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From: | bob koca |
Subject: | [Bug-gnubg] More on use of noise in rollouts |
Date: | Tue, 10 Feb 2009 02:42:00 -0500 |
I checked and the previous problem of the noise making a difference even though every move is forced is gone now. I did a RO of the opening position with RO playing as intermediate vs. expert player. I obtained that the intermediate wins about 17% of 1 point matches. So something is wrong, possibly just labeling the amount of noise given as being intermediate. Note that 2200 vs 800 ELO gives about 17% win chance which is more like world class vs. beginner. Also it seems strange that the opening roll is not worth anything. When i gave the intermediate player the opening roll (non doubles) the intermediate won 16.6668% of the matches. When the expert got it the intermediate won 17.2225% matches. Could it really be that the play is so bad that the intermediate does better to not win the opening roll? Or did I mess something up? Thanks for any help, Bob Koca This is with the expert having first roll: GNU Backgammon Position ID: 4HPwATDgc/AIMA Match ID : MAElAAAAAAAA +-1--2--3--4--5--6-------7--8--9-10-11-12-+ O: gnubg | X O | | O X | 0 points | X O | | O X | Rolled 21 | O | | O X | | O | | X | | O | | X | | |BAR| |^ 1 point match (Cube: 1) | X | | | | X | | O | | X | | X O | | O X | | X O | | O X | | X O O | 0 points +24-23-22-21-20-19------18-17-16-15-14-13-+ X: user 1. Rollout 16/13 MWC: 17.22248% 0.172225 0.051257 0.006252 - 0.827775 0.490876 0.128110 CL 17.22248% [0.006618 0.005328 0.001462 - 0.006618 0.009700 0.008089 CL 0.66179%] Full cubeless rollout with var.redn. 1296 games, rollout as initial position, Mersenne Twister dice generator with seed 24000 Player 0: Play: 0-ply cubeful, noise 0.04 (d) [intermediate] Cube: 0-ply cubeful, noise 0.04 (d) Player 1: Play: 0-ply cubeful [expert] Cube: 0-ply cubeful, noise 0.04 (d) And This is with the intermediate having the first roll: GNU Backgammon Position ID: 4HPwATDgc/AgMA Match ID : cAktAAAAAAAA +24-23-22-21-20-19------18-17-16-15-14-13-+ O: gnubg | X O | | X O X | 0 points | X O | | O X | | O | | O X | | O | | X | | O | | | | |BAR| |v 1 point match (Cube: 1) | X | | O | | X | | O | | X | | X O | | O X | | X O | Rolled 23 | O X | | X O | 0 points +-1--2--3--4--5--6-------7--8--9-10-11-12-+ X: user 1. Rollout 18/13 MWC: 83.33321% 0.833332 0.487893 0.118926 - 0.166668 0.041701 0.003942 CL 83.33321% [0.006815 0.009393 0.008023 - 0.006815 0.006001 0.001675 CL 0.68155%] Full cubeless rollout with var.redn. 1296 games, rollout as initial position, Mersenne Twister dice generator with seed 24000 Player 0: Play: 0-ply cubeful, noise 0.04 (d) [intermediate] Cube: 0-ply cubeful, noise 0.04 (d) Player 1: Play: 0-ply cubeful [expert] Cube: 0-ply cubeful, noise 0.04 (d) Windows Liveā¢: Keep your life in sync. Check it out. |
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