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[adonthell-wastesedge-commits] Release_0-3-3 f526fd9 09/50: MADE charact
From: |
Kai Sterker |
Subject: |
[adonthell-wastesedge-commits] Release_0-3-3 f526fd9 09/50: MADE character speech event-driven |
Date: |
Mon, 25 Jul 2016 18:15:30 +0000 (UTC) |
tag: Release_0-3-3
commit f526fd9b8620cb6b627528ef49ab76c941fce996
Author: Kai Sterker <address@hidden>
Commit: Kai Sterker <address@hidden>
MADE character speech event-driven
---
scripts/schedules/mapcharacters/alek.py | 19 ++++-----
scripts/schedules/mapcharacters/bjarn.py | 20 ++++-----
scripts/schedules/mapcharacters/erek.py | 20 ++++-----
scripts/schedules/mapcharacters/fellnir.py | 18 ++++----
scripts/schedules/mapcharacters/frostbloom.py | 19 ++++-----
scripts/schedules/mapcharacters/janesta.py | 16 +++----
scripts/schedules/mapcharacters/jelom.py | 19 ++++-----
scripts/schedules/mapcharacters/lucia.py | 20 ++++-----
scripts/schedules/mapcharacters/oliver.py | 20 ++++-----
scripts/schedules/mapcharacters/orloth.py | 17 +++-----
scripts/schedules/mapcharacters/sarin.py | 19 ++++-----
scripts/schedules/mapcharacters/schedule.py | 55 +++++++++++++++++++++++++
scripts/schedules/mapcharacters/talan.py | 16 +++----
scripts/schedules/mapcharacters/tristan.py | 17 +++-----
14 files changed, 142 insertions(+), 153 deletions(-)
diff --git a/scripts/schedules/mapcharacters/alek.py
b/scripts/schedules/mapcharacters/alek.py
index a3ce374..9167e61 100755
--- a/scripts/schedules/mapcharacters/alek.py
+++ b/scripts/schedules/mapcharacters/alek.py
@@ -1,5 +1,5 @@
#
-# (C) Copyright 2001 Kai Sterker <address@hidden>
+# (C) Copyright 2001/2002 Kai Sterker <address@hidden>
# Part of the Adonthell Project http://adonthell.linuxgames.com
#
# This program is free software; you can redistribute it and/or modify
@@ -15,19 +15,23 @@
# He'll walk between his table and the bar
import adonthell
+import schedule
import random
def _(message): return message
-class alek:
+class alek (schedule.speak):
def __init__ (self, mapcharacterinstance):
self.myself = mapcharacterinstance
+ # -- make random remarks
self.speech = [_("More Ale!"), \
_("I'll cut 'em open like ripe fruits."), \
_("They should sort out this business like real men!")]
-
+ self.speech_delay = (20, 40)
+ schedule.speak.__init__(self)
+
def run (self):
myself = self.myself
@@ -61,12 +65,3 @@ class alek:
myself.set_val ("delay", delay)
myself.set_val ("todo", 0)
-
-
- # -- utter a random remark
- tmp = myself.get_val ("say_something")
- myself.set_val ("say_something", tmp - 1)
- if tmp == 0:
- myself.speak (self.speech[random.randrange (0, 3)])
- delay = random.randrange (40, 80) * 25
- myself.set_val ("say_something", delay)
diff --git a/scripts/schedules/mapcharacters/bjarn.py
b/scripts/schedules/mapcharacters/bjarn.py
index f0af870..f180b5d 100644
--- a/scripts/schedules/mapcharacters/bjarn.py
+++ b/scripts/schedules/mapcharacters/bjarn.py
@@ -1,5 +1,5 @@
#
-# (C) Copyright 2001 Kai Sterker <address@hidden>
+# (C) Copyright 2001/2002 Kai Sterker <address@hidden>
# Part of the Adonthell Project http://adonthell.linuxgames.com
#
# This program is free software; you can redistribute it and/or modify
@@ -15,18 +15,23 @@
# He'll busy himself in his room
import adonthell
+import schedule
import random
def _(message): return message
-class bjarn:
+class bjarn (schedule.speak):
def __init__ (self, mapcharacterinstance):
self.myself = mapcharacterinstance
+
+ # -- make random remarks
self.speech = [_("Ha! A tradesman is an honourable person, they
say!"), \
_("Why don't they just take that Silverhair woman to
prison!?"), \
_("Elves! The head in the sky and the mind full of
clouds!")]
