[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Adonthell-devel] Re: Status update ...
From: |
Kai Sterker |
Subject: |
[Adonthell-devel] Re: Status update ... |
Date: |
Sun, 10 Jan 2010 17:41:21 +0100 |
On Tue, Jan 5, 2010 at 6:01 PM, Kai Sterker <address@hidden> wrote:
> Should also get back to coding for real anytime soon :-).
First map editor updates committed:
It is now possible to set the initial state of objects (in case they
have more than a "default" state.
Furthermore, the list of available schedule scripts for characters
gets now populated. There's a lot more planned around this, so it'll
be a while before it's actually possible to set/change the schedule.
Things that also should be worked on with a fairly high priority:
* Update modeller to allow setting character shadow and terrain type.
* Update map editor to allow defining of zones.
* Update renderer to allow rendering of specific height intervalls.
* Update map editor to allow defining render height intervalls for
specifc zones.
I will work on those as time permits, but help is appreciated, of course.
Kai