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bug#24658: 26.0.50; gamegrid on HiDPI displays (feature request)


From: Gemini Lasswell
Subject: bug#24658: 26.0.50; gamegrid on HiDPI displays (feature request)
Date: Tue, 24 Oct 2017 09:33:18 -0700
User-agent: Gnus/5.13 (Gnus v5.13) Emacs/26.0.90 (gnu/linux)

Gemini Lasswell <gazally@runbox.com> writes:

> Tamas Papp <tkpapp@gmail.com> writes:
>
>> Games that use gamegrid (snake, tetris, pong) are hard to see on
>> high-resolution laptop display (eg 3200x1800) --- it looks like the cell
>> size is hardcoded as 16.
>
> Here's a patch which makes gamegrid change its grid size based on
> display dimensions. Its target is an on-screen size of 7mm, which
> works well on the various displays I have. Let me know how it looks on
> yours. Changing gamegrid-glyph-height-mm before starting one of the
> games will let you experiment.
>

I've pushed this patch to master.





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