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Re: [Bug-gnubg] compile error: 3d boards on Mac OS X


From: Olivier Baur
Subject: Re: [Bug-gnubg] compile error: 3d boards on Mac OS X
Date: Sat, 9 Aug 2003 15:09:02 +0200

Le samedi, 9 aoû 2003, à 10:28 Europe/Paris, Jim Segrave a écrit :

font3d.cpp: In function `float getFontHeight()':
font3d.cpp:134: `base_unit' undeclared (first use this function)
font3d.cpp:134: (Each undeclared identifier is reported only once for
each
It's defined in inc3d.h, but the include file will only get pulled in
in font3d.cpp if HAVE_FTGL has been set true by configure. I'm
guessing you don't have libftgl

Yes, the problem is I don't have FTGL (btw, what is it?); including manually inc3d.h does the trick.

However, when linking, I'm still missing a few symbols:

ld: Undefined symbols:
_g_type_check_instance_cast
_g_type_check_instance_is_a
___gxx_personality_v0

I'm building using GTK+1.2.

BTW, how do I tell configure that I want to use 3D boards? I did manual modifications of config.h and Makefile to activate 3d boards...


-- Olivier




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