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Re: Lock module improvement


From: Bruno Haible
Subject: Re: Lock module improvement
Date: Thu, 14 Aug 2008 12:51:47 +0200
User-agent: KMail/1.5.4

Addendum:

For the gettext macros, it's better to distinguish macros and functions, i.e.
not to have symbols which are macros on one platform and functions on others.
I'm applying this:

2008-08-14  Bruno Haible  <address@hidden>

        * lib/glthread/lock.h (glthread_lock_lock, glthread_lock_unlock,
        glthread_lock_destroy, glthread_rwlock_rdlock, glthread_rwlock_wrlock,
        glthread_rwlock_unlock, glthread_rwlock_destroy,
        glthread_recursive_lock_lock, glthread_recursive_lock_unlock,
        glthread_recursive_lock_destroy): Define as macros always.
        * lib/glthread/lock.c (glthread_lock_lock_func): Renamed from
        glthread_lock_lock.
        (glthread_lock_unlock_func): Renamed from glthread_lock_unlock.
        (glthread_lock_destroy_func): Renamed from glthread_lock_destroy.
        (glthread_rwlock_rdlock_func): Renamed from glthread_rwlock_rdlock.
        (glthread_rwlock_wrlock_func): Renamed from glthread_rwlock_wrlock.
        (glthread_rwlock_unlock_func): Renamed from glthread_rwlock_unlock.
        (glthread_rwlock_destroy_func): Renamed from glthread_rwlock_destroy.
        (glthread_recursive_lock_lock_func): Renamed from
        glthread_recursive_lock_lock.
        (glthread_recursive_lock_unlock_func): Renamed from
        glthread_recursive_lock_unlock.
        (glthread_recursive_lock_destroy_func): Renamed from
        glthread_recursive_lock_destroy.

--- lib/glthread/lock.h.orig    2008-08-14 12:49:08.000000000 +0200
+++ lib/glthread/lock.h 2008-08-14 12:48:13.000000000 +0200
@@ -673,10 +673,16 @@
     { { 0, -1 } }
 # define glthread_lock_init(LOCK) \
     (glthread_lock_init_func (LOCK), 0)
+# define glthread_lock_lock(LOCK) \
+    glthread_lock_lock_func (LOCK)
+# define glthread_lock_unlock(LOCK) \
+    glthread_lock_unlock_func (LOCK)
+# define glthread_lock_destroy(LOCK) \
+    glthread_lock_destroy_func (LOCK)
 extern void glthread_lock_init_func (gl_lock_t *lock);
-extern int glthread_lock_lock (gl_lock_t *lock);
-extern int glthread_lock_unlock (gl_lock_t *lock);
-extern int glthread_lock_destroy (gl_lock_t *lock);
+extern int glthread_lock_lock_func (gl_lock_t *lock);
+extern int glthread_lock_unlock_func (gl_lock_t *lock);
+extern int glthread_lock_destroy_func (gl_lock_t *lock);
 
 /* ------------------------- gl_rwlock_t datatype ------------------------- */
 
@@ -709,11 +715,19 @@
     { { 0, -1 } }
 # define glthread_rwlock_init(LOCK) \
     (glthread_rwlock_init_func (LOCK), 0)
+# define glthread_rwlock_rdlock(LOCK) \
+    glthread_rwlock_rdlock_func (LOCK)
+# define glthread_rwlock_wrlock(LOCK) \
+    glthread_rwlock_wrlock_func (LOCK)
+# define glthread_rwlock_unlock(LOCK) \
+    glthread_rwlock_unlock_func (LOCK)
+# define glthread_rwlock_destroy(LOCK) \
+    glthread_rwlock_destroy_func (LOCK)
 extern void glthread_rwlock_init_func (gl_rwlock_t *lock);
-extern int glthread_rwlock_rdlock (gl_rwlock_t *lock);
-extern int glthread_rwlock_wrlock (gl_rwlock_t *lock);
-extern int glthread_rwlock_unlock (gl_rwlock_t *lock);
-extern int glthread_rwlock_destroy (gl_rwlock_t *lock);
+extern int glthread_rwlock_rdlock_func (gl_rwlock_t *lock);
+extern int glthread_rwlock_wrlock_func (gl_rwlock_t *lock);
+extern int glthread_rwlock_unlock_func (gl_rwlock_t *lock);
+extern int glthread_rwlock_destroy_func (gl_rwlock_t *lock);
 
