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Re: [Bug-gnubg] compiling with optimization
From: |
Jim Segrave |
Subject: |
Re: [Bug-gnubg] compiling with optimization |
Date: |
Wed, 19 Nov 2003 15:28:11 +0100 |
User-agent: |
Mutt/1.4.1i |
On Wed 19 Nov 2003 (08:17 +0000), Jon Kinsey wrote:
> At 00:14 19/11/2003, ?ystein Johansen wrote:
> >Nardy Pillards wrote:
> >>>I guess Nardy's builds also use -O3. Nardy?
> >>They did use 03, but changed it to -0 when 03 gave probs with 3D.
> >
> >I just used -O3 on a build with the 3D board here, and I didn'y have any
> >problems. (Though I have updated my 3D driver)
>
> I've used -O3 too with no problems. What problems did you get Nardy?
>
> Also Achim, did you try -O (or -O1), perhaps it's also similiar in speed to
> -O2/3?
I think we also saw a problem with the MAC version where calculating
shadows was broken, reducing from O3 fixed it.
--
Jim Segrave address@hidden
- [Bug-gnubg] compiling with optimization, Achim Mueller, 2003/11/18
- Re: [Bug-gnubg] compiling with optimization, Øystein Johansen, 2003/11/18
- Re: [Bug-gnubg] compiling with optimization, Nardy Pillards, 2003/11/18
- Re: [Bug-gnubg] compiling with optimization, Øystein Johansen, 2003/11/18
- Re: [Bug-gnubg] compiling with optimization, Jon Kinsey, 2003/11/19
- Re: [Bug-gnubg] compiling with optimization,
Jim Segrave <=
- Re: [Bug-gnubg] compiling with optimization, Jon Kinsey, 2003/11/19
- Re: [Bug-gnubg] compiling with optimization, Jim Segrave, 2003/11/19
- Re: [Bug-gnubg] compiling with optimization, Jon Kinsey, 2003/11/20
Re: [Bug-gnubg] compiling with optimization, Holger, 2003/11/18