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[adonthell-commits] master b03a14e 2/3: ADDED more files to ignore


From: Kai Sterker
Subject: [adonthell-commits] master b03a14e 2/3: ADDED more files to ignore
Date: Tue, 26 Jul 2016 20:54:03 +0000 (UTC)

branch: master
commit b03a14e72be228714d0f0e4b3f2006aa2decdc3e
Author: Kai Sterker <address@hidden>
Commit: Kai Sterker <address@hidden>

    ADDED more files to ignore
---
 .gitignore   |   10 +-
 src/Makefile |  476 ----------------------------------------------------------
 2 files changed, 7 insertions(+), 479 deletions(-)

diff --git a/.gitignore b/.gitignore
index 468ae42..55da1b2 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1,7 +1,13 @@
+.cproject
+.project
+remove-potcdate.sed
+*.o
 *.pyc
 .deps
 .libs
 py_adonthell_wrap.cc
+libadonthell.a
+adonthell-0.3
 dlgedit
 html
 latex
@@ -30,6 +36,4 @@ depcomp
 compile
 POTFILES
 __pycache__
-
-B
-
+/src/modules/adonthell.py
diff --git a/src/Makefile b/src/Makefile
deleted file mode 100644
index 6b329fa..0000000
--- a/src/Makefile
+++ /dev/null
@@ -1,476 +0,0 @@
-# Generated automatically from Makefile.in by configure.
-# Makefile.in generated automatically by automake 1.4 from Makefile.am
-
-# Copyright (C) 1994, 1995-8, 1999 Free Software Foundation, Inc.
-# This Makefile.in is free software; the Free Software Foundation
-# gives unlimited permission to copy and/or distribute it,
-# with or without modifications, as long as this notice is preserved.
-
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY, to the extent permitted by law; without
-# even the implied warranty of MERCHANTABILITY or FITNESS FOR A
-# PARTICULAR PURPOSE.
-
-
-SHELL = /bin/sh
-
-srcdir = .
-top_srcdir = ..
-prefix = /usr
-exec_prefix = ${prefix}
-
-bindir = ${exec_prefix}/bin
-sbindir = ${exec_prefix}/sbin
-libexecdir = ${exec_prefix}/libexec
-datadir = ${prefix}/share
-sysconfdir = ${prefix}/etc
-sharedstatedir = ${prefix}/com
-localstatedir = ${prefix}/var
-libdir = ${exec_prefix}/lib
-infodir = ${prefix}/info
-mandir = ${prefix}/man
-includedir = ${prefix}/include
-oldincludedir = /usr/include
-
-DESTDIR =
-
-pkgdatadir = $(datadir)/mapengine
-pkglibdir = $(libdir)/mapengine
-pkgincludedir = $(includedir)/mapengine
-
-top_builddir = ..
-
-ACLOCAL = aclocal
-AUTOCONF = autoconf
-AUTOMAKE = automake
-AUTOHEADER = autoheader
-
-INSTALL = /usr/bin/install -c
-INSTALL_PROGRAM = ${INSTALL} $(AM_INSTALL_PROGRAM_FLAGS)
-INSTALL_DATA = ${INSTALL} -m 644
-INSTALL_SCRIPT = ${INSTALL_PROGRAM}
-transform = s,x,x,
-
-NORMAL_INSTALL = :
-PRE_INSTALL = :
-POST_INSTALL = :
-NORMAL_UNINSTALL = :
-PRE_UNINSTALL = :
-POST_UNINSTALL = :
-CXX = c++
-CXXCPP = c++ -E
-MAKEINFO = makeinfo
-PACKAGE = mapengine
-PYPACKAGE = /usr/bin/python
-SDL_CFLAGS = -I/usr/local/include -I/usr/local/include/SDL -D_REENTRANT
-SDL_CONFIG = /usr/local/bin/sdl-config
-SDL_LIBS = -L/usr/local/lib -Wl,-rpath,/usr/local/lib -lSDL -lpthread
-VERSION = 0.1.1.7
-
-SUBDIRS = . tools
-
-bin_PROGRAMS = mapengine #alextest joltest
