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[Bug-gnubg] GNU's "luck-measure" seriously questionable
From: |
Adi Kadmon |
Subject: |
[Bug-gnubg] GNU's "luck-measure" seriously questionable |
Date: |
Sun, 6 Sep 2009 13:20:46 +0200 |
Hi all,
Backed by further analysis, I still insist (see my mail from 14 August) that GNU's luck measure lacks practical value.
I made a money-sessoin match to 100 points with GNU, cube included, without Jaccoby rule. It ended 101:90 to GNU, and consisted of 120 single games. I analyzed the whose session with 2-ply Supremo. Then I checked carefully and found out that in all 120 games (without a single exception!) the side who won the game had the better (or less bad) numerical luck-measure.
Combined with my previous analysis of 29 single games with a human opponents, which yielded a similar result (29 out of 29), this suggests that the correlation between GNU's luck-measure and a game's result is 1 or very-very close to 1. Given this, I can see no value in the existing (04-2009 version) luck-measure, which should have left at least some room for skill as a determinant in a game's result.
I can attach the above-mentioned session-file for the readers to check for themselves, if anyone could give me an address where my mail with an attachment won't be "rejected".
-- Adi
- [Bug-gnubg] GNU's "luck-measure" seriously questionable,
Adi Kadmon <=