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[adonthell-wastesedge-commits] Release_0-3-1 ca2db9e 219/237: COMPLETED
From: |
Kai Sterker |
Subject: |
[adonthell-wastesedge-commits] Release_0-3-1 ca2db9e 219/237: COMPLETED Silverhair |
Date: |
Mon, 25 Jul 2016 18:15:14 +0000 (UTC) |
tag: Release_0-3-1
commit ca2db9eaaf9f2c6df6123064e185f190a0a547fc
Author: adondev <adondev>
Commit: adondev <adondev>
COMPLETED Silverhair
ADDED Fellnir
FIXED others
---
scripts/dialogues/Makefile.am | 2 +-
scripts/dialogues/erek_start.py | 6 +
scripts/dialogues/fellnir_start.py | 167 +++++++++++++++++++
scripts/dialogues/silverhair_start.py | 293 ++++++++++++++++++++++++++++++---
scripts/dialogues/talan_start.py | 7 +-
scripts/events/brn_to_silverhair.py | 10 +-
scripts/init.py | 1 +
7 files changed, 460 insertions(+), 26 deletions(-)
diff --git a/scripts/dialogues/Makefile.am b/scripts/dialogues/Makefile.am
index 50df5f8..371b9b2 100755
--- a/scripts/dialogues/Makefile.am
+++ b/scripts/dialogues/Makefile.am
@@ -6,7 +6,7 @@ EXTRA_DIST = orloth_start.py lucia_start.py sarin_start.py \
janesta_start.py erek_start.py oliver_start.py bjarn_start.py \
frostbloom_start.py talan_start.py alek_start.py jelom_start.py \
tristan_start.py jelom_2nd.py demo_intro_1.py extro.py \
- silverhair_start.py
+ silverhair_start.py fellnir_start.py
all:
$(adonthell_binary) -c
diff --git a/scripts/dialogues/erek_start.py b/scripts/dialogues/erek_start.py
index 3b2811b..3e23fb6 100755
--- a/scripts/dialogues/erek_start.py
+++ b/scripts/dialogues/erek_start.py
@@ -324,6 +324,8 @@ class erek_start:
self.color = adonthell.gamedata_get_character("Imoen
Silverhair").get_color()
self.npc.append (24)
self.cont.append (15)
+ adonthell.gamedata_get_quest("demo").set_val ("know_argument" ,
1)
+
self.player.append (-1)
def answer24 (self):
@@ -670,6 +672,8 @@ class erek_start:
self.color = adonthell.gamedata_get_character("Imoen
Silverhair").get_color()
self.npc.append (24)
self.cont.append (15)
+ adonthell.gamedata_get_quest("demo").set_val ("know_argument" ,
1)
+
self.player.append (-1)
def answer22 (self):
@@ -695,6 +699,8 @@ class erek_start:
self.color = adonthell.gamedata_get_character("Imoen
Silverhair").get_color()
self.npc.append (24)
self.cont.append (15)
+ adonthell.gamedata_get_quest("demo").set_val ("know_argument" ,
1)
+
self.player.append (-1)
def answer13 (self):
diff --git a/scripts/dialogues/fellnir_start.py
b/scripts/dialogues/fellnir_start.py
new file mode 100644
index 0000000..4bb84cd
--- /dev/null
+++ b/scripts/dialogues/fellnir_start.py
@@ -0,0 +1,167 @@
+import adonthell
+
+class fellnir_start:
+ loop = []
+ strings = ["What do you want from me? I don't know anything.", "I am
with Lady Silverhair, and I am trying to prove her innocense. Do you know what
happened here?", "Fellnir looks suspiciously at you. He absently jots
something down in a notebook and shifts one of his beakers slightly.", "Ask
somebody else. Anybody. I just keep to myself and I don't know anything.",
"He turns his attention back to his work, poring over the array of steaming
liquids and decanters of unknown origin. [...]
