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Re: [bug-gettext] compiling gettext under cygwin


From: Daiki Ueno
Subject: Re: [bug-gettext] compiling gettext under cygwin
Date: Mon, 17 Dec 2012 09:24:36 +0900
User-agent: Gnus/5.13 (Gnus v5.13) Emacs/23.4 (gnu/linux)

Daiki Ueno <address@hidden> writes:

> I'll investigate a bit more on w32 and post the final version later.

Here it is.  It basically adds check for PTW32_VERSION, while also
includes changes from gnulib to minimize the differences between
gnulib's test-lock.c and gettext's.

---
 gettext-runtime/tests/ChangeLog   |   37 ++++++++++
 gettext-runtime/tests/test-lock.c |  145 +++++++++++++++++++++----------------
 2 files changed, 119 insertions(+), 63 deletions(-)

diff --git a/gettext-runtime/tests/ChangeLog b/gettext-runtime/tests/ChangeLog
index 38051d1..0c5a240 100644
--- a/gettext-runtime/tests/ChangeLog
+++ b/gettext-runtime/tests/ChangeLog
@@ -1,3 +1,40 @@
+2012-12-17  Daiki Ueno  <address@hidden>
+
+       test-lock: work around pthread-win32
+       * test-lock.c (gl_thread_self_pointer): Renamed from
+       gl_thread_self; all callers changed.  Work around pthread-win32.
+       (gl_thread_join): Add extra RETVALP argument; all callers changed.
+
+       test-lock: merge gnulib changes
+       2011-06-09  Bruno Haible  <address@hidden>
+       * test-lock.c: Use gl_thread_self_pointer instead of
+       gl_thread_self.
+
+       2010-03-25  Bruno Haible  <address@hidden>
+       Minor formatting changes.
+       * test-lock.c: Insert space before function argument list.
+       Reported by Jim Meyering.
+
+       2008-12-07  Bruno Haible  <address@hidden>
+       * test-lock.c (test_lock, test_rwlock, test_recursive_lock)
+       (test_once): Mark functions as static.
+
+       2008-09-30  Yoann Vandoorselaere  <address@hidden>
+                   Bruno Haible  <address@hidden>
+       * test-lock.c (test_lock, test_rwlock, test_recursive_lock)
+       (test_once): Pass an additional NULL argument to gl_thread_join.
+
+       2008-09-21  Bruno Haible  <address@hidden>
+       * test-lock.c (main): Tweak skip message.
+
+       2008-08-22  Eric Blake  <address@hidden>
+       test-lock: mention why a test is skipped
+       * test-lock.c (main) [!USE_*_THREADS]: Print why test is skipped.
+
+       2007-05-28  Eric Blake  <address@hidden>
+       Unconditionally include <config.h> in unit tests.
+       test-lock.c: Remove #ifdef HAVE_CONFIG_H.
+
 2012-02-05  Paul Eggert  <address@hidden>
 
        * test-lock.c: Spelling fixes.
diff --git a/gettext-runtime/tests/test-lock.c 
b/gettext-runtime/tests/test-lock.c
index a3047b9..d27cac4 100644
--- a/gettext-runtime/tests/test-lock.c
+++ b/gettext-runtime/tests/test-lock.c
@@ -1,5 +1,5 @@
 /* Test of locking in multithreaded situations.
-   Copyright (C) 2005 Free Software Foundation, Inc.
+   Copyright (C) 2005, 2008-2012 Free Software Foundation, Inc.
 
