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Re: [Bug-freedink] Music replacements


From: Sylvain Beucler
Subject: Re: [Bug-freedink] Music replacements
Date: Mon, 25 Jul 2011 20:28:31 +0200
User-agent: Mutt/1.5.21 (2010-09-15)

Hi,

http://www.grsites.com/terms/ says that files were grabbed from
various unknown sources on the Internet.  This means that we do not
know if we can use them.  "freeware" is vague, too.  So I don't think
sounds from that particular websites are OK.  Other sound websites
such as the ones at http://www.freedesktop.org/wiki/Games/Resources
are OK.

WAV files are necessary (but can be converted from ogg and mp3, of
course), because the original game require .wav files.  SFXR sounds
are OK, though I don't think their quality is too low for the game,
and do not match the heroic/fantasy ambiance.

The music for Dink's house does not need a replacement, because Seth
A. Robinson gave us permissions to reuse it :)

Cheers!

- Sylvain

On Mon, Jul 25, 2011 at 03:40:32PM +0300, ofir mo wrote:
> Hi
> 
> Are sound effects taken from web sites such as
> this<http://www.grsites.com/archive/sounds/>are ok? and what about WAV
> files and low quality sounds generated with sfxr?
> 
> On Sun, Jul 24, 2011 at 5:55 PM, Sylvain Beucler <address@hidden> wrote:
> 
> > Hi,
> >
> > It's great to hear that you have more good songs to contribute :)
> >
> > The music do not loop automatically.  However it's possible to repeat
> > it a few times using e.g. a MIDI editor, so that it last a few minutes
> > (by that time, the player will have move to another area with a
> > different music).
> >
> > The game is normally available on Ubuntu by default in the Games
> > section.  Maybe you have to enable the "Universe" repository.  I don't
> > have an Ubuntu Linux right here, but I can check tomorrow.
> >
> > (If you want to only update the latest 'freedink-data' package that
> > contain the new sounds, the easiest way is to download the .deb from
> > http://packages.debian.org/sid/freedink-data and double-click on it.)
> >
> > - Sylvain
> >
> > On Sun, Jul 24, 2011 at 05:41:23PM +0300, ofir mo wrote:
> > > HI
> > >
> > > I have many more songs for the game, but it will take me time to play it
> > > well enough to record it
> > >
> > > Can you make music play over and over again in the game? That way I wont
> > > have to record twice.
> > >
> > > And how do I install the game on Ubuntu? Ive looked on the internet and
> > > couldnt find a good answer.
> > >
> > > thanks
> > >
> > > On Sat, Jul 23, 2011 at 2:15 AM, Sylvain Beucler <address@hidden> wrote:
> > >
> > > > Hi,
> > > >
> > > > The new church music sounds quite good.
> > > >
> > > > I made a new release with the 2 new musics at
> > > > ftp://ftp.gnu.org/pub/gnu/freedink/freedink-data-1.08.20110723.tar.gz
> > > > and I'm uploading it at Debian and Fedora right now :)
> > > >
> > > > - Sylvain
> > > >
> > > > On Sat, Jul 16, 2011 at 08:29:32PM +0200, ofir mo wrote:
> > > > > You can also replace the church music with Canon In d.
> > > > > I made a midi file of the canon with different kinds of organs.
> > > > > tell me what you think
> > > > >
> > > > > On Fri, Jul 15, 2011 at 2:54 PM, Sylvain Beucler <address@hidden>
> > wrote:
> > > > >
> > > > > > Hi,
> > > > > >
> > > > > > I'm going to make a new freedink release with your new song within
> > the
> > > > > > next few days.  I'm in the middle of moving to a new flat, that's
> > why
> > > > > > I didn't do it yet ;)
> > > > > >
> > > > > > - Sylvain
> > > > > >
> > > > > > On Wed, Jul 13, 2011 at 02:33:49AM +0300, ofir mo wrote:
> > > > > > > That's much better :)
> > > > > > >
> > > > > > > On Wed, Jul 13, 2011 at 1:39 AM, Sylvain Beucler <address@hidden>
> > > > wrote:
> > > > > > >
> > > > > > > > I converted the MIDI to Ogg using Fluidsynth (and a bit of
> > > > Audacity),
> > > > > > > > it sounds smoother now, what do you think?
> > > > > > > >
> > > > > > > > - Sylvain
> > > > > > > >
> > > > > > > > On Tue, Jul 12, 2011 at 11:26:59AM +0300, ofir mo wrote:
