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Re: [Chicken-users] Live programming with Chicken


From: Richard
Subject: Re: [Chicken-users] Live programming with Chicken
Date: Wed, 02 Jul 2014 18:42:13 +0200
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:24.0) Gecko/20100101 Thunderbird/24.6.0

Thanks Kristian and Daniel,
Both options seem to be the thing I was looking for. I'll test them both and see what I like best.
thanks,
Richard

On 07/02/14 17:43, Kristian Lein-Mathisen wrote:

Hi Pluizer,

I've tried to make a poll-based repl like you're talking about for the same purpose. Have a look here and see if that helps:

https://github.com/Adellica/prepl

K.


On Wed, Jul 2, 2014 at 12:40 PM, Richard <address@hidden <mailto:address@hidden>> wrote:

    Hello, I wanted to do some live game programming with Chicken
    Scheme. I would like to adjust my game whilst it is running a game
    loop. I tried srfi-18 threads for this but found it to be too
    unwieldy. So I wondered if there is a way to process the repl
    inside the loop. An example of what I would like:

    (let loop ()
            (process-repl) ; <- this
            (unless (do-game-stuff) (loop)))

    I could not find if anything like this exists. Does anybody know
    of a way?

    thanks,
    Pluizer

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