+
+ def set_name (self, new_name):
+ pass
+
+ def set_npc (self, new_npc):
+ pass
+
+ def set_portrait (self, new_portrait):
+ pass
+
+ def __init__(self, p, n):
+ self.the_player = p
+ self.the_npc = n
+
+ self.dialogue = [self.start, self.answer1, self.answer2,
self.answer3, self.answer5, self.answer6, self.answer7, self.answer8,
self.answer9, self.answer10, self.answer11, self.answer12, self.answer13,
self.answer14, self.answer15, self.answer16, self.answer17, None]
+
+ def clear (self):
+ del self.dialogue
+
+ def __getattr__ (self, name):
+ return 0
+
+ def run (self, answer):
+ self.npc = []
+ self.player = []
+ self.cont = []
+ self.dialogue[answer]()
+
+ def start (self):
+ self.set_npc ("Fellnir Kezular")
+ self.color = adonthell.gamedata_get_character("Fellnir
Kezular").get_color()
+ self.npc.append (0)
+ self.cont.append (-1)
+ if self.the_npc.get_val ("talked_to") == 0:
+
+ self.player.append (1)
+ self.cont.append (1)
+ elif adonthell.gamedata_get_quest("demo").get_val
("know_jelom") == 2 and adonthell.gamedata_get_character("Imoen
Silverhair").get_val ("talked_to") == 0:
+
+ self.player.append (6)
+ self.cont.append (5)
+ elif adonthell.gamedata_get_quest("demo").get_val
("told_on_talan") == 1:
+
+ self.player.append (5)
+ self.cont.append (4)
+ elif adonthell.gamedata_get_quest("demo").get_val
("know_noise") != 0 and adonthell.gamedata_get_quest("demo").get_val
("know_talan_singing") == 0:
+
+ self.player.append (9)
+ self.cont.append (8)
+ elif adonthell.gamedata_get_quest("demo").get_val
("bjarn_door_open") == 1:
+
+ self.player.append (7)
+ self.cont.append (6)
+ else:
+
+ self.player.append (8)
+ self.cont.append (7)
+ self.player.append (-1)
+
+ def answer8 (self):
+ self.set_npc (self.the_npc.get_id())
+ self.color = 0
+ self.npc.append (2)
+ self.cont.append (2)
+ self.player.append (-1)
+
+ def answer2 (self):
+ self.color = self.the_npc.get_color()
+ self.npc.append (3)
+ self.cont.append (3)
+ self.player.append (-1)
+
+ def answer3 (self):
+ self.color = 0
+ self.npc.append (4)
+ self.cont.append (-1)
+ self.player.append (-1)
+
+ def answer7 (self):
+ self.set_npc (self.the_npc.get_id())
+ self.color = 0
+ self.npc.append (13)
+ self.cont.append (12)
+ self.player.append (-1)
+
+ def answer13 (self):
+ self.color = self.the_npc.get_color()
+ self.npc.append (14)
+ self.cont.append (13)
+ self.player.append (-1)
+
+ def answer14 (self):
+ self.color = 0
+ self.npc.append (4)
+ self.cont.append (-1)
+ self.player.append (-1)
+
+ def answer9 (self):
+ self.set_npc (self.the_npc.get_id())
+ self.color = 0
+ self.npc.append (17)
+ self.cont.append (16)
+ self.player.append (-1)
+
+ def answer17 (self):
+ self.color = self.the_npc.get_color()
+ self.npc.append (10)
+ self.cont.append (9)
+ self.player.append (-1)
+
+ def answer10 (self):
+ self.color = 0
+ self.npc.append (4)
+ self.cont.append (-1)
+ self.player.append (-1)
+
+ def answer5 (self):
+ self.set_npc (self.the_npc.get_id())
+ self.color = 0
+ self.npc.append (11)
+ self.cont.append (10)
+ self.player.append (-1)
+
+ def answer11 (self):
+ self.color = self.the_npc.get_color()
+ self.npc.append (16)
+ self.cont.append (15)
+ self.player.append (-1)
+
+ def answer16 (self):
+ self.color = 0
+ self.npc.append (4)
+ self.cont.append (-1)
+ self.player.append (-1)
+
+ def answer6 (self):
+ self.set_npc (self.the_npc.get_id())
+ self.color = 0
+ self.npc.append (15)
+ self.cont.append (14)
+ self.player.append (-1)
+
+ def answer15 (self):
+ self.color = self.the_npc.get_color()
+ self.npc.append (12)
+ self.cont.append (11)
+ self.player.append (-1)
+
+ def answer12 (self):
+ self.color = 0
+ self.npc.append (4)
+ self.cont.append (-1)
+ self.player.append (-1)
+
+ def answer1 (self):
+ self.the_npc.set_val ("talked_to" , 1)
+
+ self.set_npc (self.the_npc.get_id())
+ self.color = 0
+ self.npc.append (2)
+ self.cont.append (2)
+ self.player.append (-1)
diff --git a/scripts/dialogues/silverhair_start.py
b/scripts/dialogues/silverhair_start.py
index 5d182f2..f15c781 100644
--- a/scripts/dialogues/silverhair_start.py
+++ b/scripts/dialogues/silverhair_start.py
@@ -2,7 +2,7 @@ import adonthell
class silverhair_start:
loop = []
- strings = ["Oh!!", "$name, have you found anything yet? This
confinement is intolerable, as you may well understand.", "Mistress! Mistress!