-
+ self.speech_delay = (20, 40)
+ schedule.speak.__init__(self)
+
self.coords = [(7, 5, adonthell.STAND_WEST), \
(2, 4, adonthell.STAND_SOUTH), \
(7, 3, adonthell.STAND_NORTH), \
@@ -70,12 +75,3 @@ class bjarn:
myself.set_val ("delay", delay)
myself.set_val ("todo", 0)
-
-
- # -- utter a random remark
- tmp = myself.get_val ("say_something")
- myself.set_val ("say_something", tmp - 1)
- if tmp <= 0:
- myself.speak (self.speech[random.randint (0, 2)])
- delay = random.randint (20, 40) * 40
- myself.set_val ("say_something", delay)
diff --git a/scripts/schedules/mapcharacters/erek.py
b/scripts/schedules/mapcharacters/erek.py
index e705e09..d69cd0d 100755
--- a/scripts/schedules/mapcharacters/erek.py
+++ b/scripts/schedules/mapcharacters/erek.py
@@ -1,5 +1,5 @@
#
-# (C) Copyright 2001 Kai Sterker <address@hidden>
+# (C) Copyright 2001/2002 Kai Sterker <address@hidden>
# Part of the Adonthell Project http://adonthell.linuxgames.com
#
# This program is free software; you can redistribute it and/or modify
@@ -16,19 +16,23 @@
# He'll also help the player to get into Bjarn's room.
import adonthell
+import schedule
import random
def _(message): return message
-class erek:
+class erek (schedule.speak):
def __init__ (self, mapcharacterinstance):
self.myself = mapcharacterinstance
+ # -- make random remarks
self.speech = [_("How could they do that to the Master?"), \
_("This place is so much different from home."), \
_("Who could have taken the gems?")]
-
+ self.speech_delay = (20, 40)
+ schedule.speak.__init__(self)
+
# -- the coordinates for normal schedule
self.coords = \
[(5, 5, adonthell.STAND_NORTH), \
@@ -148,13 +152,3 @@ class erek:
# -- reached our final destination
else:
myself.set_val ("todo", 0)
-
-
- # -- do some random babbling
- tmp = myself.get_val ("say_something")
- myself.set_val ("say_something", tmp - 1)
-
- if tmp == 0:
- myself.speak (self.speech[random.randrange (0, 2)])
- delay = random.randrange (60, 180) * 15
- myself.set_val ("say_something", delay)
diff --git a/scripts/schedules/mapcharacters/fellnir.py
b/scripts/schedules/mapcharacters/fellnir.py
index 3b873ba..b22a11b 100644
--- a/scripts/schedules/mapcharacters/fellnir.py
+++ b/scripts/schedules/mapcharacters/fellnir.py
@@ -1,5 +1,5 @@
#
-# (C) Copyright 2001 Kai Sterker <address@hidden>
+# (C) Copyright 2001/2002 Kai Sterker <address@hidden>
# Part of the Adonthell Project http://adonthell.linuxgames.com
#
# This program is free software; you can redistribute it and/or modify
@@ -15,16 +15,21 @@
# He'll busy himself in his room
import adonthell
+import schedule
import random
def _(message): return message
-class fellnir:
+class fellnir (schedule.speak):
def __init__ (self, mapcharacterinstance):
self.myself = mapcharacterinstance
+
+ # -- make random remarks
self.speech = [_("Master Orloth should throw out that brute!"), \
_("Take equal parts of vitriol, nitre and sal ammoniac
...")]
