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Re: [Bino-list] Bino Segfault


From: Martin Lambers
Subject: Re: [Bino-list] Bino Segfault
Date: Thu, 15 Mar 2012 21:36:52 +0100

On Thu, 15 Mar 2012 07:48:22 -0500, Andy Wettstein wrote:
> On Thu, Mar 15, 2012 at 09:48:45AM +0100, Martin Lambers wrote:
> > Hi Andy!
> > 
> > On Wed, 14 Mar 2012 11:08:40 -0500, Andy Wettstein wrote:
> > > I compiled bino3d from the latest source and got a segfault
> > > whenever I tried to play a video. I did a bisection and came back
> > > with this commit:
> > > 
> > > 30142c70b68e4f7946df4c348c738fe652a7b605 is the first bad commit
> > > commit 30142c70b68e4f7946df4c348c738fe652a7b605                 
> > > Author: Martin Lambers <address@hidden>                       
> > > Date:   Thu Mar 8 13:43:34 2012 +0100                           
> > > 
> > >     Fix building with GLEWmx on Windows.
> > 
> > I had a similar problem on Ubuntu 10.04 and solved it by upgrading
> > GLEW, but you already appear to be using the latest version.
> > 
> > But this might be a problem:
> > 
> > > Here's the --version output:
> > >
> > > [...] 
> > > bino:     Qt:
> > > bino:         4.6.2 / 4.7.4
> > 
> > Bino was build against the 4.6.2 headers, but links against 4.7.4.
> > Are these two ABI compatible? Can you try to "make clean" and
> > rebuild against 4.7.4?
> 
> Ok. Rebuilt with qt 4.7.4, but I'm still getting the segfault on the
> same commit.
> 
> bino:     Qt:
> bino:         4.7.4 / 4.7.4

Hm. I cannot reproduce the problem, so I'm not sure where to start
looking. Can you run a debug build (configured with --enable-debug)
under valgrind?

Martin



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