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bug#12055: Re: bug#12055: 24.1.50; Characters "á" and "é" are not correc
From: |
Dani Moncayo |
Subject: |
bug#12055: Re: bug#12055: 24.1.50; Characters "á" and "é" are not correctly displayed on a Windows terminal |
Date: |
Sat, 28 Jul 2012 17:23:19 +0200 |
> Did you compile international/mule-cmds.el (which was modified by the
> patch)
Yes.
> and did you re-dump Emacs after byte-compiling mule-cmds.el?
I don't know. This is exactly what I did:
1. I applied your patch to my branch (the whole patch, which includes
the file you mention).
2. To make sure that the patch was correctly applied, I compared your
patch with the output of "bzr diff" (I'm attaching this output if you
want to check it).
3. I went to the "nt" subdirectory and ran a plain "mingw32-make". I
thought that the build system would know what to recompile based on
what files have changed since the last time.
4. I ran a "mingw32-make install".
> If you did all that, what is the value you get by evaluating
> (terminal-coding-system)
cp1252
>, and what is the value you get from
> w32-get-console-codepage?
"w32-get-console-codepage" is void as a variable.
"(w32-get-console-codepage)" returns 850.
--
Dani Moncayo
bzr-diff
Description: Binary data
bug#12055: 24.1.50; Characters "á" and "é" are not correctly displayed on a Windows terminal, Dani Moncayo, 2012/07/28