+ self.speech_delay = (20, 40)
+ schedule.speak.__init__(self)
self.coords = [(2, 5, adonthell.STAND_EAST), \
(4, 4, adonthell.STAND_SOUTH), \
@@ -60,12 +65,3 @@ class fellnir:
myself.set_val ("delay", delay)
myself.set_val ("todo", 0)
-
-
- # -- utter a random remark
- tmp = myself.get_val ("say_something")
- myself.set_val ("say_something", tmp - 1)
- if tmp <= 0:
- myself.speak (self.speech[random.randrange (0, 2)])
- delay = random.randrange (20, 40) * 40
- myself.set_val ("say_something", delay)
diff --git a/scripts/schedules/mapcharacters/frostbloom.py
b/scripts/schedules/mapcharacters/frostbloom.py
index d39d4ff..62eac43 100755
--- a/scripts/schedules/mapcharacters/frostbloom.py
+++ b/scripts/schedules/mapcharacters/frostbloom.py
@@ -1,5 +1,5 @@
#
-# (C) Copyright 2001 Kai Sterker <address@hidden>
+# (C) Copyright 2001/2002 Kai Sterker <address@hidden>
# Part of the Adonthell Project http://adonthell.linuxgames.com
#
# This program is free software; you can redistribute it and/or modify
@@ -15,11 +15,12 @@
# She just walks around the tree in the yard
import adonthell
+import schedule
import random
def _(message): return message
-class frostbloom:
+class frostbloom (schedule.speak):
def __init__ (self, mapcharacterinstance):
self.myself = mapcharacterinstance
@@ -30,10 +31,13 @@ class frostbloom:
self.min_y = 21
self.max_y = 29
+ # -- make random remarks
self.speech = [_("This tree is so inspiring."), \
_("I wonder why everybody seems so excited."), \
_("Do you know a creature more lovely than the yeti?")]
-
+ self.speech_delay = (20, 55)
+ schedule.speak.__init__(self)
+
def run (self):
myself = self.myself
@@ -65,12 +69,3 @@ class frostbloom:
elif todo == 2:
if myself.follow_path () == 1:
myself.set_val ("todo", 0)
-
-
- # -- utter a random remark
- tmp = myself.get_val ("say_something")
- myself.set_val ("say_something", tmp - 1)
- if tmp == 0:
- myself.speak (self.speech[random.randrange (0, 3)])
- delay = random.randrange (50, 150) * 20
- myself.set_val ("say_something", delay)
diff --git a/scripts/schedules/mapcharacters/janesta.py
b/scripts/schedules/mapcharacters/janesta.py
index 03f4616..528bfe7 100644
--- a/scripts/schedules/mapcharacters/janesta.py
+++ b/scripts/schedules/mapcharacters/janesta.py
@@ -15,18 +15,23 @@
# She'll busy herself in Silverhair's room
import adonthell
+import schedule
import random
def _(message): return message
-class janesta:
+class janesta (schedule.speak):
def __init__ (self, mapcharacterinstance):
self.myself = mapcharacterinstance
+
+ # -- make random remarks
self.speech = [_("Oh, dear. Oh, dear."), \
_("What will happen to us if they take the Mistress?"),
\
_("I must do something about this awful room."), \
_("Oh, how do they expect us to live decently in a
place like this?")]