$name has come!", "Yes, yes dear, I see him. Please calm yourself. $name, I am
relieved to see you. This situation has clearly gone beyond any civil
control.", "That is certain, my lady. I am told you are suspected of theft.",
"Theft indeed, and theft most grave. This Fingolson may be uncouth, but he
bears considerable influence. A theft from him w [...]
+ strings = ["Oh!!", "$name, have you found anything yet? This
confinement is intolerable, as you may well understand.", "Mistress! Mistress!
$name has come!", "Yes, yes dear, I see him. Please calm yourself. $name, I
am relieved to see you. This situation has clearly gone beyond any civil
control.", "That is certain, my lady. I am told you are suspected of theft.",
"Theft indeed, and theft most grave. This Fingolson may be uncouth, but he
bears considerable influence. A theft from [...]
def set_name (self, new_name):
pass
@@ -17,7 +17,7 @@ class silverhair_start:
self.the_player = p
self.the_npc = n
- self.dialogue = [self.start, self.answer0, self.answer2,
self.answer4, self.answer6, self.answer8, self.answer9, self.answer10,
self.answer13, None]
+ self.dialogue = [self.start, self.answer2, self.answer4,
self.answer6, self.answer8, self.answer9, self.answer10, self.answer13,
self.answer14, self.answer16, self.answer18, self.answer20, self.answer23,
self.answer24, self.answer26, self.answer28, self.answer29, self.answer31,
self.answer33, self.answer34, self.answer35, self.answer37, self.answer38,
self.answer40, self.answer41, self.answer43, self.answer44, self.answer45,
self.answer46, self.answer50, self.answer54, self.answer55, s [...]
def clear (self):
del self.dialogue
@@ -32,23 +32,278 @@ class silverhair_start:
self.dialogue[answer]()
def start (self):
- self.set_npc ("Janesta Skywind")
- self.color = adonthell.gamedata_get_character("Janesta
Skywind").get_color()
- self.npc.append (0)
- self.cont.append (1)
- self.player.append (-1)
- if 1 == 0:
+ if self.the_npc.get_val ("talked_to") == 0:
+
+ self.set_npc ("Janesta Skywind")
+ self.color = adonthell.gamedata_get_character("Janesta
Skywind").get_color()
+ self.npc.append (0)
+ self.cont.append (-1)
+ self.the_npc.set_val ("talked_to" , 1)
+
+ self.player.append (2)
+ self.cont.append (1)
+ self.player.append (-1)
+ elif adonthell.gamedata_get_quest("demo").get_val
("silverhair_free") != 1:
self.set_npc ("Imoen Silverhair")
self.color = adonthell.gamedata_get_character("Imoen
Silverhair").get_color()
self.npc.append (1)
self.cont.append (-1)
+ self.player.append (14)
+ self.cont.append (8)
self.player.append (-1)
+ elif adonthell.gamedata_get_quest("demo").get_val ("get_item")
== 0:
- def answer0 (self):
- self.color = adonthell.gamedata_get_character("Janesta
Skywind").get_color()
- self.npc.append (2)
- self.cont.append (2)
+ self.set_npc ("Imoen Silverhair")
+ self.color = adonthell.gamedata_get_character("Imoen
Silverhair").get_color()
+ self.npc.append (22)
+ self.cont.append (-1)
+ adonthell.gamedata_get_quest("demo").set_val
("get_item" , 1)
+
+ self.player.append (46)
+ self.cont.append (28)
+ self.player.append (-1)
+ elif adonthell.gamedata_get_quest("demo").get_val ("have_gem")
== 1:
+
+ self.color = self.the_npc.get_color()
+ self.npc.append (53)
+ self.cont.append (-1)
+ adonthell.gamedata_get_quest("demo").set_val
("gem_worthless" , adonthell.gamedata_get_quest("demo").get_val
("gem_worthless") | 1)
+
+
+
+ self.player.append (54)
+ self.cont.append (30)
+ self.player.append (-1)
