So, I finally got around to digging into the 'Floating point exception'
problem I was having. Basically what it looks like is that there
is a problem with some of the static initilization.
'event_type::NamedTypes' and 'event_type::Types' were being constructed
after 'TimeEventManager'. TimeEventManager uses NamedTypes and
Types in it's constructor so I was getting a crash. I found more
infomation about it at:
http://www.parashift.com/c++-faq-lite/ctors.html#faq-10.12
I'm not sure if there is a better way to fix it, but attached is a
patch that fixes the problem for me. After that, I'm getting most
of the python scripts to run. I'm still looking though the
structure of the code, but I am heading down the path of resolving some
of the audio tasks.
Tyler Nielsen