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bug#23475: no code for module (guix ui)
From: |
Ludovic Courtès |
Subject: |
bug#23475: no code for module (guix ui) |
Date: |
Sun, 22 May 2016 23:36:38 +0200 |
User-agent: |
Gnus/5.13 (Gnus v5.13) Emacs/24.5 (gnu/linux) |
Ping! :-)
Ludo’.
address@hidden (Ludovic Courtès) skribis:
> Leo Famulari <address@hidden> skribis:
>
>> I had rebuilt from the git tree recently, but I'm not sure exactly when.
>>
>> It goes away after I rebuild.
>>
>> ---
>> $ ./pre-inst-env guix build hello
>> Backtrace:
>> In ice-9/boot-9.scm:
>> 157: 12 [catch #t #<catch-closure 19e4ba0> ...]
>> In unknown file:
>> ?: 11 [apply-smob/1 #<catch-closure 19e4ba0>]
>> In ice-9/boot-9.scm:
>> 63: 10 [call-with-prompt prompt0 ...]
>> In ice-9/eval.scm:
>> 432: 9 [eval # #]
>> In ice-9/boot-9.scm:
>> 2401: 8 [save-module-excursion #<procedure 1a01940 at
>> ice-9/boot-9.scm:4045:3 ()>]
>> 4050: 7 [#<procedure 1a01940 at ice-9/boot-9.scm:4045:3 ()>]
>> 1724: 6 [%start-stack load-stack ...]
>> 1729: 5 [#<procedure 1a18ea0 ()>]
>> In unknown file:
>> ?: 4 [primitive-load
>> "/gnu/store/9p7mf2a21c6a5k06jgbb9yg9abx7ilh9-guix-0.10.0-0.8062/bin/.guix-real"]
>
> Why is this file being loaded, instead of scripts/guix? Could it be
> that scripts/guix was missing at that time?
>
> Maybe it would be wise to apply a patch as attached to prevent such
> situations from arising. WDYT?
>
> Thanks,
> Ludo’.
>
> --- a/build-aux/pre-inst-env.in
> +++ b/build-aux/pre-inst-env.in
> @@ -1,7 +1,7 @@
> #!/bin/sh
>
> # GNU Guix --- Functional package management for GNU
> -# Copyright © 2012, 2013, 2014, 2015 Ludovic Courtès <address@hidden>
> +# Copyright © 2012, 2013, 2014, 2015, 2016 Ludovic Courtès <address@hidden>
> #
> # This file is part of GNU Guix.
> #
> @@ -68,4 +68,11 @@ export NIX_HASH
> GUIX_UNINSTALLED=1
> export GUIX_UNINSTALLED
>
> +guix="$abs_top_builddir/scripts/guix"
> +if [ ! -x "$guix" ]
> +then
> + echo "'$guix' is missing, please run 'make'." >&2
> + exit 1
> +fi
> +
> exec "$@"