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[adonthell-wastesedge-commits] Release_0-3-3 a2e277a 05/50: FIXED wordin
From: |
Kai Sterker |
Subject: |
[adonthell-wastesedge-commits] Release_0-3-3 a2e277a 05/50: FIXED wording: s/retained/reserved/ |
Date: |
Mon, 25 Jul 2016 18:15:30 +0000 (UTC) |
tag: Release_0-3-3
commit a2e277a25ec1b8d26a863df6aa42bcb9c45b5bb5
Author: Kai Sterker <address@hidden>
Commit: Kai Sterker <address@hidden>
FIXED wording: s/retained/reserved/
---
scripts/dialogues/lucia_start.py | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/scripts/dialogues/lucia_start.py b/scripts/dialogues/lucia_start.py
index e9f094a..501c26e 100755
--- a/scripts/dialogues/lucia_start.py
+++ b/scripts/dialogues/lucia_start.py
@@ -28,7 +28,7 @@ class lucia_start (dialogue.base):
_("The Dwarf, madam! Do you know him?"),\
_("In Cirdanth that wouldn't have happened. And even if it had,
there would be proper guards to track the thief down. But whom do I tell?
Surely, you are from Cirdanth, ain't you?"),\
_("What about the guards here?"),\
- _("He stays here quite often, and has done that for many years.
I wouldn't say that I know him well, though. He behaves quite retained and
formal, but he is a pleasant character. Not like the other types we get here
usually."),\
+ _("He stays here quite often, and has done that for many years.
I wouldn't say that I know him well, though. He behaves quite reserved and
formal, but he is a pleasant character. Not like the other types we get here
usually."),\
_("Oh, you mean Jelom and Talan. They are good men, no doubt.
Their task is to keep the peace, and usually they are well up to it."),\
_("My name is $name. I am investigating the theft."),\
_("You should have said so! It is about time that something is
going to happen. I tell you, in Cirdanth, everything would have been solved by
now."),\
@@ -52,7 +52,7 @@ class lucia_start (dialogue.base):
_("How should I know? But he does look suspicious to me. More
than any others of our guests."),\
_("Can you tell me a little more about them?"),\
_("Well, you were very ... helpful, madam. But if you'll excuse
me now, I've got a thief to catch."),\
- _("I am afraid there is only little I know about him. He is so
retained and formal, a calm and pleasant character. But he stays here
regularly."),\
+ _("I am afraid there is only little I know about him. He is so
reserved and formal, a calm and pleasant character. But he stays here
regularly."),\
_("Which is no surprise; much of the trade with the mines of
Uzdun'kal is done here, and Master Fingolson is one of the few tradesmen the
Dwarfs have."),\
_("I didn't know that much trade with the Dwarfs runs through
Waste's Edge."),\
_("Lunch can wait, but if you don't help with my investigation,
the thief might get away!"),\
- [adonthell-wastesedge-commits] Release_0-3-3 1fa6179 16/50: REPLACED 'devel'-init.py with 'release'-init.py, (continued)
- [adonthell-wastesedge-commits] Release_0-3-3 1fa6179 16/50: REPLACED 'devel'-init.py with 'release'-init.py, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 d521f72 22/50: CHANGED code so that only player is on hold when opening a window, not the whole map, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 218bbe0 43/50: REMOVED beginning of french translation, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 15b1616 40/50: ADDED much better icons by Ben, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 4180e0f 50/50: ADDED pixmaps directory to the distribution, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 f4c7cbd 14/50: ADDED 'quit' command to console, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 2044f46 39/50: REMOVED some irrelevant pieces + spellchecked the file, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 89e40ab 37/50: ADDED option to quit the dialogue early when talking to Orloth a second time, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 5b0fb5d 36/50: REMOVED wastesedge.txt from docs, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 66902e1 28/50: FIXED bug of Silverhair not reaching the cellar - this time for real :), Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 a2e277a 05/50: FIXED wording: s/retained/reserved/,
Kai Sterker <=
- [adonthell-wastesedge-commits] Release_0-3-3 7e35780 44/50: FIXED building of rpm, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 a439ab8 04/50: ADDED missing file, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 e9a24ce 46/50: Slight changes to the textual files - please correct any English mistake, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 bca2721 48/50: ADDED win32 files to the distribution - release stress! :P, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 0360be0 35/50: Some slight changes to the Windows installer, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 192711b 49/50: FIXED [#101334] Need not talk to Orloth in order to soothe Lucia, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 e5b6206 15/50: UPDATED the last few schedules for the new event system, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-3 2ccb970 03/50: FIXED rare glitch in Talan's dialogue, Kai Sterker, 2016/07/25