 /* --------------------- gl_recursive_lock_t datatype --------------------- */
 
@@ -737,10 +751,16 @@
     { { 0, -1 }, 0, 0 }
 # define glthread_recursive_lock_init(LOCK) \
     (glthread_recursive_lock_init_func (LOCK), 0)
+# define glthread_recursive_lock_lock(LOCK) \
+    glthread_recursive_lock_lock_func (LOCK)
+# define glthread_recursive_lock_unlock(LOCK) \
+    glthread_recursive_lock_unlock_func (LOCK)
+# define glthread_recursive_lock_destroy(LOCK) \
+    glthread_recursive_lock_destroy_func (LOCK)
 extern void glthread_recursive_lock_init_func (gl_recursive_lock_t *lock);
-extern int glthread_recursive_lock_lock (gl_recursive_lock_t *lock);
-extern int glthread_recursive_lock_unlock (gl_recursive_lock_t *lock);
-extern int glthread_recursive_lock_destroy (gl_recursive_lock_t *lock);
+extern int glthread_recursive_lock_lock_func (gl_recursive_lock_t *lock);
+extern int glthread_recursive_lock_unlock_func (gl_recursive_lock_t *lock);
+extern int glthread_recursive_lock_destroy_func (gl_recursive_lock_t *lock);
 
 /* -------------------------- gl_once_t datatype -------------------------- */
 
--- lib/glthread/lock.c.orig    2008-08-14 12:49:07.000000000 +0200
+++ lib/glthread/lock.c 2008-08-14 12:48:13.000000000 +0200
@@ -681,7 +681,7 @@
 }
 
 int
-glthread_lock_lock (gl_lock_t *lock)
+glthread_lock_lock_func (gl_lock_t *lock)
 {
   if (!lock->guard.done)
     {
@@ -699,7 +699,7 @@
 }
 
 int
-glthread_lock_unlock (gl_lock_t *lock)
+glthread_lock_unlock_func (gl_lock_t *lock)
 {
   if (!lock->guard.done)
     return EINVAL;
@@ -708,7 +708,7 @@
 }
 
 int
-glthread_lock_destroy (gl_lock_t *lock)
+glthread_lock_destroy_func (gl_lock_t *lock)
 {
   if (!lock->guard.done)
     return EINVAL;
@@ -816,7 +816,7 @@
 }
 
 int
-glthread_rwlock_rdlock (gl_rwlock_t *lock)
+glthread_rwlock_rdlock_func (gl_rwlock_t *lock)
 {
   if (!lock->guard.done)
     {
@@ -870,7 +870,7 @@
 }
 
 int
-glthread_rwlock_wrlock (gl_rwlock_t *lock)
+glthread_rwlock_wrlock_func (gl_rwlock_t *lock)
 {
   if (!lock->guard.done)
     {
@@ -923,7 +923,7 @@
 }
 
 int
-glthread_rwlock_unlock (gl_rwlock_t *lock)
+glthread_rwlock_unlock_func (gl_rwlock_t *lock)
 {
   if (!lock->guard.done)
     return EINVAL;
@@ -967,7 +967,7 @@
 }
 
 int
-glthread_rwlock_destroy (gl_rwlock_t *lock)
+glthread_rwlock_destroy_func (gl_rwlock_t *lock)
 {
   if (!lock->guard.done)
     return EINVAL;
@@ -994,7 +994,7 @@
 }
 
 int
-glthread_recursive_lock_lock (gl_recursive_lock_t *lock)
+glthread_recursive_lock_lock_func (gl_recursive_lock_t *lock)
 {
   if (!lock->guard.done)
     {
@@ -1024,7 +1024,7 @@
 }
 
 int
-glthread_recursive_lock_unlock (gl_recursive_lock_t *lock)
+glthread_recursive_lock_unlock_func (gl_recursive_lock_t *lock)
 {
   if (lock->owner != GetCurrentThreadId ())
     return EPERM;
@@ -1039,7 +1039,7 @@
 }
 
 int
-glthread_recursive_lock_destroy (gl_recursive_lock_t *lock)
+glthread_recursive_lock_destroy_func (gl_recursive_lock_t *lock)
 {
   if (lock->owner != 0)
     return EBUSY;





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