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Re: [Bug-gnubg] Beavers and Raccoons in SGG


From: Ned Cross
Subject: Re: [Bug-gnubg] Beavers and Raccoons in SGG
Date: Fri, 20 Dec 2002 02:59:18 -0800

There still seem to be a couple issues in .sgg files containing beavers.

In game 2 of the attached .sgg there is a beaver.  In future annotation
panes, the player without cube access is flagged for missed doubles.  Then
in the game statistics for that game no cube statistics are registered and
both players are assigned a supernatural rating.

Also in game 19 there is an automatic double that GNU misses, showing the
cube value as 1 (64) until the first double/take, then showing as 2 after
the double/take, and showing 4 after redouble/take.  Gnu properly reads
"wins 8 points" and updates the score appropriately, just misses the
automatic double at the beginning of the game.

There were also a couple problems with the analysis in the other match I
sent.  I will document those and send them as well.

Joern, I'll send you the .sgf files offline.

Ned


----- Original Message -----
From: "Nardy Pillards" <address@hidden>
To: "Joern Thyssen" <address@hidden>; "Albert Silver"
<address@hidden>
Cc: "GNUBackgammon bug reporting" <address@hidden>
Sent: Thursday, December 19, 2002 2:13 PM
Subject: Re: [Bug-gnubg] Beavers and Raccoons in SGG


> I've committed code that should read the SGG file correctly.
>
> Let me know if you run into problems.
>
> Jørn

I miss the 'resigns'.
But double/beaver/raccoon (take or drop), all are correct.

Nardy



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