    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU Lesser General Public License as published by
@@ -16,9 +16,7 @@
 
 /* Written by Bruno Haible <address@hidden>, 2005.  */
 
-#ifdef HAVE_CONFIG_H
-# include <config.h>
-#endif
+#include <config.h>
 
 #if USE_POSIX_THREADS || USE_SOLARIS_THREADS || USE_PTH_THREADS || 
USE_WINDOWS_THREADS
 
@@ -92,19 +90,22 @@ static inline gl_thread_t gl_thread_create (void * (*func) 
(void *), void *arg)
     abort ();
   return thread;
 }
-static inline void gl_thread_join (gl_thread_t thread)
+static inline void gl_thread_join (gl_thread_t thread, void **retvalp)
 {
-  void *retval;
-  if (pthread_join (thread, &retval) != 0)
+  if (pthread_join (thread, retvalp) != 0)
     abort ();
 }
 static inline void gl_thread_yield (void)
 {
   sched_yield ();
 }
-static inline void * gl_thread_self (void)
+static inline void * gl_thread_self_pointer (void)
 {
+# ifdef PTW32_VERSION
+  return pthread_self ().p;
+# else
   return (void *) pthread_self ();
+# endif
 }
 #endif
 #if TEST_PTH_THREADS
@@ -117,16 +118,16 @@ static inline gl_thread_t gl_thread_create (void * 
(*func) (void *), void *arg)
     abort ();
   return thread;
 }
-static inline void gl_thread_join (gl_thread_t thread)
+static inline void gl_thread_join (gl_thread_t thread, void **retvalp)
 {
-  if (!pth_join (thread, NULL))
+  if (!pth_join (thread, retvalp))
     abort ();
 }
 static inline void gl_thread_yield (void)
 {
   pth_yield (NULL);
 }
-static inline void * gl_thread_self (void)
+static inline void * gl_thread_self_pointer (void)
 {
   return pth_self ();
 }
@@ -141,17 +142,16 @@ static inline gl_thread_t gl_thread_create (void * 
(*func) (void *), void *arg)
     abort ();
   return thread;
 }
-static inline void gl_thread_join (gl_thread_t thread)
+static inline void gl_thread_join (gl_thread_t thread, void **retvalp)
 {
-  void *retval;
-  if (thr_join (thread, NULL, &retval) != 0)
+  if (thr_join (thread, NULL, retvalp) != 0)
     abort ();
 }
 static inline void gl_thread_yield (void)
 {
   thr_yield ();
 }
-static inline void * gl_thread_self (void)
+static inline void * gl_thread_self_pointer (void)
 {
   return (void *) thr_self ();
 }
@@ -187,8 +187,9 @@ static inline gl_thread_t gl_thread_create (void * (*func) 
(void *), void *arg)
     return thread;
   }
 }
-static inline void gl_thread_join (gl_thread_t thread)
+static inline void gl_thread_join (gl_thread_t thread, void **retvalp)
 {
+  (void) retvalp;
   if (WaitForSingleObject (thread, INFINITE) == WAIT_FAILED)
     abort ();
   if (!CloseHandle (thread))
@@ -198,7 +199,7 @@ static inline void gl_thread_yield (void)
 {
   Sleep (0);
 }
-static inline void * gl_thread_self (void)
+static inline void * gl_thread_self_pointer (void)
 {
   return (void *) GetCurrentThreadId ();
 }
@@ -216,7 +217,7 @@ static int account[ACCOUNT_COUNT];
 static int
 random_account (void)
 {
-  return ((unsigned int) rand() >> 3) % ACCOUNT_COUNT;
+  return ((unsigned int) rand () >> 3) % ACCOUNT_COUNT;
 }
 
 static void
@@ -231,6 +232,9 @@ check_accounts (void)
     abort ();
 }
 
+
+/* ------------------- Test normal (non-recursive) locks ------------------- */
+
 /* Test normal locks by having several bank accounts and several threads
    which shuffle around money between the accounts and another thread
    checking that all the money is still there.  */
@@ -246,30 +250,30 @@ lock_mutator_thread (void *arg)
     {
       int i1, i2, value;
 
