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detecting broken sockets


From: Alex Pavloff
Subject: detecting broken sockets
Date: Wed, 18 Sep 2002 15:26:36 -0700

Hello folks,

I've been using the UnixSocket class (which I wrote), and I'm trying to
figure out how to handle a certain situation.  I want to test to see if the
socket is broken in anyway, and if so, attempt a reconnect.  I'm using
UnixStream (like TCPStream), so the good() call just checks the failbits to
see if an error *did* occur.  

So whats the best way to do this?  Is there a std::stringbuf or some std
function that I can use?  Is there some ost::Socket function I can call?
(Doubt it, since the UnixSocket fits sort of strangely on top of Socket).
Or do I write a test function and add it directly to UnixSocket?

Thanks,

Alex Pavloff - address@hidden
Eason Technology -- www.eason.com
 




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