|
From: | Philippe Michel |
Subject: | Re: [Bug-gnubg] The match and game data structure |
Date: | Sun, 2 Jul 2006 21:33:01 +0200 (CEST) |
On Fri, 30 Jun 2006, Jonathan Kinsey wrote:
Christian Anthon wrote:If the structure is altered it would be a good thing to be able to store multiple evaulations of a position: plies, rollouts, different METs (perhaps even different scores) and also different moves made by humans or bots so that you could e.g. replay a match between giants and have your choices analysed.Not sure if you mean to allow multiple 'paths' in one game - like chessmaster if you've seen that (or some go programs - not sure if snowie lets you do this).
Contrary to chess, branches many moves deep don't make much sense in backgammon IMHO. On the other hand, adding a list of variants to an analyzed position (different score, or some checkers shifted to change the pipcount for instance) may be nice.
[Prev in Thread] | Current Thread | [Next in Thread] |