-
-mapengine_SOURCES = animation.cpp audio.cpp audio_thread.cpp character.cpp 
cutscene.cpp dialog.cpp fileops.cpp game.cpp image.cpp init.cpp input.cpp 
inventory.cpp lex.prefs.cpp main.cpp map.cpp mapcharacter.cpp mapengine.cpp 
mapevent.cpp mappattern.cpp mapsquare.cpp pnm.cpp prefs.cpp screen.cpp 
storage.cpp win_label.cpp win_write.cpp win_container.cpp win_select.cpp 
win_friend.cpp win_border.cpp win_image.cpp win_base.cpp win_font.cpp 
mapitem.cpp py_inc.cpp py_player_wrap.cpp py_mapengin [...]
-
-mkinstalldirs = $(SHELL) $(top_srcdir)/mkinstalldirs
-CONFIG_HEADER = ../header.h
-CONFIG_CLEAN_FILES = 
-PROGRAMS =  $(bin_PROGRAMS)
-
-
-DEFS = -DHAVE_CONFIG_H -I. -I$(srcdir) -I..
-CPPFLAGS = 
-LDFLAGS = 
-LIBS = -L/usr/local/lib -Wl,-rpath,/usr/local/lib -lSDL -lpthread -lSDL_image 
-lSDL_mixer -L/usr/local/lib/python1.6/config -lpython1.6
-mapengine_OBJECTS =  animation.o audio.o audio_thread.o character.o \
-cutscene.o dialog.o fileops.o game.o image.o init.o input.o inventory.o \
-lex.prefs.o main.o map.o mapcharacter.o mapengine.o mapevent.o \
-mappattern.o mapsquare.o pnm.o prefs.o screen.o storage.o win_label.o \
-win_write.o win_container.o win_select.o win_friend.o win_border.o \
-win_image.o win_base.o win_font.o mapitem.o py_inc.o py_player_wrap.o \
-py_mapengine_wrap.o yarg.o event.o
-mapengine_LDADD = $(LDADD)
-mapengine_DEPENDENCIES = 
-mapengine_LDFLAGS = 
-CXXFLAGS = -O6 -g -Wall -I/usr/local/include -I/usr/local/include/SDL 
-D_REENTRANT -I/usr/local/include/python1.6  -DSDL_MIXER 
-CXXCOMPILE = $(CXX) $(DEFS) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) 
$(AM_CXXFLAGS) $(CXXFLAGS)
-CXXLD = $(CXX)
-CXXLINK = $(CXXLD) $(AM_CXXFLAGS) $(CXXFLAGS) $(LDFLAGS) -o $@
-DIST_COMMON =  Makefile.am Makefile.in
-
-
-DISTFILES = $(DIST_COMMON) $(SOURCES) $(HEADERS) $(TEXINFOS) $(EXTRA_DIST)
-
-TAR = tar
-GZIP_ENV = --best
-DEP_FILES =  .deps/animation.P .deps/audio.P .deps/audio_thread.P \
-.deps/character.P .deps/cutscene.P .deps/dialog.P .deps/event.P \
-.deps/fileops.P .deps/game.P .deps/image.P .deps/init.P .deps/input.P \
-.deps/inventory.P .deps/lex.prefs.P .deps/main.P .deps/map.P \
-.deps/mapcharacter.P .deps/mapengine.P .deps/mapevent.P .deps/mapitem.P \
-.deps/mappattern.P .deps/mapsquare.P .deps/pnm.P .deps/prefs.P \
-.deps/py_inc.P .deps/py_mapengine_wrap.P .deps/py_player_wrap.P \
-.deps/screen.P .deps/storage.P .deps/win_base.P .deps/win_border.P \
-.deps/win_container.P .deps/win_font.P .deps/win_friend.P \
-.deps/win_image.P .deps/win_label.P .deps/win_select.P \
-.deps/win_write.P .deps/yarg.P
-SOURCES = $(mapengine_SOURCES)
-OBJECTS = $(mapengine_OBJECTS)
-
-all: all-redirect
-.SUFFIXES:
-.SUFFIXES: .S .c .cc .cpp .o .s
-$(srcdir)/Makefile.in: Makefile.am $(top_srcdir)/configure.in $(ACLOCAL_M4) 
-       cd $(top_srcdir) && $(AUTOMAKE) --gnu src/Makefile
-
-Makefile: $(srcdir)/Makefile.in  $(top_builddir)/config.status $(BUILT_SOURCES)
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-       @list='$(bin_PROGRAMS)'; for p in $$list; do \
