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Re: [Bug-gnubg] options building rpms


From: Nardy Pillards
Subject: Re: [Bug-gnubg] options building rpms
Date: Sat, 16 Aug 2003 13:05:08 +0200

From:                   Achim Mueller <address@hidden>
> Last question for today:
> 
> 
> How would your strategy be building rpms for linux? There are a few
> options that may/may not be included as dependencies:
> 
> -graphical interface
> -guile
> -python
> -3d-board
> -sound
> 
> and so on. I see some dificulties including 3d, because of the graphic
> drivers and the dependency to gtkglarea (1), gtkglext(2) and ftgl. One
> option would be also offering a ftgl-rpm.
> 
> Ciao
> 
> Achim

My 2 cents:
It would be nice if the RPM, Mac and Windows versions looked alike.

At the moment (for me and Win32 that is) the GUI is with sound, 
without python, no 3D, no guile.
The CLI is with Python and sound, no guile (with readline)
I think, once the 3D Win32 is distributed, it will be distributed 
separately. Unless the 2D within is the same as the no-3D, but then 
the default lay-out will be 2D, not 3D.

Apart from the guile (and trivial for sound), maybe build the RPMs:
GUI: (sound)
CLI: python(,sound)
?

Nardy




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