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Re: [Adonthell-general] crash on execution
From: |
Alexandre Courbot |
Subject: |
Re: [Adonthell-general] crash on execution |
Date: |
07 Mar 2002 09:49:24 +0100 |
> on execution i get the error:
> Aclis% adonthell wastesedge
> Using 16bpp depth: 320x240.
> Audio started in 44100 Hz 16 bit stereo format.
> XXX rd_object called with exception set
> exec_file: init load failed!
Ah. Don't worry, this seems to be a quite common problem. Could you try
the following things and send the output:
-Running 'adonthell -l' to list available games (should list wastesedge)
-Running the shell script 'adonthell-wastesedge' (which should do about
the same thing)
-Running 'adonthell -g
<path-to-where-you-originally-unpacked-wastesedge>' (not the path where
it has been installed - the one where you did the configure & make
stuff).
Reporting your adonthell, waste's edge and Python version would maybe
help too :)
If you still can't get anything to work after above tests, please
re-compile adonthell with --enable-py-debug passed to configure (no need
to re-install wastesedge). This should (hopefully) give you more precise
informations about why it crashed.
Thanks for your report! :)
Alex.
--
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