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[Bug-gnubg] Feature Request: Self-Quizzing


From: Bob Hart
Subject: [Bug-gnubg] Feature Request: Self-Quizzing
Date: Wed, 18 Feb 2009 21:00:46 -0500

Hi-

 

  I’d like to ask if a Self-Quizzing feature could be added to gnubg. This feature would increase the speed of improvement in a user’s game by allowing a user to build a list of positions tailored to the user’s particular weaknesses as revealed in the user’s own games. It would also save time by eliminating the need to review all games in a match just to find the bad decisions that require study.

 

Feature Design Notes

================

 

   Users build Self-Quiz lists and then use these Self-Quiz lists to train themselves against their own weaknesses as described next.

           

   How to build a quiz list in “live” mode:

 

a)       User sets thresholds for bad cube and checker plays

b)       User plays gnubg

c)       User makes a bad move or cube decision

d)       Software pops up a “Bad move” dialog box showing user equity differences between choice made and the right move

e)       User is given the choice to add the position to a position quiz list.

 

    How to build a quiz list in “analysis” mode:

 

a)       User sets thresholds for bad cube and checker plays

b)       User points the software to a directory full of matches or money games and designates a quiz list name

c)       Software batch analyzes all matches and money games in the target directory and adds positions to the quiz list that meet the criteria

 

    How to use quiz list to improve one’s game:

 

a)       User picks a quiz list

b)       User chooses: Cube/Checker/All

c)       User chooses: In Order / Random

d)       Software calls up positions as directed and user has to make a move or pick a cube play before being given the answer

 

- Bob

 

 

 

 


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