bug-commoncpp
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Deadlock on Win32 with SocketPort/SocketService


From: Christian Prochnow
Subject: Deadlock on Win32 with SocketPort/SocketService
Date: Thu, 28 Aug 2003 19:22:37 +0200
User-agent: KMail/1.5.2

Hi List,

i got some dead-locking problem on Win32 using the SocketService/SocketPort 
classes. 
When attaching many SocketPort's (eg when multiple connections are pending on 
the listening socket) to a SocketService the application sometimes dead-locks 
in Sync::update(). This problem does not occur on Linux where another 
Syncronization mechanism is used.
Any ideas ? 

Regards,
Christian Prochnow





reply via email to

[Prev in Thread] Current Thread [Next in Thread]