-      dbgprintf ("Mutator %p before lock\n", gl_thread_self ());
+      dbgprintf ("Mutator %p before lock\n", gl_thread_self_pointer ());
       gl_lock_lock (my_lock);
-      dbgprintf ("Mutator %p after  lock\n", gl_thread_self ());
+      dbgprintf ("Mutator %p after  lock\n", gl_thread_self_pointer ());
 
       i1 = random_account ();
       i2 = random_account ();
-      value = ((unsigned int) rand() >> 3) % 10;
+      value = ((unsigned int) rand () >> 3) % 10;
       account[i1] += value;
       account[i2] -= value;
 
-      dbgprintf ("Mutator %p before unlock\n", gl_thread_self ());
+      dbgprintf ("Mutator %p before unlock\n", gl_thread_self_pointer ());
       gl_lock_unlock (my_lock);
-      dbgprintf ("Mutator %p after  unlock\n", gl_thread_self ());
+      dbgprintf ("Mutator %p after  unlock\n", gl_thread_self_pointer ());
 
-      dbgprintf ("Mutator %p before check lock\n", gl_thread_self ());
+      dbgprintf ("Mutator %p before check lock\n", gl_thread_self_pointer ());
       gl_lock_lock (my_lock);
       check_accounts ();
       gl_lock_unlock (my_lock);
-      dbgprintf ("Mutator %p after  check unlock\n", gl_thread_self ());
+      dbgprintf ("Mutator %p after  check unlock\n", gl_thread_self_pointer 
());
 
       yield ();
     }
 
-  dbgprintf ("Mutator %p dying.\n", gl_thread_self ());
+  dbgprintf ("Mutator %p dying.\n", gl_thread_self_pointer ());
   return NULL;
 }
 
@@ -280,20 +284,20 @@ lock_checker_thread (void *arg)
 {
   while (!lock_checker_done)
     {
-      dbgprintf ("Checker %p before check lock\n", gl_thread_self ());
+      dbgprintf ("Checker %p before check lock\n", gl_thread_self_pointer ());
       gl_lock_lock (my_lock);
       check_accounts ();
       gl_lock_unlock (my_lock);
-      dbgprintf ("Checker %p after  check unlock\n", gl_thread_self ());
+      dbgprintf ("Checker %p after  check unlock\n", gl_thread_self_pointer 
());
 
       yield ();
     }
 
-  dbgprintf ("Checker %p dying.\n", gl_thread_self ());
+  dbgprintf ("Checker %p dying.\n", gl_thread_self_pointer ());
   return NULL;
 }
 
-void
+static void
 test_lock (void)
 {
   int i;
@@ -312,12 +316,15 @@ test_lock (void)
 
   /* Wait for the threads to terminate.  */
   for (i = 0; i < THREAD_COUNT; i++)
-    gl_thread_join (threads[i]);
+    gl_thread_join (threads[i], NULL);
   lock_checker_done = 1;
-  gl_thread_join (checkerthread);
+  gl_thread_join (checkerthread, NULL);
   check_accounts ();
 }
 
+
+/* ----------------- Test read-write (non-recursive) locks ----------------- */
+
 /* Test read-write locks by having several bank accounts and several threads
    which shuffle around money between the accounts and several other threads
    that check that all the money is still there.  */
@@ -333,24 +340,24 @@ rwlock_mutator_thread (void *arg)
     {
       int i1, i2, value;
 
-      dbgprintf ("Mutator %p before wrlock\n", gl_thread_self ());
+      dbgprintf ("Mutator %p before wrlock\n", gl_thread_self_pointer ());
       gl_rwlock_wrlock (my_rwlock);
-      dbgprintf ("Mutator %p after  wrlock\n", gl_thread_self ());
+      dbgprintf ("Mutator %p after  wrlock\n", gl_thread_self_pointer ());
 
       i1 = random_account ();
       i2 = random_account ();
-      value = ((unsigned int) rand() >> 3) % 10;
+      value = ((unsigned int) rand () >> 3) % 10;
       account[i1] += value;
       account[i2] -= value;
 
