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bug#10165: [PATCH] Allow setting corner in mouse avoidance mode.


From: Thierry Volpiatto
Subject: bug#10165: [PATCH] Allow setting corner in mouse avoidance mode.
Date: Sat, 03 Dec 2011 09:58:02 +0100
User-agent: Gnus/5.13 (Gnus v5.13) Emacs/24.0.92 (gnu/linux)

Thierry Volpiatto <thierry.volpiatto@gmail.com> writes:

> I will try to rework my patch then.

I use only one user variable now:

--8<---------------cut here---------------start------------->8---
(defcustom mouse-avoidance-banish-position '((frame-or-window . frame)
                                             (side . right)
                                             (side-pos . 3)
                                             (top-or-bottom . top)
                                             (top-or-bottom-pos . 0))
--8<---------------cut here---------------end--------------->8---

Which allow to set also the vertical position (top-or-bottom-pos).
See attached patch.
##Merge of all patches applied from revision 118111
## patch-r118037: * lisp/avoid.el:  Allow setting in which corner banish move 
the mouse.
## patch-r118084: * lisp/avoid.el (mouse-avoidance-banish-distance-from-edge): 
Allow banishing mouse in frame or window corner.
## patch-r118114: * lisp/avoid.el Allow specifying a vertical position when 
banishing mouse.
## 
diff --git a/lisp/avoid.el b/lisp/avoid.el
--- a/lisp/avoid.el
+++ b/lisp/avoid.el
@@ -115,6 +115,23 @@
   :type 'integer
   :group 'avoid)
 
+(defcustom mouse-avoidance-banish-position '((frame-or-window . frame)
+                                             (side . right)
+                                             (side-pos . 3)
+                                             (top-or-bottom . top)
+                                             (top-or-bottom-pos . 0))
+  "Position to which Mouse Avoidance mode `banish' moves the mouse.
+An alist where keywords mean:
+FRAME-OR-WINDOW: banish the mouse to corner of frame or window.
+SIDE: banish the mouse on right or left corner of frame or window.
+SIDE-POS: Distance from right or left edge of frame or window.
+TOP-OR-BOTTOM: banish the mouse to top or bottom of frame or window.
+TOP-OR-BOTTOM-POS: Distance from top or bottom edge of frame or window."
+  :group   'avoid
+  :type    '(alist :key-type sexp :value-type sexp)
+  :options '(frame-or-window side (side-pos integer)
+             top-or-bottom (top-or-bottom-pos integer)))
+
 ;; Internal variables
 (defvar mouse-avoidance-state nil)
 (defvar mouse-avoidance-pointer-shapes nil)
@@ -183,10 +200,40 @@
 
 (defun mouse-avoidance-banish-destination ()
   "The position to which Mouse Avoidance mode `banish' moves the mouse.
-You can redefine this if you want the mouse banished to a different corner."
-  (let* ((pos (window-edges)))
-    (cons (- (nth 2 pos) 2)
-         (nth 1 pos))))
+
+If you want the mouse banished to a different corner set
+`mouse-avoidance-banish-position' as you need."
+  (let* ((fra-or-win         (assoc-default
+                              'frame-or-window
+                              mouse-avoidance-banish-position 'eq))
+         (list-values        (case fra-or-win
+                               (frame (list 0 0 (frame-width) (frame-height)))
+                               (window (window-edges))))
+         (alist              (loop for v in list-values
+                                   for k in '(left top right bottom)
+                                   collect (cons k v)))
+         (side               (assoc-default
+                              'side
+                              mouse-avoidance-banish-position 'eq))
+         (top-or-bottom      (assoc-default
+                              'top-or-bottom
+                              mouse-avoidance-banish-position 'eq))
+         (top-or-bottom-dist (assoc-default
+                              'top-or-bottom-pos
+                              mouse-avoidance-banish-position 'eq))
+         (side-fn            (case side
+                               (left '+)
+                               (right '-)))
+         (top-or-bottom-fn   (case top-or-bottom
+                               (top '+)
+                               (bottom '-))))
+    (cons (funcall side-fn                        ; -/+
+                   (assoc-default side alist 'eq) ; right or left
+                   ;; distance from side
+                   (cdr mouse-avoidance-banish-distance-from-edge))
+         (funcall top-or-bottom-fn                        ; -/+
+                   (assoc-default top-or-bottom alist 'eq) ; top/bottom
+                   top-or-bottom-dist)))) ; distance from top/bottom
 
 (defun mouse-avoidance-banish-mouse ()
   ;; Put the mouse pointer in the upper-right corner of the current frame.
-- 
  Thierry
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