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[Bug-XBoard] [bug #27790] Variant switch not detected
From: |
anonymous |
Subject: |
[Bug-XBoard] [bug #27790] Variant switch not detected |
Date: |
Fri, 23 Oct 2009 20:20:10 +0000 |
User-agent: |
Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1; GTB6; .NET CLR 1.0.3705; .NET CLR 1.1.4322; .NET CLR 2.0.50727; .NET CLR 3.0.4506.2152; .NET CLR 3.5.30729) |
Follow-up Comment #1, bug #27790 (project xboard):
It seems that when observing a game, one _always_ has to fetch a move list to
know which variant it was, even if you see the very first board. FICS gives an
indication of the variant after saying "You are now observing game #.", but
ICC doesn't, and immediately dumps a board on you. For games you play yourself
this is not needed, as the "Creating ..." message before contains the variant
indication.
Can you try changing line 3541 of backend.c:
} else if (moveNum > 0 && newGameMode != IcsIdle &&
to:
} else if ((moveNum > 0 || newGameMode == IcsObserving) && newGameMode
!=
IcsIdle &&
? I think this should solve it.
H.G. Muller
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