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[Bug-freedink] Re: FreeDink ArchLinux package
From: |
Sylvain Beucler |
Subject: |
[Bug-freedink] Re: FreeDink ArchLinux package |
Date: |
Sun, 24 Aug 2008 23:30:02 +0200 |
User-agent: |
Mutt/1.5.18 (2008-05-17) |
Hi,
A finnish translation would be great!
Good to know you can package FreeDink.
By the way, if you want to check how I packaged the program and data
(to discuss or provide something consistent :)) :
- data packaging is in a separate repo at:
http://git.savannah.gnu.org/gitweb/?p=freedink/dink-data.git;a=tree;h=refs/heads/master;hb=master
- programs packaging is in their respective Git repositories, in *.spec and
debian/*
- there is also autopackage/* but that's not really ready yet
--
Sylvain
On Mon, Aug 25, 2008 at 12:07:02AM +0000, Petteri Tolonen wrote:
> Hi Sylvain,
>
> Thanks for the info. Yes, I'll prepare the package(s) for Arch Linux.
> I noticed that DFArc needs translations. I could make a finnish
> translation when I have enough free time, if no one has voluteered for
> that yet.
>
> Sylvain Beucler wrote:
>> Hi Petteri,
>>
>>
>> Some news about GNU FreeDink.
>>
>>
>> Seth A. Robinson (from RTsoft) agreed to release most of the game data
>> under the zlib license!
>>
>> The files that are not included are non-free sounds that RTsoft didn't
>> own. We're trying to replace them: http://www.freedink.org/doc/sounds/
>>
>>
>> I started some packaging effort in Debian and Fedora and I'm trying to
>> see what distros need before I make a proper release.
>>
>> Currently I prepare 3 separate packages:
>> - freedink - game engine
>> - dink-data - game data
>> - dfarc - front-end
>>
>> I try to advertise the need for free sound replacement in 'dink-data'.
>>
>>
>> Do you want to prepare the ArchLinux package?
>>
>> Cheers,