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Re: [Bug-gnubg] Match statistics: Error rate per move/decision


From: Ned Cross
Subject: Re: [Bug-gnubg] Match statistics: Error rate per move/decision
Date: Thu, 11 Sep 2003 11:20:23 -0700

> on Wed, 10 Sep 2003 22:33:46 +0200 Scott Steiner wrote
>
> --------------------------------------------------------------------------
------
> Hi,
>
> the overall error rates (for: checker, cube, luck, overall) in the match
> stats are given as a loss in equity points.  However, the corresponding
> error rates per move/decision are given in equity points * 1000.  I'm
> finding this a little confusing and it makes reading the stats a little
> painful and I was wondering if this is a bug or if this has been done
> purposely as I've noticed this behaviour only recently.
>
> Regards
>
> Scott
> --------------------------------------------------------------------------
------
>
>
>
> I definitely agree, reading the stats in this format is extremely
difficult,
> I hope too this is not done on purpose :-))
>
> Olivier
>

IIRC, this change was made about a month ago, to report error rates in
millipoints per move, similar to the way Snowie reports them.

For me it took a little getting used to, but I think I prefer the new way.
It's just more intuitive to think of the error rate per move as 5.5 (for
example) than .0055.

Since most players will range between 2 and 30, the decimal point serves to
distiguish clearly between world class play (2.0) and casual play (20.0).
With the old presentation, seeing the difference between 0.0020 and 0.0200
was much more difficult, IMHO.

Ned





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