+ self.speech_delay = (25, 45)
+ schedule.speak.__init__(self)
self.coords = [(1, 3, adonthell.STAND_NORTH), \
(6, 3, adonthell.STAND_NORTH), \
@@ -62,12 +67,3 @@ class janesta:
myself.set_val ("delay", delay)
myself.set_val ("todo", 0)
-
-
- # -- utter a random remark
- tmp = myself.get_val ("say_something")
- myself.set_val ("say_something", tmp - 1)
- if tmp <= 0:
- myself.speak (self.speech[random.randrange (0, 4)])
- delay = random.randrange (50, 75) * 35
- myself.set_val ("say_something", delay)
diff --git a/scripts/schedules/mapcharacters/jelom.py
b/scripts/schedules/mapcharacters/jelom.py
index 8fcc96a..dc09984 100644
--- a/scripts/schedules/mapcharacters/jelom.py
+++ b/scripts/schedules/mapcharacters/jelom.py
@@ -1,5 +1,5 @@
#
-# (C) Copyright 2001 Kai Sterker <address@hidden>
+# (C) Copyright 2001/2002 Kai Sterker <address@hidden>
# Part of the Adonthell Project http://adonthell.linuxgames.com
#
# This program is free software; you can redistribute it and/or modify
@@ -15,20 +15,24 @@
# He guards the door to Lady Silverhair's room
import adonthell
+import schedule
import random
# -- pygettext support
def _(message): return message
-class jelom:
+class jelom (schedule.speak):
def __init__ (self, mapcharacterinstance):
self.myself = mapcharacterinstance
+ # -- make random remarks
self.speech = [_("Someone fetch me a drink!"), \
_("That'll teach them fancy Elves a lesson!"), \
_("Send them to the cursed island, I say!")]
-
+ self.speech_delay = (30, 60)
+ schedule.speak.__init__(self)
+
def run (self):
myself = self.myself
@@ -61,12 +65,3 @@ class jelom:
if myself.follow_path ():
myself.set_val ("delay", random.randrange (30, 60) * 20)
myself.set_val ("todo", 0)
-
-
- # -- utter a random remark
- tmp = myself.get_val ("say_something")
- myself.set_val ("say_something", tmp - 1)
- if tmp <= 0:
- myself.speak (self.speech[random.randrange (0, 3)])
- delay = random.randrange (75, 150) * 20
- myself.set_val ("say_something", delay)
diff --git a/scripts/schedules/mapcharacters/lucia.py
b/scripts/schedules/mapcharacters/lucia.py
index 754d2b1..41fe420 100644
--- a/scripts/schedules/mapcharacters/lucia.py
+++ b/scripts/schedules/mapcharacters/lucia.py
@@ -1,5 +1,5 @@
#
-# (C) Copyright 2001 Alexandre Courbot <address@hidden>
+# (C) Copyright 2001/2002 Alexandre Courbot <address@hidden>
# Part of the Adonthell Project http://adonthell.linuxgames.com
#
# This program is free software; you can redistribute it and/or modify
@@ -16,19 +16,23 @@
# complaining about her life.
import adonthell
+import schedule
import random
def _(message): return message
-class lucia:
+class lucia (schedule.speak):
def __init__ (self, mapcharacterinstance):
self.myself = mapcharacterinstance
+ # -- make random remarks
self.speech = [_("When can I finally rest a bit?"), \
_("I told Orloth this place would bring us nothing but
trouble!"), \
_("This smoke! I'm dying!")]
-
+ self.speech_delay = (20, 40)
+ schedule.speak.__init__(self)
+
self.coords = [(3, 3, adonthell.STAND_NORTH), \
(6, 3, adonthell.STAND_EAST)]
@@ -71,13 +75,3 @@ class lucia:
myself.set_val ("delay", 1000 + random.randrange (0, 2000))
myself.set_val ("todo", 0)
-
-
-
- # -- utter a random remark
- tmp = myself.get_val ("say_something")
- myself.set_val ("say_something", tmp - 1)
- if tmp == 0:
- myself.speak (self.speech[random.randrange (0, 3)])
- delay = random.randrange (50, 100) * 20
- myself.set_val ("say_something", delay)
diff --git a/scripts/schedules/mapcharacters/oliver.py
b/scripts/schedules/mapcharacters/oliver.py
index 8579aaf..61f1a68 100755
--- a/scripts/schedules/mapcharacters/oliver.py
+++ b/scripts/schedules/mapcharacters/oliver.py
@@ -1,5 +1,5 @@
#
-# (C) Copyright 2001 Kai Sterker <address@hidden>
+# (C) Copyright 2001/2002 Kai Sterker <address@hidden>
# Part of the Adonthell Project http://adonthell.linuxgames.com
#
# This program is free software; you can redistribute it and/or modify
@@ -16,18 +16,22 @@
# When summoned by Orloth, he'll show the player to his room
import adonthell
+import schedule
import random
def _(message): return message
-class oliver:
+class oliver (schedule.speak):
def __init__ (self, mapcharacterinstance):
self.myself = mapcharacterinstance
+ # -- make random remarks
self.speech = [_("It's so exciting. An Elven Lady, here at Waste's
Edge!"), \
_("I gotta hurry before mother complains again."), \
_("Why can't I have a little dog!?")]
