bug-gnu-emacs
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

bug#9318: 23.3.50; The first call of encode-coding-region() returns wron


From: Kazuhiro Ito
Subject: bug#9318: 23.3.50; The first call of encode-coding-region() returns wrong result
Date: Wed, 31 Aug 2011 08:30:47 +0900
User-agent: Wanderlust/2.15.9 (Almost Unreal) SEMI-EPG/1.14.6 (Maruoka) FLIM/1.14.9 (Gojō) APEL/10.8 EasyPG/1.0.0 Emacs/23.3.50 (i386-mingw-nt6.1.7601) MULE/6.0 (HANACHIRUSATO)

> > SUMMARY OF THE PROBLEM:
> > In encode_coding_XXX(), calling encode_char() could cause relocation
> > of buffers.  char_charset(), ENCODE_ISO_CHARACTER and ENCODE_CHAR
> > could also cause relocation because they could call encode_char().
> > After using of them, coding->destination, dst, dst_end should be
> > updated as needed.
> 
> I noticed CHAR_CHARSET_P macro slipped out of my check.
> CHAR_CHARSET_P could also cause relocation of buffers.

Here is the patch for the code, which contains Andreas' patch.  In my
environment, problems are fixed.  I think it would be better that the
interface of encode_designation_at_bol() is changed.

=== modified file 'src/coding.c'
--- src/coding.c        2011-05-09 09:59:23 +0000
+++ src/coding.c        2011-08-28 07:33:54 +0000
@@ -1026,6 +1026,54 @@
       }                                                                        
     \
   } while (0)
 
+#define CODING_ENCODE_CHAR(coding, dst, dst_end, charset, c, code)     \
+  do {                                                                 \
+    charset_map_loaded = 0;                                            \
+    code = ENCODE_CHAR (charset, c);                                   \
+    if (charset_map_loaded)                                            \
+      {                                                                        
\
+       const unsigned char *orig = coding->destination;                \
+       EMACS_INT offset;                                               \
+                                                                       \
+       coding_set_destination (coding);                                \
+       offset = coding->destination - orig;                            \
+       dst += offset;                                                  \
+       dst_end += offset;                                              \
+      }                                                                        
\
+  } while (0)
+
+#define CODING_CHAR_CHARSET(coding, dst, dst_end, c, charset_list, 
code_return, charset) \
+  do {                                                                 \
+    charset_map_loaded = 0;                                            \
+    charset = char_charset (c, charset_list, code_return);             \
+    if (charset_map_loaded)                                            \
+      {                                                                        
\
+       const unsigned char *orig = coding->destination;                \
+       EMACS_INT offset;                                               \
+                                                                       \
+       coding_set_destination (coding);                                \
+       offset = coding->destination - orig;                            \
+       dst += offset;                                                  \
+       dst_end += offset;                                              \
+      }                                                                        
\
+  } while (0)
+
+#define CODING_CHAR_CHARSET_P(coding, dst, dst_end, c, charset, result) \
+  do {                                                                 \
+    charset_map_loaded = 0;                                            \
+    result = CHAR_CHARSET_P(c, charset);                               \
+    if (charset_map_loaded)                                            \
+      {                                                                        
\
+       const unsigned char *orig = coding->destination;                \
+       EMACS_INT offset;                                               \
+                                                                       \
+       coding_set_destination (coding);                                \
+       offset = coding->destination - orig;                            \
+       dst += offset;                                                  \
+       dst_end += offset;                                              \
+      }                                                                        
\
+  } while (0)
+
 
 /* If there are at least BYTES length of room at dst, allocate memory
    for coding->destination and update dst and dst_end.  We don't have
@@ -2778,14 +2826,19 @@
 
          if (preferred_charset_id >= 0)
            {
+             int result;
+
              charset = CHARSET_FROM_ID (preferred_charset_id);
-             if (CHAR_CHARSET_P (c, charset))
+             CODING_CHAR_CHARSET_P (coding, dst, dst_end, c, charset, result);
+             if (result)
                code = ENCODE_CHAR (charset, c);
              else
-               charset = char_charset (c, charset_list, &code);
+               CODING_CHAR_CHARSET(coding, dst, dst_end, c, charset_list,
+                                   &code, charset);
            }
          else
-           charset = char_charset (c, charset_list, &code);
+           CODING_CHAR_CHARSET(coding, dst, dst_end, c, charset_list,
+                               &code, charset);
          if (! charset)
            {
              c = coding->default_char;
@@ -2794,7 +2847,8 @@
                  EMIT_ONE_ASCII_BYTE (c);
                  continue;
                }
-             charset = char_charset (c, charset_list, &code);
+             CODING_CHAR_CHARSET(coding, dst, dst_end, c, charset_list,
+                                 &code, charset);
            }
          dimension = CHARSET_DIMENSION (charset);
          emacs_mule_id = CHARSET_EMACS_MULE_ID (charset);
@@ -4317,8 +4371,9 @@
 
