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[Adonthell-devel] Questions about graphics
From: |
Sasha Kushnirenko |
Subject: |
[Adonthell-devel] Questions about graphics |
Date: |
Tue, 14 Jan 2003 17:09:27 +0300 |
User-agent: |
Mutt/1.3.28i |
Hi,
I have some questions about graphics in Adonthell. I try to work with images
and put them in wastesedge to see how it works. It's pretty much a learning
curve. To encourage you for somewhat detailed answers I will rework them
and insert in Designer's reference for an expert to review. (BTW I can not
find designer reference in CVS - I assume that it's a lyx file, right?)
I REALLY like what you guys do, and perhaps getting more artists in the
project can help. I'm not an artist, but there are 2 real young artists but
with very little computer skills who seemed to be interested in the project.
If we manage to get their images runnig on the screen - I think it would be
a tremendous successs and really can get them involved. They probably won't
be able to contribute right away, but perhas someday.
I do realize that most of Adonthell developments directed towards 0.4, but
there probably will be a lot of commonalty with 0.3.3. My goal is to get
something primitive working in 0.3.3. Even if the process involve some very
outdated and not pretty looking tools - I don't mind at all.
1. Portraits.
This is a 60x60 image with magenta denoting "transparent" color
- Any particular reason for PNM?
- Is 60x60 a limit?
- GIMP tricks: I scan images and tweak them a bit in GIMP. There is an
annoyance: I'm getting white pixels on the very border of the image where
it meets magenta. Any filter I should use to smooth transition to
"transparent"?
- Any GIMP advices towards reworking of scanned images are greatly
appreciated. (links, personal experience etc)
2. Characters sprites
- Is 20x30 a limit?
- How many frames one has to do for realistic animation?
- What are time delays between frames?
- Is GIMP animation tools adequate for the job?
- Once I have a set of images how do I create an *.mchar file.
Thank you,
Sasha.
- [Adonthell-devel] Questions about graphics,
Sasha Kushnirenko <=
Re: [Adonthell-devel] Questions about graphics, cirrus, 2003/01/16