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bug#4093: Overlay keymap and timers
From: |
Lennart Borgman |
Subject: |
bug#4093: Overlay keymap and timers |
Date: |
Mon, 10 Aug 2009 18:30:27 +0200 |
On Mon, Aug 10, 2009 at 6:25 PM, Stefan Monnier<monnier@iro.umontreal.ca> wrote:
> But maybe an alternative is to provide some way for your Elisp code to
> cause a jump back to `replay_sequence' so that you can force the C-c C-d
> to be interpreted in the new keymaps even if the C-c had already been
> pressed when your code was run.
Sounds good. Would it perhaps be most easy to implement a
`please-replay-sequence' function that tells the command loop to go
one more turn and check the keymaps again and reuse the pending input?
- bug#4093: Overlay keymap and timers, Mihai Bazon, 2009/08/09
- bug#4093: Overlay keymap and timers, Lennart Borgman, 2009/08/09
- bug#4093: Overlay keymap and timers, Mihai Bazon, 2009/08/09
- bug#4093: Overlay keymap and timers, Stefan Monnier, 2009/08/10
- bug#4093: Overlay keymap and timers, Mihai Bazon, 2009/08/10
- bug#4093: Overlay keymap and timers, Stefan Monnier, 2009/08/10
- bug#4093: Overlay keymap and timers,
Lennart Borgman <=
- bug#4093: Overlay keymap and timers, Stefan Monnier, 2009/08/10
- bug#4093: Overlay keymap and timers, Lennart Borgman, 2009/08/10
- bug#4093: Overlay keymap and timers, Stefan Monnier, 2009/08/10
- bug#4093: Overlay keymap and timers, Lennart Borgman, 2009/08/10
- bug#4093: Overlay keymap and timers, Mihai Bazon, 2009/08/10
- bug#4093: Overlay keymap and timers, Mihai Bazon, 2009/08/11
- bug#4093: Overlay keymap and timers, Stefan Monnier, 2009/08/13
- bug#4093: Overlay keymap and timers, Mihai Bazon, 2009/08/13