+ else:
+
+ self.color = self.the_npc.get_color()
+ self.npc.append (49)
+ self.cont.append (-1)
+ self.player.append (50)
+ self.cont.append (29)
+ self.player.append (-1)
+
+ def answer50 (self):
+ self.color = self.the_npc.get_color()
+ self.npc.append (51)
+ self.cont.append (-1)
+ self.player.append (52)
+ self.cont.append (-1)
+ self.player.append (-1)
+
+ def answer52 (self):
+ pass
+
+ def answer54 (self):
+ self.color = 0
+ self.npc.append (55)
+ self.cont.append (31)
+ self.player.append (-1)
+
+ def answer55 (self):
+ self.color = self.the_npc.get_color()
+ self.npc.append (56)
+ self.cont.append (-1)
+ self.player.append (57)
+ self.cont.append (32)
+ self.player.append (-1)
+
+ def answer57 (self):
+ self.color = self.the_npc.get_color()
+ self.npc.append (58)
+ self.cont.append (33)
+ self.player.append (-1)
+
+ def answer58 (self):
+ self.color = self.the_npc.get_color()
+ self.npc.append (59)
+ self.cont.append (-1)
+ self.player.append (-1)
+
+ def answer46 (self):
+ self.color = adonthell.gamedata_get_character("Imoen
Silverhair").get_color()
+ self.npc.append (47)
+ self.cont.append (-1)
+ self.player.append (61)
+ self.cont.append (34)
+ self.player.append (48)
+ self.cont.append (-1)
+ self.player.append (-1)
+
+ def answer48 (self):
+ pass
+
+ def answer61 (self):
+ self.color = adonthell.gamedata_get_character("Imoen
Silverhair").get_color()
+ self.npc.append (62)
+ self.cont.append (-1)
+ self.player.append (-1)
+
+ def answer14 (self):
+ self.color = adonthell.gamedata_get_character("Imoen
Silverhair").get_color()
+ self.npc.append (15)
+ self.cont.append (-1)
+ self.player.append (16)
+ self.cont.append (9)
+ if adonthell.gamedata_get_quest("demo").get_val
("know_argument") == 1:
+
+ self.player.append (24)
+ self.cont.append (13)
+ if adonthell.gamedata_get_quest("demo").get_val ("know_noise")
& 2 == 2:
+
+ self.player.append (23)
+ self.cont.append (12)
+ if adonthell.gamedata_get_quest("demo").get_val
("talked_about_yeti") == 0 and adonthell.gamedata_get_quest("demo").get_val
("know_frostbloom") == 1:
+
+ self.player.append (18)
+ self.cont.append (10)
+ self.player.append (-1)
+
+ def answer18 (self):
+ adonthell.gamedata_get_quest("demo").set_val
("talked_about_yeti" , 1)
+
+ self.color = adonthell.gamedata_get_character("Imoen
Silverhair").get_color()
+ self.npc.append (19)
+ self.cont.append (-1)
+ self.player.append (20)
+ self.cont.append (11)
+ self.player.append (-1)
+
+ def answer20 (self):
+ self.set_npc (self.the_npc.get_id())
+ self.color = self.the_npc.get_color()
+ self.npc.append (21)
+ self.cont.append (-1)
+ self.player.append (29)
+ self.cont.append (16)
+ self.player.append (-1)
+
+ def answer29 (self):
+ self.set_npc ("Imoen Silverhair")
+ self.color = adonthell.gamedata_get_character("Imoen
Silverhair").get_color()
+ self.npc.append (17)
+ self.cont.append (-1)
+ self.player.append (-1)
+
+ def answer23 (self):
+ adonthell.gamedata_get_quest("demo").set_val ("know_noise" ,
adonthell.gamedata_get_quest("demo").get_val ("know_noise") | 1 )
+
+ self.set_npc (self.the_npc.get_id())
+ self.color = self.the_npc.get_color()
+ self.npc.append (30)
+ self.cont.append (-1)
+ self.player.append (31)
+ self.cont.append (17)
+ self.player.append (-1)
+
+ def answer31 (self):
+ self.color = self.the_npc.get_color()
+ self.npc.append (32)
+ self.cont.append (-1)
+ self.player.append (33)
+ self.cont.append (18)
+ self.player.append (34)
+ self.cont.append (19)
