I want to serialize objects to send them throw the network and I know
that commoncpp doesn't permite to do so, but I wonder if any of you is
doing it. I've passed an object to a char* throw
reinterpret_cast<char*>(&object) but how do I do the opposite? Is this
the best way of doing it?
TIA,
Jose Pedro Tavares
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{Spam?} Object serialization of in 1.1.0,
Jose Pedro Tavares<=