-      dbgprintf ("Mutator %p before unlock\n", gl_thread_self ());
+      dbgprintf ("Mutator %p before unlock\n", gl_thread_self_pointer ());
       gl_rwlock_unlock (my_rwlock);
-      dbgprintf ("Mutator %p after  unlock\n", gl_thread_self ());
+      dbgprintf ("Mutator %p after  unlock\n", gl_thread_self_pointer ());
 
       yield ();
     }
 
-  dbgprintf ("Mutator %p dying.\n", gl_thread_self ());
+  dbgprintf ("Mutator %p dying.\n", gl_thread_self_pointer ());
   return NULL;
 }
 
@@ -361,20 +368,20 @@ rwlock_checker_thread (void *arg)
 {
   while (!rwlock_checker_done)
     {
-      dbgprintf ("Checker %p before check rdlock\n", gl_thread_self ());
+      dbgprintf ("Checker %p before check rdlock\n", gl_thread_self_pointer 
());
       gl_rwlock_rdlock (my_rwlock);
       check_accounts ();
       gl_rwlock_unlock (my_rwlock);
-      dbgprintf ("Checker %p after  check unlock\n", gl_thread_self ());
+      dbgprintf ("Checker %p after  check unlock\n", gl_thread_self_pointer 
());
 
       yield ();
     }
 
-  dbgprintf ("Checker %p dying.\n", gl_thread_self ());
+  dbgprintf ("Checker %p dying.\n", gl_thread_self_pointer ());
   return NULL;
 }
 
-void
+static void
 test_rwlock (void)
 {
   int i;
@@ -394,13 +401,16 @@ test_rwlock (void)
 
   /* Wait for the threads to terminate.  */
   for (i = 0; i < THREAD_COUNT; i++)
-    gl_thread_join (threads[i]);
+    gl_thread_join (threads[i], NULL);
   rwlock_checker_done = 1;
   for (i = 0; i < THREAD_COUNT; i++)
-    gl_thread_join (checkerthreads[i]);
+    gl_thread_join (checkerthreads[i], NULL);
   check_accounts ();
 }
 
+
+/* -------------------------- Test recursive locks -------------------------- 
*/
+
 /* Test recursive locks by having several bank accounts and several threads
    which shuffle around money between the accounts (recursively) and another
    thread checking that all the money is still there.  */
@@ -412,23 +422,23 @@ recshuffle (void)
 {
   int i1, i2, value;
 
-  dbgprintf ("Mutator %p before lock\n", gl_thread_self ());
+  dbgprintf ("Mutator %p before lock\n", gl_thread_self_pointer ());
   gl_recursive_lock_lock (my_reclock);
-  dbgprintf ("Mutator %p after  lock\n", gl_thread_self ());
+  dbgprintf ("Mutator %p after  lock\n", gl_thread_self_pointer ());
 
   i1 = random_account ();
   i2 = random_account ();
-  value = ((unsigned int) rand() >> 3) % 10;
+  value = ((unsigned int) rand () >> 3) % 10;
   account[i1] += value;
   account[i2] -= value;
 
   /* Recursive with probability 0.5.  */
-  if (((unsigned int) rand() >> 3) % 2)
+  if (((unsigned int) rand () >> 3) % 2)
     recshuffle ();
 
-  dbgprintf ("Mutator %p before unlock\n", gl_thread_self ());
+  dbgprintf ("Mutator %p before unlock\n", gl_thread_self_pointer ());
   gl_recursive_lock_unlock (my_reclock);
-  dbgprintf ("Mutator %p after  unlock\n", gl_thread_self ());
+  dbgprintf ("Mutator %p after  unlock\n", gl_thread_self_pointer ());
 }
 
 static void *
@@ -440,16 +450,16 @@ reclock_mutator_thread (void *arg)
     {
       recshuffle ();
 
