_ground-cellar.mobj
new file mode 100644
index 0000000..072da74
Binary files /dev/null and b/gfx/mapobjects/stairs/barn_ground-cellar.mobj
differ
diff --git a/gfx/mapobjects/stairs/barn_ground-loft.mobj
b/gfx/mapobjects/stairs/barn_ground-loft.mobj
new file mode 100644
index 0000000..0a03d5c
Binary files /dev/null and b/gfx/mapobjects/stairs/barn_ground-loft.mobj differ
diff --git a/gfx/mapobjects/stairs/barn_loft-ground.mobj
b/gfx/mapobjects/stairs/barn_loft-ground.mobj
new file mode 100644
index 0000000..413fce1
Binary files /dev/null and b/gfx/mapobjects/stairs/barn_loft-ground.mobj differ
diff --git a/gfx/mapobjects/stairs/barn_loft_ground.mobj
b/gfx/mapobjects/stairs/barn_loft_ground.mobj
new file mode 100644
index 0000000..4813c97
Binary files /dev/null and b/gfx/mapobjects/stairs/barn_loft_ground.mobj differ
diff --git a/gfx/mapobjects/walls/Makefile.am b/gfx/mapobjects/walls/Makefile.am
index 892c439..81a4608 100755
--- a/gfx/mapobjects/walls/Makefile.am
+++ b/gfx/mapobjects/walls/Makefile.am
@@ -4,6 +4,7 @@ pkgdatadir = $(gamedatadir)/gfx/mapobjects/walls
pkgdata_DATA = painting1.mobj painting2.mobj painting3.mobj \
window_right.mobj window_left.mobj window_front.mobj \
- window_round_front.mobj window_back.mobj
+ window_round_front.mobj window_back.mobj barn_back.mobj \
+ barn_loft_main.mobj barn_loft_main_top.mobj barn_ground_back_top.mobj
EXTRA_DIST = $(pkgdata_DATA)
diff --git a/gfx/mapobjects/walls/barn_back.mobj
b/gfx/mapobjects/walls/barn_back.mobj
new file mode 100644
index 0000000..c26e411
Binary files /dev/null and b/gfx/mapobjects/walls/barn_back.mobj differ
diff --git a/gfx/mapobjects/walls/barn_ground_back_top.mobj
b/gfx/mapobjects/walls/barn_ground_back_top.mobj
new file mode 100644
index 0000000..32d7f35
Binary files /dev/null and b/gfx/mapobjects/walls/barn_ground_back_top.mobj
differ
diff --git a/gfx/mapobjects/walls/barn_loft_main.mobj
b/gfx/mapobjects/walls/barn_loft_main.mobj
new file mode 100644
index 0000000..bf7019a
Binary files /dev/null and b/gfx/mapobjects/walls/barn_loft_main.mobj differ
diff --git a/gfx/mapobjects/walls/barn_loft_main_top.mobj
b/gfx/mapobjects/walls/barn_loft_main_top.mobj
new file mode 100644
index 0000000..a9a41b3
Binary files /dev/null and b/gfx/mapobjects/walls/barn_loft_main_top.mobj differ
diff --git a/maps/test.map b/maps/test.map
index f2abe44..3394ae3 100755
Binary files a/maps/test.map and b/maps/test.map differ
diff --git a/scripts/init.py b/scripts/init.py
index 06b4459..12a267c 100755
--- a/scripts/init.py
+++ b/scripts/init.py
@@ -621,24 +621,6 @@ class title_screen:
ev.set_script ("teleport", (1, 9, 2, STAND_SOUTH))
lm.add_event (ev)
- # From cellar to barn
- ev = enter_event ()
- ev.thisown = C
- ev.submap = 4
- ev.x = 12
- ev.y = 1
- ev.set_script ("teleport", (0, 24, 11, STAND_SOUTH))
- lm.add_event (ev)
-
- # From barn to cellar
- ev = enter_event ()
- ev.thisown = C
- ev.submap = 0
- ev.x = 24
- ev.y = 10
- ev.set_script ("teleport", (4, 12, 2, STAND_SOUTH))
- lm.add_event (ev)
-
# From cellar to kitchen
ev = enter_event ()
ev.thisown = C
@@ -693,8 +675,158 @@ class title_screen:
ev.set_script ("teleport", (18, 2, 8, STAND_EAST))
lm.add_event (ev)
+# # Make the barn disappear
+# ev = enter_event ()
+# ev.thisown = C
+# ev.submap = 0
+# ev.x = 24
+# ev.y = 14
+# ev.dir = WALK_EAST
+# ev.set_script ("enter_barn")
+# lm.add_event (ev)
+# ev = enter_event ()
+# ev.thisown = C
+# ev.submap = 4
+# ev.x = 12
+# ev.y = 1
+# ev.dir = WALK_NORTH
+# ev.set_script ("enter_barn")
+# lm.add_event (ev)
+
+# # Make the barn appear
+# ev = leave_event ()
+# ev.thisown = C
+# ev.submap = 0
+# ev.x = 24
+# ev.y = 14
+# ev.dir = WALK_WEST
+# ev.set_script ("enter_barn")
+# lm.add_event (ev)
+# ev = enter_event ()
+# ev.thisown = C
+# ev.submap = 0
+# ev.x = 24
+# ev.y = 9
+# ev.dir = WALK_NORTH
+# ev.set_script ("enter_barn")
+# lm.add_event (ev)
+
+ # From barn ext. to barn int.