> > > > > > > > > Yes it's bit loud.
> > > > > > > > >
> > > > > > > > > On Mon, Jul 11, 2011 at 11:26 PM, Sylvain Beucler <
> > address@hidden
> > > > >
> > > > > > wrote:
> > > > > > > > >
> > > > > > > > > > Great :)  I found this new version a bit too loud / noisy,
> > what
> > > > do
> > > > > > you
> > > > > > > > > > think?  The previous one sounded "softer" on my PC.
> > > > > > > > > >
> > > > > > > > > > Can you also contribute the MuseScore file?
> > > > > > > > > >
> > > > > > > > > > Cheers!
> > > > > > > > > >
> > > > > > > > > > - Sylvain
> > > > > > > > > >
> > > > > > > > > > On Mon, Jul 11, 2011 at 04:11:56AM +0300, ofir mo wrote:
> > > > > > > > > > > I made an ogg file using FL Studio.
> > > > > > > > > > >
> > > > > > > > > > > On Mon, Jul 11, 2011 at 2:30 AM, ofir mo <
> > > > > > address@hidden>
> > > > > > > > > > wrote:
> > > > > > > > > > >
> > > > > > > > > > > > I created the file using MuseScore.
> > > > > > > > > > > > btw the download link of FreeDink windows version is
> > > > broken.
> > > > > > > > > > > >
> > > > > > > > > > > > And if I make one MP3 file which will be used in the
> > game,
> > > > and
> > > > > > one
> > > > > > > > MIDI
> > > > > > > > > > > > which will only exist in the game's date, will it be
> > good
> > > > for
> > > > > > the
> > > > > > > > > > license?
> > > > > > > > > > > >
> > > > > > > > > > > >
> > > > > > > > > > > > On Sun, Jul 10, 2011 at 11:41 PM, Sylvain Beucler <
> > > > > > address@hidden>
> > > > > > > > > > wrote:
> > > > > > > > > > > >
> > > > > > > > > > > >> Hi,
> > > > > > > > > > > >>
> > > > > > > > > > > >> Thanks for contributing your song under the GPL
> > license.
> > > > > > > > > > > >>
> > > > > > > > > > > >> The source form is what you'd use to modify/improve
> > the
> > > > song.
> > > > > > For
> > > > > > > > > > > >> instance, one would need the source form to
> > re-generate
> > > > the
> > > > > > song
> > > > > > > > as a
> > > > > > > > > > > >> MP3 rather than a MIDI.  It's most likely the file you
> > use
> > > > > > with
> > > > > > > > your
> > > > > > > > > > > >> composition software.  (For the song I contributed, it
> > was
> > > > a
> > > > > > > > > > > >> RoseGarden .rg file.)
> > > > > > > > > > > >>
> > > > > > > > > > > >> MP3 are not good for licensing reasons, but OGG Vorbis
> > are
> > > > > > > > supported.
> > > > > > > > > > > >>
> > > > > > > > > > > >> - Sylvain
> > > > > > > > > > > >>
> > > > > > > > > > > >> On Sun, Jul 10, 2011 at 10:50:13PM +0300, ofir mo
> > wrote:
> > > > > > > > > > > >> > GPL is fine.
> > > > > > > > > > > >> > What's source form?
> > > > > > > > > > > >> > oh and are mp3 files good too? because the sound of
> > the
> > > > MIDI
> > > > > > > > files
> > > > > > > > > > suck.
> > > > > > > > > > > >> >
> > > > > > > > > > > >> >
> > > > > > > > > > > >> > On Sun, Jul 10, 2011 at 3:36 PM, Sylvain Beucler <
> > > > > > address@hidden
> > > > > > > > >
> > > > > > > > > > wrote:
> > > > > > > > > > > >> >
> > > > > > > > > > > >> > > Hi,
> > > > > > > > > > > >> > >
> > > > > > > > > > > >> > > On Sat, Jul 09, 2011 at 11:21:00PM +0300, ofir mo
> > > > wrote:
> > > > > > > > > > > >> > > > I made something that can replace the tavern/bar
> > > > music
> > > > > > in
> > > > > > > > dink
> > > > > > > > > > > >> > > > Tell me what you think
> > > > > > > > > > > >> > >
> > > > > > > > > > > >> > > It's nice!  Simple and effective.
> > > > > > > > > > > >> > >
> > > > > > > > > > > >> > > Did you choose a license for the song (GPL,
> > > > CC-BY-SA...)?
> > > > > > > > > > > >> > > Also, is there a source form (e.g. a RoseGarden
> > > > project)?
> > > > > > > > > > > >> > >
> > > > > > > > > > > >> > > Cheers!
> > > > > > > > > > > >> > >
> > > > > > > > > > > >> > > --
> > > > > > > > > > > >> > > Sylvain
> > > > > > > > > >
> > > > > > > >
> > > > > > > >
> > > > > > > >
> > > > > >
> > > >
> > > >
> > > >
> >



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