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bug#12600: 24.2.50; linum-mode: line numbers in fringe do not refresh wh


From: martin rudalics
Subject: bug#12600: 24.2.50; linum-mode: line numbers in fringe do not refresh when resizing frame
Date: Mon, 15 Oct 2012 11:41:05 +0200

>>  > How do you know whether the window's buffer was modified, under your
>>  > suggestion?  Won't we need some record of "the last buffer state when
>>  > this window was displayed"?  E.g., how do we know that point moved
>>  > since last full redisplay of the window?
>>
>> If we do not know whether point moved in a buffer since its last
>> redisplay, we probably can't optimize anything at all.
>
> We do know, but only because we record that (in w->last_point).
>
>> But we already
>> got MODIFF, CHARS_MODIFF, and OVERLAY_MODIFF.  What are these good for
>> if we always have to redisplay a window showing a buffer whose point
>> could have moved since the last redisplay?
>
> Those MODIFF features record actual changes, not cursor motion.
>
>> But apparently
>> try_cursor_movement handles this if I understand your text below
>> correctly.  So why are you asking this?
>
> Because I don't understand your plan to redesign these variables and
> flags.  I don't see the big picture.

I never proposed to redesign the handling of w->last_point.  All I cared
about were last_modified, last_overlay_modified, and window_end_valid.

>> So try_cursor_movement cares about the no buffer change, no overlay
>> change, no window change, no font change, ... only point movement case.
>
> No, it is only _called_ when there are no changes of the kind you
> mention above.  If any of these changes are detected,
> try_cursor_movement is bypassed, since it is known that it will not do
> the job.

Sorry for being unclear.  That's what I tried to describe with my
sentence above.  Maybe "bothers" would have been a better term ...

> And current_matrix_up_to_date_p is computed thusly:
>
>   current_matrix_up_to_date_p
>     = (!NILP (w->window_end_valid)
>        && !current_buffer->clip_changed
>        && !current_buffer->prevent_redisplay_optimizations_p
>        && w->last_modified >= MODIFF
>        && w->last_overlay_modified >= OVERLAY_MODIFF);
>
>>  > then
>>  > "goto done".  try_window_id is called only if there's some change that
>>  > requires redisplaying some of the text, not just moving the cursor.

I got the impression that the big conjunct below

  if (/* Point may be in this window.  */
      PT >= CHARPOS (startp)
      /* Selective display hasn't changed.  */
      && !current_buffer->clip_changed
      /* Function force-mode-line-update is used to force a thorough
         redisplay.  It sets either windows_or_buffers_changed or
         update_mode_lines.  So don't take a shortcut here for these
         cases.  */
      && !update_mode_lines
      && !windows_or_buffers_changed
      && !cursor_type_changed
      /* Can't use this case if highlighting a region.  When a
         region exists, cursor movement has to do more than just
         set the cursor.  */
      && !(!NILP (Vtransient_mark_mode)
           && !NILP (BVAR (current_buffer, mark_active)))
      && NILP (w->region_showing)
      && NILP (Vshow_trailing_whitespace)
      /* This code is not used for mini-buffer for the sake of the case
         of redisplaying to replace an echo area message; since in
         that case the mini-buffer contents per se are usually
         unchanged.  This code is of no real use in the mini-buffer
         since the handling of this_line_start_pos, etc., in redisplay
         handles the same cases.  */
      && !EQ (window, minibuf_window)
      /* When splitting windows or for new windows, it happens that
         redisplay is called with a nil window_end_vpos or one being
         larger than the window.  This should really be fixed in
         window.c.  I don't have this on my list, now, so we do
         approximately the same as the old redisplay code.  --gerd.  */
      && INTEGERP (w->window_end_vpos)
      && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
      && (FRAME_WINDOW_P (f)
          || !overlay_arrow_in_current_buffer_p ()))

indicates all the cases where try_cursor_movement fails immediately.

> I'm not sure I understand where you are getting, but to facilitate
> this discussion, let me describe the logic of redisplay_window.  It
> goes like this:
>
>   . if nothing changed except possibly point, call
>     try_cursor_movement; if that succeeds, we are done

But you clumsily check there whether "nothing changed".  So I'd move
this to the end.  I'd start checking conditions like
windows_or_buffers_changed and do the through redisplay immediately.

>   . otherwise, if the buffer is unchanged, try reusing some of the
>     current glyph matrix, assuming that just the window-start has
>     changed -- this is what try_window_reusing_current_matrix does

What happens when the window width has changed?  Is the glyph matrix
still OK?  In that case not even the window-start position might have
changed.

>   . if that fails, call try_window_id, which tries reusing of the
>     current glyph matrix, assuming that only some lines at the
>     beginning or the end of the window have changed
>
>   . if that fails, too, call try_window to redisplay the entire window
>     using the previous window-start point

Provided the window-start position is still the same, I assume.  Do we
assume that the buffer has changed from here on?

>   . if try_window finds that point ends up outside the window,
>     "scroll" the window, i.e. find a better window-start point such
>     that point enters the window -- this is what try_scrolling does

I suppose this could be called by the next as well?

>   . if that fails as well, compute the new window-start and redisplay
>     the entire window starting from there

OK.  I suppose the order is due to the fact that if applying step N
fails, you continue with step N + 1.  I thought there are enough cases
where one decided statically (that is, when redisplay starts) that the
last step doing the full redisplay is needed anyway and it doesn't pay
to try another step first.

>> This would mean that try_cursor_movement had instead of
>>
>>        && !windows_or_buffers_changed
>>
>> check
>>
>>        && !w->window_modified
>>
>> and the respective MODIFF conjuncts for w's buffer.
>
> What would we gain by this change?

That for certain windows we could exclude that a redisplay is needed
because the window's size or the buffer's start position in the window
changed.  But if you can't use this information there's obviously no
need providing it.

BTW, I meanwhile discovered that the update_mode_line field (with a
misleading comment IIUC) is the canonical approach to ask for
redisplaying a specific window.  Or am I wrong again and
`force-window-update' never discriminates between updating a single or
all windows of a frame.

> It depends on how you reason about logic.  To me, the condition
>
>     !NILP (Vtransient_mark_mode)
>      && !NILP (BVAR (current_buffer, mark_active))
>
> is clear, whereas its reverse is less so.

... doubling the negation is even less clear ;-)


Ayway, I now checked in a fix for this bug based on the assumption that
all involved routines set windows_or_buffers_changed.  Some, like the
frame resizing functions, never did so and I changed that as well.

martin





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