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Re: [Bug-freedink] Please create an AppData file for FreeDink - install
From: |
beuc |
Subject: |
Re: [Bug-freedink] Please create an AppData file for FreeDink - install in datarootdir |
Date: |
Sat, 14 Jun 2014 10:59:05 +0200 |
User-agent: |
Mutt/1.5.21 (2010-09-15) |
Hi Richard,
On Thu, May 29, 2014 at 09:05:21PM +0200, address@hidden wrote:
> On Thu, May 29, 2014 at 07:39:53PM +0100, Richard Hughes wrote:
> > On 28 May 2014 20:22, <address@hidden> wrote:
> > > I mentioned the install location issue because your 2 sample patches
> > > use 'datadir' instead of 'datarootdir'. Do you plan to update them?
> >
> > Doesn't datadir also contain the destdir? I'm a bit of a buildsystem
> > newbie -- what's the real difference?
>
> That's what I wrote a couple mails ago:
>
> Btw don't recommend to install the files in $(datadir): for Debian
> games in particular, $(datadir)=/usr/share/games, while
> $(datarootdir)=/usr/share. I got the issue with .desktop files.
>
> More precisely I ended up having my .desktop files in
> /usr/share/games/application/*.desktop - which isn't taken into
> account. It took me a little while to detect that users installed the
> game but had no way to run it, short of the command line :/
>
> What could likely happen is that most Debian/Ubuntu games end up
> deploying their appdata.xml in /usr/share/games/appdata/, out of the
> scope of the software center.
>
> So installing in 'datarootdir' is the way to go.
> Just sharing the hard-earned experience ;)
I'd like to know if you intend to update your sample patches or share
this information about datarootdir somehow.
Cheers!
Sylvain
- Re: [Bug-freedink] Please create an AppData file for FreeDink - install in datarootdir,
beuc <=