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Re: corrupt collision avoiding when using simultaneous voices


From: Mats Bengtsson
Subject: Re: corrupt collision avoiding when using simultaneous voices
Date: Thu, 23 Aug 2007 08:58:27 +0200
User-agent: Thunderbird 2.0.0.5 (X11/20070716)

I agree that this is a bug. However, I hope you know the simple workaround
in case you want to provide articulations separate from the music. Just
put them in one and the same voice:

mymusic = { \tempo 4=100 g }
myarticulations = {s -0 }

\new Voice << \mymusic \myarticulations >>

The important thing to notice is that you should NOT use any \\
since it will create separate Voice contexts, whereas you want both "lines
of music" in the same Voice context.

   /Mats

Luc wrote:
\version "2.11.30" %{ windows xp home %}

{ \tempo 4=100 << { g' } \\ { s -0 } >> } % needlessly shifted to the right

{ << { g } \\ { s -0} >> }    % no collision avoiding

{ \tempo 4=100 g -0 }  % works


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--
=============================================
        Mats Bengtsson
        Signal Processing
        Signals, Sensors and Systems
        Royal Institute of Technology
        SE-100 44  STOCKHOLM
        Sweden
        Phone: (+46) 8 790 8463                         
       Fax:   (+46) 8 790 7260
        Email: address@hidden
        WWW: http://www.s3.kth.se/~mabe
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