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Re : [Bug-gnubg] How fast can you cheat??
From: |
Massimiliano Maini |
Subject: |
Re : [Bug-gnubg] How fast can you cheat?? |
Date: |
Fri, 21 Aug 2009 19:49:37 +0000 (GMT) |
----- Message d'origine ----
> De : Frank Berger <address@hidden>
> À : address@hidden
> Envoyé le : Vendredi, 21 Août 2009, 19h37mn 43s
> Objet : [Bug-gnubg] How fast can you cheat??
>
> >> What I am denoting is that the NNP "learns" the attributes of the
> >> specific roll generator you use. And does it probably better than a
> >> human can.
>
> This is absolute nonsens.
> Why? quite easy. Any NN I'm aware of is presented the position to evaluate it.
> Therefore it never sees the dice and can therefore not learn a pattern.
I tend to agree with Frank. the fact the NN is stateless makes it impossible
for it to predict sequences, no ?
Also, the requirement og Cryptographic strenght may be of interest to prevent
players from forecasting the rolls, but this would require much more than
a simple 128 hidden nodes NN.
MaX.