-      dbgprintf ("Mutator %p before check lock\n", gl_thread_self ());
+      dbgprintf ("Mutator %p before check lock\n", gl_thread_self_pointer ());
       gl_recursive_lock_lock (my_reclock);
       check_accounts ();
       gl_recursive_lock_unlock (my_reclock);
-      dbgprintf ("Mutator %p after  check unlock\n", gl_thread_self ());
+      dbgprintf ("Mutator %p after  check unlock\n", gl_thread_self_pointer 
());
 
       yield ();
     }
 
-  dbgprintf ("Mutator %p dying.\n", gl_thread_self ());
+  dbgprintf ("Mutator %p dying.\n", gl_thread_self_pointer ());
   return NULL;
 }
 
@@ -460,20 +470,20 @@ reclock_checker_thread (void *arg)
 {
   while (!reclock_checker_done)
     {
-      dbgprintf ("Checker %p before check lock\n", gl_thread_self ());
+      dbgprintf ("Checker %p before check lock\n", gl_thread_self_pointer ());
       gl_recursive_lock_lock (my_reclock);
       check_accounts ();
       gl_recursive_lock_unlock (my_reclock);
-      dbgprintf ("Checker %p after  check unlock\n", gl_thread_self ());
+      dbgprintf ("Checker %p after  check unlock\n", gl_thread_self_pointer 
());
 
       yield ();
     }
 
-  dbgprintf ("Checker %p dying.\n", gl_thread_self ());
+  dbgprintf ("Checker %p dying.\n", gl_thread_self_pointer ());
   return NULL;
 }
 
-void
+static void
 test_recursive_lock (void)
 {
   int i;
@@ -492,12 +502,15 @@ test_recursive_lock (void)
 
   /* Wait for the threads to terminate.  */
   for (i = 0; i < THREAD_COUNT; i++)
-    gl_thread_join (threads[i]);
+    gl_thread_join (threads[i], NULL);
   reclock_checker_done = 1;
-  gl_thread_join (checkerthread);
+  gl_thread_join (checkerthread, NULL);
   check_accounts ();
 }
 
+
+/* ------------------------ Test once-only execution ------------------------ 
*/
+
 /* Test once-only execution by having several threads attempt to grab a
    once-only task simultaneously (triggered by releasing a read-write lock).  
*/
 
@@ -538,7 +551,7 @@ once_contender_thread (void *arg)
         break;
 
       dbgprintf ("Contender %p waiting for signal for round %d\n",
-                 gl_thread_self (), repeat);
+                 gl_thread_self_pointer (), repeat);
 #if ENABLE_LOCKING
       /* Wait for the signal to go.  */
       gl_rwlock_rdlock (fire_signal[repeat]);
@@ -550,7 +563,7 @@ once_contender_thread (void *arg)
         yield ();
 #endif
       dbgprintf ("Contender %p got the     signal for round %d\n",
-                 gl_thread_self (), repeat);
+                 gl_thread_self_pointer (), repeat);
 
       /* Contend for execution.  */
       gl_once (once_control, once_execute);
@@ -559,7 +572,7 @@ once_contender_thread (void *arg)
   return NULL;
 }
 
-void
+static void
 test_once (void)
 {
   int i, repeat;
@@ -641,9 +654,12 @@ test_once (void)
 
   /* Wait for the threads to terminate.  */
   for (i = 0; i < THREAD_COUNT; i++)
-    gl_thread_join (threads[i]);
+    gl_thread_join (threads[i], NULL);
 }
 
+
+/* -------------------------------------------------------------------------- 
*/
+
 int
 main ()
 {
@@ -680,9 +696,12 @@ main ()
 
 /* No multithreading available.  */
 
+#include <stdio.h>
+
 int
 main ()
 {
+  fputs ("Skipping test: multithreading not enabled\n", stderr);
   return 77;
 }
 
-- 
1.7.10.4




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