-
+ self.speech_delay = (20, 40)
+ schedule.speak.__init__(self)
+
# -- the tiles around Orloth
self.offsets = [(1,1),(1,-1),(-1,1),(-1,-1),(1,0),(0,1),(-1,0),(0,-1)]
@@ -111,13 +115,3 @@ class oliver:
elif todo == 2:
if myself.follow_path () == 1:
myself.set_val ("todo", 0)
-
-
- # -- do some random babbling
- tmp = myself.get_val ("say_something")
- myself.set_val ("say_something", tmp - 1)
-
- if tmp == 0:
- myself.speak (self.speech[random.randrange (0, 3)])
- delay = random.randrange (80, 160) * 10
- myself.set_val ("say_something", delay)
diff --git a/scripts/schedules/mapcharacters/orloth.py
b/scripts/schedules/mapcharacters/orloth.py
index 5f15597..f5353dc 100755
--- a/scripts/schedules/mapcharacters/orloth.py
+++ b/scripts/schedules/mapcharacters/orloth.py
@@ -1,5 +1,5 @@
#
-# (C) Copyright 2001 Kai Sterker <address@hidden>
+# (C) Copyright 2001/2002 Kai Sterker <address@hidden>
# Part of the Adonthell Project http://adonthell.linuxgames.com
#
# This program is free software; you can redistribute it and/or modify
@@ -16,18 +16,22 @@
# From time to time he'll complain about the grandfather clock
import adonthell
+import schedule
import random
def _(message): return message
-class orloth:
+class orloth (schedule.speak):
def __init__ (self, mapcharacterinstance):
self.myself = mapcharacterinstance
+ # -- make random remarks
self.speech = [_("I gotta clean this mug!"), \
_("That barrel is leaking."), \
_("I hope they'll find the thief!")]
+ self.speech_delay = (25, 60)
+ schedule.speak.__init__(self)
self.coords = [(10, 3, adonthell.STAND_NORTH), \
(3, 5, adonthell.STAND_SOUTH), \
@@ -94,15 +98,6 @@ class orloth:
myself.set_val ("todo", 0)
- # -- utter a random remark
- tmp = myself.get_val ("say_something")
- myself.set_val ("say_something", tmp - 1)
- if tmp == 0:
- myself.speak (self.speech[random.randrange (0, 3)])
- delay = random.randrange (50, 150) * 20
- myself.set_val ("say_something", delay)
-
-
# -- put/remove something from the table we're standing next to
def put_object (self, object, update):
myself = self.myself
diff --git a/scripts/schedules/mapcharacters/sarin.py
b/scripts/schedules/mapcharacters/sarin.py
index 863c1b2..38db345 100755
--- a/scripts/schedules/mapcharacters/sarin.py
+++ b/scripts/schedules/mapcharacters/sarin.py
@@ -1,5 +1,5 @@
#
-# (C) Copyright 2001 Kai Sterker <address@hidden>
+# (C) Copyright 2001/2002 Kai Sterker <address@hidden>
# Part of the Adonthell Project http://adonthell.linuxgames.com
#
# This program is free software; you can redistribute it and/or modify
@@ -17,11 +17,12 @@
from adonthell import WALK_NORTH, WALK_SOUTH, WALK_EAST, WALK_WEST, \
STAND_NORTH, STAND_SOUTH, STAND_WEST, STAND_EAST
+import schedule
import random
def _(message): return message
-class sarin:
+class sarin (schedule.speak):
def __init__ (self, mapcharacterinstance):
self.myself = mapcharacterinstance
@@ -32,11 +33,14 @@ class sarin:
self.min_y = 2
self.max_y = 6
+ # -- make random remarks
self.speech = [_("Ruffinans, the lot of them!"), \
_("How dare they imprison one better than they?"), \
_("This is an insult to all of the High Born."), \
_("I cannot believe such disrespect. Barbarians!")]
