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Re: [Bug-gnubg] 3d board


From: Holger
Subject: Re: [Bug-gnubg] 3d board
Date: Thu, 14 Aug 2003 23:32:12 +0200

On Wed, 13 Aug 2003 17:32:41 +0200, Jim Segrave wrote:
> On Wed 13 Aug 2003 (14:29 +0000), Jonathan Kinsey wrote:
> > 
> > >From: Jim Segrave <address@hidden>
> > >
> > >Can we please have a configure flag which completely negates this
> > >option and uses the previous ?
> > 
> > The code is removed if USE_BOARD3D isn't defined.

Without USE_BOARD3D it compiled well on Solaris.

> I think people without the 3d libraries are going to have some
> problems building.

Which libraries are actually necessary? And for Windows (same I
guess)?

> > >Under FreeBSD, all animation is completely stopped. This makes games
> > >unplayable.
> > 
> > Have you any ideas on this?
> 
> Not really - it appears to spend all it's time in the thread scheduler
> without actually doing anything. Short of trying to rebuild all of the
> libraries involved with debugging symbols, no, I don't have an
> idea. I'll be curious to see if Holger can get it running under
> Solaris or if the MAC-OS versions work with this

I haven't yet tried with the 3D-Board. I'd certainly need to install
the libraries first.

Regards,

        Holger




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