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Re: [Bug-freedink] Replacement for attack1.wav


From: Sylvain
Subject: Re: [Bug-freedink] Replacement for attack1.wav
Date: Sun, 12 Jun 2016 16:49:30 +0200
User-agent: Mutt/1.5.23 (2014-03-12)

Hi,

This is actually a single file that is played at two different speeds,
so we need 1 .wav file with the proper rate (22kHz mono).

I reworked the sound quite a bit at :
http://git.savannah.gnu.org/cgit/freedink/freedink-data.git/plain/dink/Sound/sel1.wav
http://git.savannah.gnu.org/cgit/freedink/freedink-data.git/tree/src/sel1.wav

I'm still not entirely satisfied but it's a good start.
What do you think ?

Cheers!
Sylvain

On Sun, Jun 05, 2016 at 10:03:30PM -0700, Zaphod wrote:
> Apologies for the previous email being too large with the attachments.
> 
> I have uploaded them to an exterior site, and you can grab them with wget.
> 
> This is the fast version of the sound, for use in the inventory:
> https://a.cocaine.ninja/rbpjlz.wav
> 
> This is the slow version of the sound, for use in the Dink firewall:
> https://a.cocaine.ninja/qqxbmw.wav
> 
> 
> On 06/04/2016 08:05 AM, Sylvain wrote:
> > Hi,
> >
> > On Wed, Jun 01, 2016 at 03:52:48PM -0700, Zaphod wrote:
> >> http://opengameart.org/content/spell-4-fire would make a good "fire
> >> summoning" sound. The licenses seem proper and the author's name is
> >> right there for attribution.
> > The original attack1.wav was also some kind growling noise (since it's
> > used by the dragon), I feel like we need to reproduce this.
> >
> > With a bit of tuning though, this sound could fit for the sel1.wav,
> > and work for both the Dink firewall (played at slow speed), and the
> > select menu entry / leave inventory (played at high speed).
> > Would you be willing to do that ?
> >
> > Cheers!



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