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Re: [Classpath] Re: Graphics2D using OpenGL ?
From: |
C. Scott Ananian |
Subject: |
Re: [Classpath] Re: Graphics2D using OpenGL ? |
Date: |
Wed, 25 Dec 2002 19:10:10 -0500 (EST) |
On 22 Dec 2002, Anthony Green wrote:
> On Sun, 2002-12-22 at 04:23, Artur Biesiadowski wrote:
> > Do you think it is a good idea ?
>
> It's a great idea. Here is some evidence:
>
> http://www.cs.umd.edu/hcil/agile2d/index.shtml
Ah, we're talking about two different things. I have implemented the
path-manipulation part of graphics2d; haven't touched the rendered. It
does seem like building the rendere on opengl is a good idea. But any
high-level api with a postscript-like path model would work. Display
Postscript, even, which I believe is well-supported under XFree.
--scott
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( http://cscott.net/ )