-
+ self.speech_delay = (20, 40)
+ schedule.speak.__init__(self)
+
def run (self):
myself = self.myself
@@ -109,12 +113,3 @@ class sarin:
myself.set_val ("switch_direction", delay)
myself.set_val ("todo", 0)
-
-
- # -- utter a random remark
- tmp = myself.get_val ("say_something")
- myself.set_val ("say_something", tmp - 1)
- if tmp == 0:
- myself.speak (self.speech[random.randrange (0, 4)])
- delay = random.randrange (50, 150) * 15
- myself.set_val ("say_something", delay)
diff --git a/scripts/schedules/mapcharacters/schedule.py
b/scripts/schedules/mapcharacters/schedule.py
new file mode 100644
index 0000000..df341c0
--- /dev/null
+++ b/scripts/schedules/mapcharacters/schedule.py
@@ -0,0 +1,55 @@
+#
+# (C) Copyright 2002 Kai Sterker <address@hidden>
+# Part of the Adonthell Project http://adonthell.linuxgames.com
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License.
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY.
+#
+# See the COPYING file for more details
+#
+
+# -- various low level schedule base classes
+
+import adonthell
+import random
+import types
+
+# -- let NPC utter random remarks
+# requires the NPC schedule to have the members
+#
+# speech, an array of remarks for the NPC, and
+# speech_delay, a tuple with the minimum and maximum delay
+# between two remarks
+#
+# The derived schedule needs to call speak.__init__ (self) after
+# setting the above values.
+class speak:
+ def __init__ (self):
+ # -- sanity checks
+ if type (self.speech) != types.ListType:
+ print "*** speak::__init__: 'speech' list not found!"
+ if type (self.speech_delay) != types.TupleType:
+ print "*** speak::__init__: 'speech_delay' tuple not found!"
+ if len (self.speech_delay) != 2:
+ print "*** speak::__init__: 'speech_delay' has wrong size!"
+
+ # -- member initialization
+ self.speech_length = len (self.speech)
+
+ # -- register first speech
+ delay = "%it" % random.randrange (self.speech_delay[0],
self.speech_delay[1])
+ self.speak_event = adonthell.time_event (delay)
+ self.speak_event.set_callback (self.speak)
+ adonthell.event_handler_register_event (self.speak_event)
+
+
+ # -- make remark and set delay for the next one
+ def speak (self):
+ self.myself.speak (self.speech[random.randrange (0,
self.speech_length)])
+
+ delay = "%it" % random.randrange (self.speech_delay[0],
self.speech_delay[1])
+ self.speak_event = adonthell.time_event (delay)
+ self.speak_event.set_callback (self.speak)
+ adonthell.event_handler_register_event (self.speak_event)
diff --git a/scripts/schedules/mapcharacters/talan.py
b/scripts/schedules/mapcharacters/talan.py
index 222a6bf..e27d988 100755
--- a/scripts/schedules/mapcharacters/talan.py
+++ b/scripts/schedules/mapcharacters/talan.py
@@ -1,5 +1,5 @@
#
-# (C) Copyright 2001 Kai Sterker <address@hidden>
+# (C) Copyright 2001/2002 Kai Sterker <address@hidden>
# Part of the Adonthell Project http://adonthell.linuxgames.com
#
# This program is free software; you can redistribute it and/or modify
@@ -16,17 +16,21 @@
import adonthell
import random
+import schedule
def _(message): return message
-class talan:
+class talan (schedule.speak):
def __init__ (self, mapcharacterinstance):
self.myself = mapcharacterinstance
+ # -- make random remarks
self.speech = [_("Halt! Who goes there?"), \
"\"Ai! laurie lantar lassi surinen ...\"", \
_("Nobody may pass through the gate!")]