-         if test -f $$p; then \
-           echo "  $(INSTALL_PROGRAM) $$p $(DESTDIR)$(bindir)/`echo $$p|sed 
's/$(EXEEXT)$$//'|sed '$(transform)'|sed 's/$$/$(EXEEXT)/'`"; \
-            $(INSTALL_PROGRAM) $$p $(DESTDIR)$(bindir)/`echo $$p|sed 
's/$(EXEEXT)$$//'|sed '$(transform)'|sed 's/$$/$(EXEEXT)/'`; \
-         else :; fi; \
-       done
-
-uninstall-binPROGRAMS:
-       @$(NORMAL_UNINSTALL)
-       list='$(bin_PROGRAMS)'; for p in $$list; do \
-         rm -f $(DESTDIR)$(bindir)/`echo $$p|sed 's/$(EXEEXT)$$//'|sed 
'$(transform)'|sed 's/$$/$(EXEEXT)/'`; \
-       done
-
-.s.o:
-       $(COMPILE) -c $<
-
-.S.o:
-       $(COMPILE) -c $<
-
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-       -rm -f *.o core *.core
-
-clean-compile:
-
-distclean-compile:
-       -rm -f *.tab.c
-
-maintainer-clean-compile:
-
-mapengine: $(mapengine_OBJECTS) $(mapengine_DEPENDENCIES)
-       @rm -f mapengine
-       $(CXXLINK) $(mapengine_LDFLAGS) $(mapengine_OBJECTS) $(mapengine_LDADD) 
$(LIBS)
-.cc.o:
-       $(CXXCOMPILE) -c $<
-.cpp.o:
-       $(CXXCOMPILE) -c $<
-
-# This directory's subdirectories are mostly independent; you can cd
-# into them and run `make' without going through this Makefile.
-# To change the values of `make' variables: instead of editing Makefiles,
-# (1) if the variable is set in `config.status', edit `config.status'
-#     (which will cause the Makefiles to be regenerated when you run `make');
-# (2) otherwise, pass the desired values on the `make' command line.
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-       test -z "$(ETAGS_ARGS)$$unique$(LISP)$$tags" \
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-py_player_wrap.cpp : py_player.i
-       swig -python -shadow -c++ -make_default -o $*.cpp $< 
-       @mv player.py ../scripts
-
-py_mapengine_wrap.cpp : py_mapengine.i
-       swig -python -shadow -c++ -o $*.cpp $< 
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-
-py_baseitem_wrap.cpp : py_baseitem.i
-       swig -python -shadow -c++ -o $*.cpp $< 
-       @mv baseitem.py ../scripts
-
-#joltest_SOURCES = animation.cpp audio.cpp audio_thread.cpp \
-#character.cpp commands.cpp cutscene.cpp dialog_cmds.cpp fileops.cpp game.cpp \
-#generic_cmds.cpp image.cpp init.cpp interpreter.cpp input.cpp inventory.cpp \
-#lex.prefs.cpp pnm.cpp prefs.cpp screen.cpp storage.cpp win_label.cpp \
-#win_write.cpp win_container.cpp win_select.cpp win_friend.cpp win_border.cpp \
-#win_base.cpp win_font.cpp win_image.cpp joel.cpp yarg.cc
-
-#alextest_SOURCES = fileops.cpp pnm.cpp screen.cpp image.cpp animation.cpp \
-#lex.prefs.cpp prefs.cpp alextest.cpp input.cpp win_label.cpp \
-#win_write.cpp win_container.cpp win_select.cpp win_friend.cpp win_border.cpp \
-#win_base.cpp win_font.cpp win_image.cpp
-
-# Tell versions [3.59,3.63) of GNU make to not export all variables.
-# Otherwise a system limit (for SysV at least) may be exceeded.
-.NOEXPORT:



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