+ ev = enter_event ()
+ ev.thisown = C
+ ev.submap = 0
+ ev.x = 24
+ ev.y = 13
+ ev.set_script ("teleport", (20, 0, 6, STAND_NORTH))
+ lm.add_event (ev)
+ ev = enter_event ()
+ ev.thisown = C
+ ev.submap = 0
+ ev.x = 25
+ ev.y = 13
+ ev.set_script ("teleport", (20, 1, 6, STAND_NORTH))
+ lm.add_event (ev)
+ ev = enter_event ()
+ ev.thisown = C
+ ev.submap = 0
+ ev.x = 26
+ ev.y = 13
+ ev.set_script ("teleport", (20, 2, 6, STAND_NORTH))
+ lm.add_event (ev)
+ ev = enter_event ()
+ ev.thisown = C
+ ev.submap = 0
+ ev.x = 27
+ ev.y = 13
+ ev.set_script ("teleport", (20, 3, 6, STAND_NORTH))
+ lm.add_event (ev)
+
+ # From barn int. to barn ext.
+ ev = enter_event ()
+ ev.thisown = C
+ ev.submap = 20
+ ev.x = 0
+ ev.y = 7
+ ev.set_script ("teleport", (0, 24, 14, STAND_SOUTH))
+ lm.add_event (ev)
+ ev = enter_event ()
+ ev.thisown = C
+ ev.submap = 20
+ ev.x = 1
+ ev.y = 7
+ ev.set_script ("teleport", (0, 25, 14, STAND_SOUTH))
+ lm.add_event (ev)
+ ev = enter_event ()
+ ev.thisown = C
+ ev.submap = 20
+ ev.x = 2
+ ev.y = 7
+ ev.set_script ("teleport", (0, 26, 14, STAND_SOUTH))
+ lm.add_event (ev)
+ ev = enter_event ()
+ ev.thisown = C
+ ev.submap = 20
+ ev.x = 3
+ ev.y = 7
+ ev.set_script ("teleport", (0, 27, 14, STAND_SOUTH))
+ lm.add_event (ev)
+
+ # From cellar to barn
+ ev = enter_event ()
+ ev.thisown = C
+ ev.submap = 4
+ ev.x = 12
+ ev.y = 1
+ ev.set_script ("teleport", (20, 0, 3, STAND_SOUTH))
+ lm.add_event (ev)
+
+ # From barn to cellar
+ ev = enter_event ()
+ ev.thisown = C
+ ev.submap = 20
+ ev.x = 0
+ ev.y = 2
+ ev.set_script ("teleport", (4, 12, 2, STAND_SOUTH))
+ lm.add_event (ev)
+
+ # From barn to loft
+ ev = enter_event ()
+ ev.thisown = C
+ ev.submap = 20
+ ev.x = 2
+ ev.y = 2
+ ev.set_script ("teleport", (21, 1, 3, STAND_SOUTH))
+ lm.add_event (ev)
+
+ # From loft to barn
+ ev = enter_event ()
+ ev.thisown = C
+ ev.submap = 21
+ ev.x = 1
+ ev.y = 2
+ ev.set_script ("teleport", (20, 2, 3, STAND_SOUTH))
+ lm.add_event (ev)
+
+ # From loft to silverhair
+ ev = enter_event ()
+ ev.thisown = C
+ ev.submap = 21
+ ev.x = 0
+ ev.y = 7
+ ev.set_script ("teleport", (13, 6, 4, STAND_WEST))
+ lm.add_event (ev)
# Action events
+ # From silverhair to loft
+ ev = action_event ()
+ ev.thisown = C
+ ev.submap = 13
+ ev.x = 6
+ ev.y = 4
+ ev.dir = STAND_EAST
+ ev.set_script ("teleport", (21, 1, 7, STAND_EAST))
+ lm.add_event (ev)
+
# -- Common room
ev = action_event ()
ev.thisown = C
- [adonthell-wastesedge-commits] Release_0-3-1 bf5e61e 123/237: Took care of the case when the player takes Erek to Jelom and has not made it into Bjarn's room yet, (continued)
- [adonthell-wastesedge-commits] Release_0-3-1 bf5e61e 123/237: Took care of the case when the player takes Erek to Jelom and has not made it into Bjarn's room yet, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 1b6640a 151/237: MOVED engine control into seperate script, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 7ff9ee3 116/237: FIXED a few spelling errors, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 89d9191 037/237: Added Talan Wendth, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 31f9068 122/237: Schedule to get everybody down the cellar, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 ed1c142 160/237: FIXED Makefile.am's, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 6087908 137/237: ADDED Bjarn's schedule, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 69c9103 210/237: Fixed the extro a bit, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 79418df 227/237: ADDED Enter as alternative 'Action' key, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 4f1725f 119/237: FIXED erek and jelom, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 8fdfd66 165/237: Added Barn interior,
Kai Sterker <=
- [adonthell-wastesedge-commits] Release_0-3-1 48053be 090/237: Updated the init script, so you can skip the title sequence, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 547a59d 130/237: FIXED the mess I made ; P, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 b1a1e7a 154/237: ADDED extro dialogue, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 c31d284 145/237: MOVED fading code to mapengine, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 78eb33a 147/237: UPDATED scripts to make use of the new win_manager features, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 22057de 206/237: ADDED new music, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 fb80ca7 128/237: Corrected a problem with the name., Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 8054ed1 175/237: ADDED gem found in Silverhair's luggage, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 39a6545 170/237: Fixed gate and added Kitchen's furnitures, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 febb1af 187/237: ADDED in-game music!, Kai Sterker, 2016/07/25