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Re: [Bug-gnubg] cube decision analysis in 'limited' cash games...
From: |
Christian Anthon |
Subject: |
Re: [Bug-gnubg] cube decision analysis in 'limited' cash games... |
Date: |
Mon, 28 Jun 2010 10:55:19 +0200 |
Constructing the right match equity table is quite easy, but we need
to make it right also for fractional stakes. A bit of coding changes
are needed to allow for jacoby in matches. I'm sure that I'll get
around to it some day.
Christian.
On Sun, Jun 27, 2010 at 9:04 AM, Julian Wilson <address@hidden> wrote:
> hello all.
>
> when playing money games online the players usually 'limit' their losses by
> setting a stake per point but with a maximum loss (e.g. £10 per point £80
> maximum loss). Assuming these parameters and the cube is at 4 or 8, then
> I'm concerned that the cube decision analysis is wrong. My concern is that
> as the game is limited and the cube (say) at 8 (in the example given) then no
> player can win a double or treble game and more importantly the redouble
> option is also of no value.
>
> Is this a real limitation of the cube decision analysis? And if yes then are
> there any settings options (in GNU) to accurately model cube decisions in
> limited loss cash games?
>
> Thanks in anticipation.
>
> Julian
>
>
>
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