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Re: [Chicken-users] SDL egg: SDL_GL_SwapBuffers() not implemented?
From: |
Alaric Snell-Pym |
Subject: |
Re: [Chicken-users] SDL egg: SDL_GL_SwapBuffers() not implemented? |
Date: |
Tue, 3 Feb 2009 13:57:22 +0000 |
On 3 Feb 2009, at 1:40 pm, felix winkelmann wrote:
Note that you can get access to this function quickly using
#>
#include <SDL/SDL.h>
<#
(define sdl:gl-swap-buffers
(foreign-lambda void "SDL_GL_SwapBuffers"))
Don't forget that this will only work in *compiled* code, though. If
you're experimenting in the interpreter, put the above in its own file
(swapbuffer.scm, perhaps) and do:
csc -s swapbuffer.scm
Then in your code, write:
(load "swapbuffer")
...and it should sort it out.
ABS
--
Alaric Snell-Pym
Work: http://www.snell-systems.co.uk/
Play: http://www.snell-pym.org.uk/alaric/
Blog: http://www.snell-pym.org.uk/?author=4