 #define ENCODE_ISO_CHARACTER(charset, c)                                  \
   do {                                                                    \
-    int code = ENCODE_CHAR ((charset),(c));                               \
-                                                                          \
+    int code;                                                             \
+    CODING_ENCODE_CHAR (coding, dst, dst_end, (charset), (c), code);      \
+                                                                          \
     if (CHARSET_DIMENSION (charset) == 1)                                 \
       ENCODE_ISO_CHARACTER_DIMENSION1 ((charset), code);                  \
     else                                                                  \
@@ -4476,7 +4531,17 @@
       c = *charbuf++;
       if (c == '\n')
        break;
+
+      charset_map_loaded = 0;
       charset = char_charset (c, charset_list, NULL);
+      if (charset_map_loaded)
+       {
+         const unsigned char *orig = coding->destination;
+
+         coding_set_destination (coding);
+         dst += coding->destination - orig;
+       }
+
       id = CHARSET_ID (charset);
       reg = CODING_ISO_REQUEST (coding, id);
       if (reg >= 0 && r[reg] < 0)
@@ -4543,6 +4608,12 @@
 
          /* We have to produce designation sequences if any now.  */
          dst = encode_designation_at_bol (coding, charbuf, charbuf_end, dst);
+         if (charset_map_loaded)
+           {
+             EMACS_INT offset = coding->destination + coding->dst_bytes - 
dst_end;
+             dst_end += offset;
+             dst_prev += offset;
+           }
          bol_designation = 0;
          /* We are sure that designation sequences are all ASCII bytes.  */
          produced_chars += dst - dst_prev;
@@ -4616,12 +4687,17 @@
 
          if (preferred_charset_id >= 0)
            {
+             int result;
+
              charset = CHARSET_FROM_ID (preferred_charset_id);
-             if (! CHAR_CHARSET_P (c, charset))
-               charset = char_charset (c, charset_list, NULL);
+             CODING_CHAR_CHARSET_P (coding, dst, dst_end, c, charset, result);
+             if (! result)
+               CODING_CHAR_CHARSET(coding, dst, dst_end, c, charset_list,
+                                   NULL, charset);
            }
          else
-           charset = char_charset (c, charset_list, NULL);
+           CODING_CHAR_CHARSET(coding, dst, dst_end, c, charset_list,
+                               NULL, charset);
          if (!charset)
            {
              if (coding->mode & CODING_MODE_SAFE_ENCODING)
@@ -4632,7 +4708,8 @@
              else
                {
                  c = coding->default_char;
-                 charset = char_charset (c, charset_list, NULL);
+                 CODING_CHAR_CHARSET(coding, dst, dst_end, c,
+                                     charset_list, NULL, charset);
                }
            }
          ENCODE_ISO_CHARACTER (charset, c);
@@ -5064,7 +5141,9 @@
       else
        {
          unsigned code;
-         struct charset *charset = char_charset (c, charset_list, &code);
+         struct charset *charset;
+         CODING_CHAR_CHARSET(coding, dst, dst_end, c, charset_list,
+                             &code, charset);
 
          if (!charset)
            {
@@ -5076,7 +5155,8 @@
              else
                {
                  c = coding->default_char;
-                 charset = char_charset (c, charset_list, &code);
+                 CODING_CHAR_CHARSET(coding, dst, dst_end, c,
+                                     charset_list, &code, charset);
                }
            }
          if (code == CHARSET_INVALID_CODE (charset))
@@ -5153,7 +5233,9 @@
       else
        {
          unsigned code;
-         struct charset *charset = char_charset (c, charset_list, &code);
+         struct charset *charset;
+         CODING_CHAR_CHARSET(coding, dst, dst_end, c, charset_list,
+                             &code, charset);
 
          if (! charset)
            {
@@ -5165,7 +5247,8 @@
              else
                {
                  c = coding->default_char;
-                 charset = char_charset (c, charset_list, &code);
+                 CODING_CHAR_CHARSET(coding, dst, dst_end, c,
+                                     charset_list, &code, charset);
                }
            }
          if (code == CHARSET_INVALID_CODE (charset))
@@ -5747,7 +5831,9 @@
        }
       else
        {
-         charset = char_charset (c, charset_list, &code);
+         CODING_CHAR_CHARSET(coding, dst, dst_end, c, charset_list,
+                             &code, charset);
+
          if (charset)
            {
              if (CHARSET_DIMENSION (charset) == 1)


-- 
Kazuhiro Ito





reply via email to

[Prev in Thread] Current Thread [Next in Thread]