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[Bug-zile] Update: new buffer data structure implemented in Lua branch,
From: |
Reuben Thomas |
Subject: |
[Bug-zile] Update: new buffer data structure implemented in Lua branch, 80 patches left |
Date: |
Tue, 17 Jan 2012 21:01:51 +0000 |
I've just pushed a horribly inefficient version of the new
single-string-with-gap buffer (horribly inefficient because it uses
Lua strings, but it should be straightforward to convert to byte
buffers using Alien, with a backup implementation with strings, and
nary a line of C) to the Lua branch.
I've done another round of pruning C-specific or already-applied
patches from the Lua→C diff run I made, and I'm now down to about 80,
of which the majority should be fairly quick. Unfortunately I'm a bit
pressed for time at present, but I hope to get through a few more this
week and back up to speed next.
--
http://rrt.sc3d.org
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