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Idea of extending gnuchess with interface for an (emotional) avatar!


From: Christian Becker
Subject: Idea of extending gnuchess with interface for an (emotional) avatar!
Date: Fri, 22 Aug 2003 14:58:05 +0200
User-agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.0.1) Gecko/20020830

Hello Gnuchess-Developers!

At first:
I am happy and thankful that I found gnuchess as a living opensource chess project. Thank you!

About me:
I studied Computer Science at the University of Bielefeld (AI Group) and wrote my Master Theses about "The Simulation of the Emotion Dynamics of an artificial humanoid Character", which is being developed here in our Group. (www.techfak.uni-bielefeld.de/ags/wbski/welcome.html)

My concern (idea):
I want to extend the capabilities of MAX (Multimodal Assembly eXpert) to be able to play chess. Further more, I want to feed my emotional system with the actual appraisal-values of gnuchess!

My Questions:
Is there anybody else out there working on such an idea???
Wouldn't that be a "nice-to-have"?
What about a standard interface for that purpose?

It would be nice, to here from you,
best regards,
Christian Becker

PS: You might also take a look at: www.emomax.de (-;





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