+ self.player.append (-1)
+
+ def answer34 (self):
+ self.color = 0
+ self.npc.append (35)
+ self.cont.append (20)
+ self.player.append (-1)
+
+ def answer35 (self):
+ self.color = self.the_npc.get_color()
+ self.npc.append (36)
+ self.cont.append (-1)
+ self.player.append (33)
+ self.cont.append (18)
+ self.player.append (-1)
+
+ def answer33 (self):
+ self.color = self.the_npc.get_color()
+ self.npc.append (37)
+ self.cont.append (21)
+ self.player.append (-1)
+
+ def answer37 (self):
+ self.color = 0
+ self.npc.append (38)
+ self.cont.append (22)
+ self.player.append (-1)
+
+ def answer38 (self):
+ self.set_npc ("Imoen Silverhair")
+ self.color = adonthell.gamedata_get_character("Imoen
Silverhair").get_color()
+ self.npc.append (17)
+ self.cont.append (-1)
+ self.player.append (-1)
+
+ def answer24 (self):
+ self.color = adonthell.gamedata_get_character("Imoen
Silverhair").get_color()
+ self.npc.append (39)
+ self.cont.append (-1)
+ self.player.append (40)
+ self.cont.append (23)
+ self.player.append (-1)
+
+ def answer40 (self):
+ self.set_npc (self.the_npc.get_id())
+ self.color = self.the_npc.get_color()
+ self.npc.append (41)
+ self.cont.append (24)
+ self.player.append (-1)
+
+ def answer41 (self):
+ self.color = self.the_npc.get_color()
+ self.npc.append (42)
+ self.cont.append (-1)
+ self.player.append (43)
+ self.cont.append (25)
+ self.player.append (-1)
+
+ def answer43 (self):
+ self.color = self.the_npc.get_color()
+ self.npc.append (44)
+ self.cont.append (26)
+ self.player.append (-1)
+
+ def answer44 (self):
+ self.color = 0
+ self.npc.append (45)
+ self.cont.append (27)
+ self.player.append (-1)
+
+ def answer45 (self):
+ self.set_npc ("Imoen Silverhair")
+ self.color = adonthell.gamedata_get_character("Imoen
Silverhair").get_color()
+ self.npc.append (17)
+ self.cont.append (-1)
+ self.player.append (-1)
+
+ def answer16 (self):
+ self.color = adonthell.gamedata_get_character("Imoen
Silverhair").get_color()
+ self.npc.append (25)
+ self.cont.append (-1)
+ self.player.append (26)
+ self.cont.append (14)
+ self.player.append (-1)
+
+ def answer26 (self):
+ self.set_npc (self.the_npc.get_id())
+ self.color = self.the_npc.get_color()
+ self.npc.append (27)
+ self.cont.append (-1)
+ self.player.append (28)
+ self.cont.append (15)
+ self.player.append (-1)
+
+ def answer28 (self):
+ self.set_npc ("Imoen Silverhair")
+ self.color = adonthell.gamedata_get_character("Imoen
Silverhair").get_color()
+ self.npc.append (17)
+ self.cont.append (-1)
self.player.append (-1)
def answer2 (self):
@@ -57,7 +312,7 @@ class silverhair_start:
self.npc.append (3)
self.cont.append (-1)
self.player.append (4)
- self.cont.append (3)
+ self.cont.append (2)
self.player.append (-1)
def answer4 (self):
@@ -65,23 +320,23 @@ class silverhair_start:
self.npc.append (5)
self.cont.append (-1)
self.player.append (6)
- self.cont.append (4)
+ self.cont.append (3)
self.player.append (9)
- self.cont.append (6)
+ self.cont.append (5)
self.player.append (-1)
def answer9 (self):
self.color = adonthell.gamedata_get_character("Imoen
Silverhair").get_color()
self.npc.append (10)
- self.cont.append (7)
+ self.cont.append (6)
self.player.append (-1)
def answer10 (self):
self.color = adonthell.gamedata_get_character("Imoen
Silverhair").get_color()
- self.npc.append (14)
+ self.npc.append (60)
self.cont.append (-1)
self.player.append (13)
- self.cont.append (8)
+ self.cont.append (7)
self.player.append (-1)
def answer13 (self):