+ self.speech_delay = (30, 60)
+ schedule.speak.__init__(self)
def run (self):
# Caching this often used variable for faster access
@@ -60,11 +64,3 @@ class talan:
if myself.follow_path ():
myself.set_val ("delay", random.randrange (25, 50) * 20)
myself.set_val ("todo", 0)
-
- # -- utter a random remark
- tmp = myself.get_val ("say_something")
- myself.set_val ("say_something", tmp - 1)
- if tmp <= 0:
- myself.speak (self.speech[random.randrange (0, 3)])
- delay = random.randrange (50, 150) * 20
- myself.set_val ("say_something", delay)
diff --git a/scripts/schedules/mapcharacters/tristan.py
b/scripts/schedules/mapcharacters/tristan.py
index 98f984c..55ca37d 100644
--- a/scripts/schedules/mapcharacters/tristan.py
+++ b/scripts/schedules/mapcharacters/tristan.py
@@ -16,19 +16,22 @@
import adonthell
+import schedule
import random
def _(message): return message
-class tristan:
+class tristan (schedule.speak):
def __init__ (self, mapcharacterinstance):
self.myself = mapcharacterinstance
+ # -- make random remarks
self.speech = [_("Don't they know that I am losing money by the
hour!?"), \
_("What a fuss about a few worthless gems!"), \
_("Ye gods! It cannot be that hard to find the thief!")]
-
+ self.speech_delay = (20, 55)
+ schedule.speak.__init__(self)
def run (self):
myself = self.myself
@@ -74,13 +77,3 @@ class tristan:
# -- reached our final destination
else:
myself.set_val ("todo", 0)
-
-
- # -- do some random babbling
- tmp = myself.get_val ("say_something")
- myself.set_val ("say_something", tmp - 1)
-
- if tmp == 0:
- myself.speak (self.speech[random.randint (0, 2)])
- delay = random.randint (50, 150) * 22
- myself.set_val ("say_something", delay)
- [adonthell-wastesedge-commits] tag Release_0-3-3 created (now 4180e0f), Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 5cc5479 06/50: FIXED architecture - thanks Helge Kreutzmann, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 44bd92c 38/50: ADDED DOS versions of PLAYING and README, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 6604566 20/50: CHANGED start time to midday of day 0, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 17c744f 18/50: ADDED files that were missing, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 ed0aa91 07/50: IMPROVED wording, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 922c53a 17/50: UPDATED gettext to version 0.11.5, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 332eee6 31/50: Prepend to install-exec-local and uninstall-local targets, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 1643ad2 13/50: UPDATED schedules to support callback saving/restoring, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 b0e4a2d 33/50: Add new Debian packaging files to EXTRA_DIST, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 f526fd9 09/50: MADE character speech event-driven,
Kai Sterker <=
- [adonthell-wastesedge-commits] Release_0-3-3 4694f04 26/50: Some compilation fixes for the upcoming release., Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 48ce33c 12/50: UPDATED schedules once again for new event system - still not all done though, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 7ac71b6 32/50: Add missing Debian-files, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 0c77716 29/50: UPDATED docs for wastesedge 0.3.3, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 b2d3419 21/50: FIXED problem of NPCs not reaching cellar due to temporarily blocked path, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 5a5fe13 45/50: FIXED speech of Janesta, which was accidently marked as player text, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 5ab2c22 25/50: FIXED installation of .mo files., Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 a229355 10/50: CHANGED most schedules to use event-based walking; disabled the rest for now, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 02aec5d 08/50: UPDATED to work with new event system, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 a9e2395 23/50: FIXED Bjarn walking around after he starts crying, Kai Sterker, 2016/07/25