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[Adonthell-general] Proposed skills


From: Andrew Phillips
Subject: [Adonthell-general] Proposed skills
Date: Thu, 27 Apr 2006 20:19:21 -0700

Bluff or Intimidate
Somwhat related to Diplomacy or Haggle, the ability to Bluff or
Intimidate is the ability to physicall or mentally dominate or
misdirect another character.

Heal
Heal is the ability to apply basic 'first aid' to oneself or others.
There is no mystical component to this knowledge, just the
understanding of things like "Applying pressure slows bleeding" andr
"Dressed wounds heal faster" It does not counteract the effects of
poison, but it can be used to help a character who is losing health as
the result of something other than direct damage or poison. It will
not add more than one hl

Hide
The ability to conceal oneself in shadows or behind objects

Sneak
The ability to move without being heard or seen.

Make/Set Trap
The ability to build traps using various other skills - including
runes, magick or mechanics.




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