@@ -100,7 +355,7 @@ class silverhair_start:
self.npc.append (7)
self.cont.append (-1)
self.player.append (8)
- self.cont.append (5)
+ self.cont.append (4)
self.player.append (-1)
def answer8 (self):
diff --git a/scripts/dialogues/talan_start.py b/scripts/dialogues/talan_start.py
index 33af4f7..928d8c1 100755
--- a/scripts/dialogues/talan_start.py
+++ b/scripts/dialogues/talan_start.py
@@ -348,7 +348,7 @@ class talan_start:
self.cont.append (-1)
self.player.append (23)
self.cont.append (11)
- if adonthell.gamedata_get_quest("demo").get_val ("know_noise")
== 2:
+ if adonthell.gamedata_get_quest("demo").get_val ("know_noise")
& 2 == 2:
self.player.append (77)
self.cont.append (42)
@@ -451,14 +451,13 @@ class talan_start:
self.color = self.the_npc.get_color()
self.npc.append (21)
self.cont.append (-1)
+ adonthell.gamedata_get_quest("demo").set_val
("know_talan_singing" , 2)
+
self.player.append (22)
self.cont.append (-1)
self.player.append (-1)
def answer22 (self):
- adonthell.gamedata_get_quest("demo").set_val
("know_talan_singing" , 2)
-
-
pass
def answer77 (self):
diff --git a/scripts/events/brn_to_silverhair.py
b/scripts/events/brn_to_silverhair.py
index c17b527..5c6d925 100644
--- a/scripts/events/brn_to_silverhair.py
+++ b/scripts/events/brn_to_silverhair.py
@@ -10,7 +10,8 @@
# See the COPYING file for more details
#
-# -- Map Event to teleport a character from the barn into Silverhair's room
+# -- Map Event to teleport a character from the veranda into
+# Silverhair's room
import adonthell
import events
@@ -38,4 +39,9 @@ class brn_to_silverhair:
p.stand ()
p.go_west ()
- adonthell.gamedata_get_character ("Imoen Silverhair").launch_action (p)
+
+ silverhair = adonthell.gamedata_get_character ("Imoen Silverhair")
+
+ # -- only initiate dialogue the first time the player enters
+ if silverhair.get_val ("talked_to") == 0:
+ silverhair.launch_action (p)
diff --git a/scripts/init.py b/scripts/init.py
index da838d0..12e76b8 100755
--- a/scripts/init.py
+++ b/scripts/init.py
@@ -1352,6 +1352,7 @@ class title_screen:
silverhair.set_map (gamedata_engine ().get_landmap ())
silverhair.jump_to (13, 4, 4)
silverhair.set_action ("talk")
+ silverhair.set_color (4)
silverhair.stand_south ()
silverhair.set_schedule ("silverhair")
silverhair.set_portrait ("silverhair.pnm")
- [adonthell-wastesedge-commits] Release_0-3-1 f8fcdd6 218/237: FIXED music link in extro, (continued)
- [adonthell-wastesedge-commits] Release_0-3-1 f8fcdd6 218/237: FIXED music link in extro, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 da8d94a 168/237: Completed intro sequence, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 7b9766b 237/237: FIXES to configure Adonthell for Solaris, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 40be0c6 014/237: Added two dialogues, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 e3409db 177/237: CHANGED sfx, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 c82deb8 163/237: ADDED more 'gimmicks', Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 83261fc 112/237: FIXED installation of character_screen.py, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 0adcb1b 204/237: REMIXED some songs, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 fc01b86 192/237: FIXED typo, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 21f8167 183/237: FIXED a few small bugs, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 ca2db9e 219/237: COMPLETED Silverhair,
Kai Sterker <=